Commit Graph

133 Commits

Author SHA1 Message Date
Yaowu Xu
005552639b removed reference to "LLM" and "x8"
The commit changed the name of files and function to remove obselete
reference to LLM and x8.

Change-Id: I973b20fc1a55149ed68b5408b3874768e6f88516
2013-03-13 08:35:46 -07:00
Yunqing Wang
35bc02c6eb Optimize vp9_dc_only_idct_add_c function
Wrote SSE2 version of vp9_dc_only_idct_add_c function. In order to
improve performance, clipped the absolute diff values to [0, 255].
This allowed us to keep the additions/subtractions in 8 bits.
Test showed an over 2% decoder performance increase.

Change-Id: Ie1a236d23d207e4ffcd1fc9f3d77462a9c7fe09d
2013-02-26 17:16:13 -08:00
Ronald S. Bultje
f496f601fb Add tile column size limits (256 pixels min, 4096 pixels max).
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.

Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
2013-02-12 10:33:34 -08:00
John Koleszar
3de8ee6ba1 Merge changes Ife0d8147,I7d469716,Ic9a5615f into experimental
* changes:
  Restore SSSE3 subpixel filters in new convolve framework
  Convert subpixel filters to use convolve framework
  Add 8-tap generic convolver
2013-02-08 13:19:47 -08:00
John Koleszar
29d47ac80e Restore SSSE3 subpixel filters in new convolve framework
This commit adds the 8 tap SSSE3 subpixel filters back into the code
underneath the convolve API. The C code is still called for 4x4
blocks, as well as compound prediction modes. This restores the
encode performance to be within about 8% of the baseline.

Change-Id: Ife0d81477075ae33c05b53c65003951efdc8b09c
2013-02-08 12:18:14 -08:00
Yaowu Xu
e6ad9ab02c move dct/idct constants to a header file
also removed some un-unsed functions.

Change-Id: Ie363bcc8d94441d054137d2ef7c4fe59f56027e5
2013-02-07 13:51:45 -08:00
Ronald S. Bultje
1407bdc243 [WIP] Add column-based tiling.
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.

There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log

Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.

The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.

Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.

TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
  should not cross tile edges, or we should emulate such borders as
  if they were off-frame, to limit error propagation to within one
  tile only. This doesn't have to be the default behaviour but could
  be an optional bitstream flag.

Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
2013-02-05 15:43:03 -08:00
John Koleszar
7a07eea13f Convert subpixel filters to use convolve framework
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.

There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.

This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.

Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.

Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
2013-02-05 14:23:17 -08:00
John Koleszar
5ca6a3667f Add 8-tap generic convolver
This commit introduces a new convolution function which will be used to
replace the existing subpixel interpolation functions. It is much the
same as the existing functions, but allows for changing the filter
kernel on a per-pixel basis, and doesn't bake in knowledge of the
filter to be applied or the size of the resulting block into the
function name.

Replacing the existing subpel filters will come in a later commit.

Change-Id: Ic9a5615f2f456cb77f96741856fc650d6d78bb91
2013-02-05 14:19:28 -08:00
Yaowu Xu
9bf73f46f9 fix a number issues that cause failures
During master jenkins verification proces

Change-Id: I3722b8753eaf39f99b45979ce407a8ea0bea0b89
2013-01-14 18:32:32 -08:00
Yaowu Xu
741fbe9656 Merge experiment "subpelrefmv"
Change-Id: Iac7f3d108863552b850c92c727e00c95571c9e96
2013-01-14 15:18:47 -08:00
Yunqing Wang
f1c56a8c8c Merge "vp9_sub_pixel_variance16x2 SSE2 optimization" into experimental 2013-01-08 12:59:08 -08:00
Yunqing Wang
8d568312a2 vp9_sub_pixel_variance16x2 SSE2 optimization
About 5% decoder speedup.

Change-Id: Ib6687d337af758a536a0e7e289f400990f1f9794
2013-01-08 12:01:55 -08:00
John Koleszar
879cb7d962 Merge vp9-preview changes into experimental branch
Incorportate vp9-preview changes by merging master branch into experimental.

Conflicts:
	test/test.mk
	vp9/common/vp9_filter.c
	vp9/common/vp9_idctllm.c
	vp9/common/vp9_invtrans.h
	vp9/common/vp9_mbpitch.c
	vp9/common/vp9_rtcd_defs.sh
	vp9/common/vp9_systemdependent.h
	vp9/common/vp9_type_aliases.h
	vp9/common/x86/vp9_asm_stubs.c
	vp9/common/x86/vp9_subpixel_mmx.asm
	vp9/decoder/vp9_decodframe.c
	vp9/decoder/vp9_dequantize.c
	vp9/decoder/vp9_dequantize.h
	vp9/decoder/vp9_onyxd_int.h
	vp9/encoder/vp9_bitstream.c
	vp9/encoder/vp9_encodeframe.c
	vp9/encoder/vp9_rdopt.c

Change-Id: I17f51c3666d1b59cf1a699f87607cbc5d30a87c5
2013-01-08 10:19:59 -08:00
John Koleszar
5ebe94f9f1 Build fixes to merge vp9-preview into master
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.

Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
2012-12-26 11:21:09 -08:00
John Koleszar
9a7023d2ad Fix MSVS build for removed vp9/common/vp9_onyxd.h
Change-Id: I75ad0b4ca5b53b5bf759cc26a484ec196d275279
2012-12-20 16:14:55 -08:00
Scott LaVarnway
08dabbcee1 Disabled x86inc style assembly functions
Temporary fix for 32-bit mac build errors.

Change-Id: I2038f033cac16ea796097d0edd0f1c3da03246d7
2012-12-19 11:53:43 -08:00
Ronald S. Bultje
4cca47b538 Use standard integer types for pixel values and coefficients.
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).

Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
2012-12-18 15:31:19 -08:00
John Koleszar
1306ba7659 Remove vp9_type_aliases.h
Prefer the standard fixed-size integer typedefs.

Change-Id: Iad75582350669e49a8da3b7facb9c259e9514a5b
2012-12-17 11:32:37 -08:00
Johann
a905672906 Remove ARM optimizations from VP9
Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
2012-12-05 08:59:25 -08:00
Johann
34591b54dd Remove ARM optimizations from VP9
Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
2012-12-03 12:50:15 -08:00
Jim Bankoski
e3bdae1fc7 intrinsic warnings begone
Change-Id: I6a224c590b6a2c5b91f9084ffb8083d18223a206
2012-11-29 14:14:26 -08:00
Jim Bankoski
e69b5258fd fix vp9_vp8 files renamed
Change-Id: I20c426e91ee49666db42e20eb074095ab6b8ec5d
2012-11-29 06:53:08 -08:00
Jim Bankoski
13dbf1fb17 more rtcd cleanup
Change-Id: Ieefd76e164ca4aa87597da0412977614ddfbacb7
2012-11-28 17:27:15 -08:00
John Koleszar
1760c39bce Revert "make: flatten object file directories"
This reverts commit b72373de79.

Change-Id: Ic1601160e11df1a018ef12da25967cfb5eebd5ba
2012-11-27 16:36:39 -08:00
John Koleszar
fcccbcbb39 Add vp9_ prefix to all vp9 files
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.

Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
2012-11-27 14:12:30 -08:00
Yaowu Xu
89d62e3b04 remove the dependency on idct.h
Change-Id: Idcf827d8ae6429ee5b673c3398f838dbeacb4e74
2012-11-26 09:12:04 -08:00
John Koleszar
a9c7597adc support building vp8 and vp9 into a single lib
Change-Id: Ib8f8a66c9fd31e508cdc9caa662192f38433aa3d
2012-11-15 10:46:17 -08:00
John Koleszar
b72373de79 make: flatten object file directories
Rather than building an object file directory heirarchy matching the
source tree's layout, rename the object files so that the object
file name contains the path in the source file tree. The intent here
is to allow two files in different parts of the source tree to have
the same name and still not collide when put into an ar archive.

Change-Id: Id627737dc95ffc65b738501215f34a995148c5a2
2012-11-15 10:44:58 -08:00
John Koleszar
2c08c28191 Merge with upstream experimental changes
Include upstream changes (unit test fixes, in particular) into the
merged code base.

Change-Id: I096f8a9d09e2532fbec0c95d7a995ab22fa54b29
2012-11-07 11:46:23 -08:00
John Koleszar
7b8dfcb5a2 Rough merge of master into experimental
Creates a merge between the master and experimental branches. Fixes a
number of conflicts in the build system to allow *either* VP8 or VP9
to be built. Specifically either:

  $ configure --disable-vp9 $ configure --disable-vp8
  --disable-unit-tests

VP9 still exports its symbols and files as VP8, so that will be
resolved in the next commit.

Unit tests are broken in VP9, but this isn't a new issue. They are
fixed upstream on origin/experimental as of this writing, but rebasing
this merge proved difficult, so will tackle that in a second merge
commit.

Change-Id: I2b7d852c18efd58d1ebc621b8041fe0260442c21
2012-11-07 11:30:16 -08:00
Yaowu Xu
acadcec5c5 group refmv experiment related functions
Change-Id: Iedaa108ddb65f54d768424f9c47ad4d069b656fd
2012-11-06 15:54:47 -08:00
Ronald S. Bultje
4b2c2b9aa4 Rename vp8/ codec directory to vp9/.
Change-Id: Ic084c475844b24092a433ab88138cf58af3abbe4
2012-11-01 16:31:22 -07:00