+ disable() -> disable_feature() for balance
this avoids shadowing the bash builtin 'enable' allowing the scripts to
be linted with checkbashisms
Change-Id: Ia11cf86c92ec25bd14e69427b0ac0a9a61a5f7a5
The conversion was done with the help of the checkbashisms script
and https://wiki.ubuntu.com/DashAsBinSh .
Change-Id: Id64ecefb35c8d72302f343cd2ec442e7ef989d47
Support enabling it or disabling it. Moved read out to configure.sh
so that its done once instead of in make and in config.
Change-Id: I73a9190cf31de9f03e8a577f478fa522f8c01c8b
Prior to 73c4e284, the generated .sln files didn't contain any
information about the different configurations when using .vcxproj
project files. The MSVS IDE was able to fill this in just fine when
loaded though.
When building for ARM, the obj_int_extract project still is built
for x86, in order for the build process to be able to use
obj_int_extract.exe.
Now that configuration info is generated, it breaks current ARM
setups, since the configurations generated by gen_msvs_sln.sh only
included configurations from the last parsed project file (as
mentioned in the comment).
In these setups, the MSVS IDE generated a third meta-platform, called
"Mixed Platforms". This meta-platform points to either ARM or
Win32 as platform in each of the individual projects.
When the MSVS IDE generated this automatically, it also included
the original ARM and Win32 platforms as separate choices, but these
can be omitted since they don't make sense.
Change-Id: Ie25226496f91af4bb1ad8eb9ae9ca5bfed0433d7
quiets a warning on every file; the preference is to use a 64-bit
compiler, which is readily available at and above this version.
Change-Id: I56e7eb569022e7148249d93fe386ad5ea0eee3fc
The arm assembly files are named .s after conversion, to reuse
as much of the existing makefile infrastructure for conversion to
gas format as possible. Within the generated visual studio project,
only the converted assembly sources are available, which might not
be optimal for actually developing it, but is acceptable for
just building the library.
Multithreading is disabled since the traditional win32 threading
functions aren't available on WinRT/Windows Phone 8.
Building of vpx itself and the examples succeed, while building the
tests fail due to them using functions not available in the
windows store/windows phone API subsets - therefore the unit tests
are disabled.
This works for building in Visual Studio Express 2012 for Windows
Phone, while Visual Studio Express 2012 for Windows 8 (for
"Windows Store" apps) seems to reject the vcxproj files due to
not supporting "classic style native application or managed
projects". The built static library should be compatible with that
platform though.
Change-Id: Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30
The branch instructions are encoded as 16 bit instructions
by the microsoft assembler, while they are encoded as 32 bit
instructions by gnu binutils.
Change-Id: I622b9025df3520c08eef8447df078f5517fb4b67
This is required since the microsoft assembler claims that
add.w r12, pc, #10
generated unpredictable behaviour.
Change-Id: Ia8e1830def965c88ca4e2f48a24107bac6a4cb9d
The formats are basically the same, but a few minor details need
to be adjusted. Addiitonally, when building for the WinRT/Windows
Phone 8 platforms, one has to build for thumb, so convert instructions
accordingly.
Change-Id: I3c3902aa20fd3bfc29168d3a1bf17111e5481dcb
Using == ended up matching no matter what string was passed in
(which so far only happened if when the -thumb parameter
was set).
Change-Id: Ifa7b611d016d984aec3b697b5a1a07839f7508dc
Currently this only supports thumb2.
This involves rewriting certain instructions that can't be expressed
in thumb2 into equivalent instruction sequences. The regexps for
rewriting are currently written pretty narrowly, only covering the
exact cases currently encountered in the code base.
No IT instructions are added (since that would require more logic than
plain regexps), so using the thumb mode requires enabling
-mimplicit-it=always/thumb.
Change-Id: I1f676ad1d351381f02bcf00105102aa8dd7ae364
When using 'always_inline' 'inline' should be specified as well.
Thanks to Digit for identifying this:
https://chromiumcodereview.appspot.com/14820003/
Change-Id: If1647fac91b85ecabe6d3cd04290d5c08c5a11ea
The support for detecting hardfp toolchains in af9dd50e is a
step in the right direction, but that particular switch case
isn't executed at all if the toolchain variable is set.
This fixes cross building from x86 ubuntu to armhf ubuntu,
in configurations such as
"CROSS=arm-linux-gnueabihf- ./configure --target=armv7-linux-gcc".
Change-Id: I6f141361e40374fbab564f9196d90e598fe9a0f6
Conflicts:
vp9/common/vp9_findnearmv.c
vp9/common/vp9_rtcd_defs.sh
vp9/decoder/vp9_decodframe.c
vp9/decoder/x86/vp9_dequantize_sse2.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_common.mk
Resolve file name changes in favor of master. Resolve rdopt changes in
favor of experimental, preserving the newer experiments.
Change-Id: If51ed8f457470281c7b20a5c1a2f4ce2cf76c20f
Add the config directory to the rtcd generation script. libvpx is
configured in the jni directory but ndk-build is intended to be run from
the next directory up. Currently it needs to be run from the jni
directory but this is being looked in to.
Add a trailing slash to allow the variable to be empty.
Reduce offset generation to the files which are actually used.
Change-Id: Ia84fac37e8998ba647423d0ee45fc66a891ce10c
Pick up VP8 encryption, quantization changes, and some fixes to vpxenc
Conflicts:
test/decode_test_driver.cc
test/decode_test_driver.h
test/encode_test_driver.cc
vp8/vp8cx.mk
vpxdec.c
vpxenc.c
Change-Id: I9fbcc64808ead47e22f1f22501965cc7f0c4791c
sse4_1 code used uint16_t for returning sad, but that
won't work for 32x32 or 64x64. This code fixes the
assembly for those and also reenables sse4_1 on linux
Change-Id: I5ce7288d581db870a148e5f7c5092826f59edd81
Move SSE4 detection below compiler configuration. Otherwise ${CC} may
not be populated.
We are specifically interested in -msse4.1. Narrow detection code.
Change-Id: I0ffac49e91b3fdb2aceb6eb6b90dc1c10b159111