Commit Graph

13 Commits

Author SHA1 Message Date
Suman Sunkara
b9a18344cf Use of temporal context for encoding delta updates.
- Used three probability approach for temporal context as follows:
P0 - probability of no change if both above and left not changed
P1 - probability of no change if one of above and left has changed
P2 - probability of no change if both above and left have changed

In addition, a 1 bit/frame has been used to decide whether to use temporal context or to encode directly.  The cost of using both the schemes is calculated ahead and the temporal_update flag is set if the cost of using temporal context is lower than encoding the segment ids directly.

This approach has given around 20% reduction in cost of bits needed to encode segmentation ids.

Change-Id: I44a5509599eded215ae5be9554314280d3d35405
2010-11-11 11:31:36 -05:00
Suman Sunkara
00cec8f9e9 Changed code to remove extra read/write loops when not necessary
Modified code so that:
-When above and left contexts are same and not equal to current segment id, it needs to read a maximum of 2 segment_tree_probabilities.
- When above and left contexts are different and not equal to current segment id, it needs to read only a single segment_tree_probability.

Change-Id: Idc2cf2c4afcc6179b8162ac5a32c948ff5a9a2ba
2010-09-14 16:05:42 -04:00
Suman Sunkara
be7e4e854c Delta updates to segmentation map using left and above contexts.
-Updates by making use of spatial correlation.
-Checks if the segment_id is same as above or left context and encodes only the update to the map instead of updating individual segment_ids.

Change-Id: Ib861df97e8aa2b37516219eeddcdbaf552b6a249
2010-09-13 10:01:21 -04:00
Yaowu Xu
a7bb3360bc Fix stats format and correct data size and bit rate output
Change-ID: I093abe6094589a0d73f6ca85b825678a19e68285
2010-05-27 19:56:18 -07:00
Paul Wilkins
57d59f6ee7 Merge "Correct bit allocation when the alternative reference frame" 2010-05-26 09:06:49 -07:00
Paul Wilkins
ea4b6f18cb Correct bit allocation when the alternative reference frame
is constructed from multiple source frames

Change-Id: I2e026c10d02b071b401c9fe8ab8dcfc0ac306103
2010-05-25 14:26:26 +01:00
John Koleszar
b7492341ac install includes in DIST_DIR/include/vpx, move vpx_codec/ to vpx/
This renames the vpx_codec/ directory to vpx/, to allow applications
to more consistently reference these includes with the vpx/ prefix.
This allows the includes to be installed in /usr/local/include/vpx
rather than polluting the system includes directory with an
excessive number of includes.

Change-Id: I7b0652a20543d93f38f421c60b0bbccde4d61b4f
2010-05-24 20:27:42 -04:00
John Koleszar
6be1d9337e Merge "Fixed an encoder debug/relese mismatch in x86_64-win64-vs8" 2010-05-24 11:07:13 -07:00
Yunqing Wang
ad6a9d4e50 Fixed minor bug for realtime-only building 2010-05-24 11:30:04 -04:00
Paul Wilkins
c012d63ec9 Fixed incorrect casts that broke rate control in some situations. 2010-05-20 16:49:39 +01:00
Yaowu Xu
c15652bce1 Fixed an encoder debug/relese mismatch in x86_64-win64-vs8
Visual c++ compiler uses xmm registers for floating point
operations for 64 bit architecture, therefore its calling
convention requires the preservation of xmm6-xmm15 in any
function that have used these registers. However, the sse2
functions, that were originally written for 32 bit windows,
may have used xmm6 and xmm7 without preserving the content.
In this particular case, the compiler used xmm6 to save
the variable "two_pass_min_rate", the value of the variable
is mucked up by our sse2 optimized loop filter functions,
hence the results of release/debug mismatching.
2010-05-19 15:48:00 -07:00
Pavol Rusnak
0fc9abfbfd remove unneeded variables 2010-05-19 21:15:32 +02:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00