Speed 4 still does not give a big gain over speed 3.
This just cleans it up a little from the last patch and comments
out features that do not seem to be giving much benefit.
Change-Id: I5f366e6160e1dbe5dc45cf5eb90cc02712baa1b6
Allow selective masking of individual split modes rather than
just a single on / off flag.
For speed 2 recovers the large speed loss seen for some derf
clips in change Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
and a small quality gain.
For speed 1 10 % speed increase observed locally on some derf clips
for minimal quality change.
Change-Id: If86191087b93cbc05351c26c60c7933e2149e485
This commit removes the redundant second reference frame check in
the rate-distortion optimization loop for sub8x8 blocks.
Change-Id: I13a57a6f624c4a9bcef02ff2a867fa30d8b44a93
This commit defines b_mode_info as a struct type. This will allow
us to further remove the use of PARTITION_INFO in the encoding process.
Change-Id: I975b0f7d557b5e0f66545a61b472def76b671cce
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.
In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.
I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0
It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.
In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.
Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.
WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP
Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
This commit causes use last partition to consider whether a 64x64 has
motion that might make a new partitioning worth while.
Change-Id: I3a57bedef4f3cd961fadbfa96651c206fa36da4a
Simplify the k_cvtlo_epi16 and k_cvthi_epi16 to only two
instructions. Then inlined them.
quoting from intel MMX_App_Compute_16bit_Vector.pdf
"The PMADDWD instruction multiplies four
pairs of 16-bit numbers and produces partial sums of the results
and can do so once per clock (with a three-clock latency)."
so I am assuming that there will be three clock overhead after the
last _mm_madd_pi16 command.
Even with the overhead the number of clocks in general should be
smaller. I am not sure though becasue I could not find information
about number of clocks required for instructions in k_cvtlo_epi16
and k_cvthi_epi16. I will run a test and compare the execution time.
Change-Id: Ieda4aa338f69ad3dd196ac6e7892da3cf1b47ea7
Moving functions from vp9_idct_blk to vp9_idct because these functions are
used from both encoder and decoder. Removing duplicated code from
vp9_encodemb.c and reusing existing functions.
Change-Id: Ia0a6782f8c4c409efb891651b871dd4bf22d5fe8
Make encoder skip rectangular partition check in speed 1 and above,
when early termination was triggered in partition split.
Thanks Guillaume (gmartres@) for catching this issue.
This change makes bus_cif at 2000kbps speed 1 runtime goes down from
25612ms to 23438ms (about 9% speed-up), at the expense of -0.235%
performance down.
Change-Id: I98613fad081a261d30d5fa206f934ca70601c180
The code now takes into account temporal and spatial
information to determine the partition size range, but the
frequency counts have been removed.
The net effect is similar in quality but about 10% faster.
Change-Id: I39a513fb79cec9177b73b2a7218f0da70963ae95
This patch deletes the variance based speed three partitioning.
Speed 3 now uses the same partitioning method as speed 2
but with some stricter conditions.
The speed and quality are now somewhere between speeds 2 and 4
whereas before it was worse in both than speed 4.
Change-Id: Ia142e7007299d79db3ceee6ca8670540db6f7a41
Some small changes to the quantizer mapping functions.
Also includes some cleanups.
Change-Id: I9dea29b24015f6e6697012a0e4d8983049d8e5c7
Results:
derfraw300: +0.106%
stdhdraw250: +0.139%
Don't divide RDMULT and RDDIV by 100 when RDMULT > 1000. This was
probably done to avoid overflow when the rd cost was stored in a 32 bits
integer but this is not the case anymore. This change will make it easier
to support multiple quantizers per frame.
derf compression gain at speed 0: 0.037%
Change-Id: Ibeeb9b7cfa1a132a7af41bc90fc07a3bba0857f6
Both first pass and mbgraph search use block size 16x16 for motion
estimation. This commit put a limit of motion vector range. The
effective range allows the entire 16x16 with required subpel
interpolation input to be completely outside image border, but
not any further away from image border.
Change-Id: Id70a5ed08be49e70959f064859d72adc7d775d08
INT64_MAX may be assigned as RDCOST when RDCSOST computation is skipped
for speed, this commit to prevent INT64_MAX from being used as real
RDCOST in transform size decision.
Change-Id: I89a945134191bbdea1f1431ade70424ac079eaac
After change of MI context storage , mi_8x8[] pointer may be null for
a block outside of image border. The commit changes to access the data
only after validation of mi_row and mi_col.
Change-Id: I039c4eb486a228ea9d8e5f35ab9ae6717d718bf3
39c7b01d accidently reverted the row/col initialization, which broke
mv clamps, which is dependent on the sites for valid motion vector
range. This commit fixed the issue.
Change-Id: Ibcce0226e0360b1ef483fe760b2e33f1af4bf494
This commit enables forcing all coefficients zero per transformed
block, when its rate-distortion cost is lower than regular coeff
quantization.
The overall performance improvement (including its parent patch on
calculating rd cost per transformed block) at speed 1:
derf: 0.298%
yt: 0.452%
hd: 0.741%
stdhd: 0.006%
Change-Id: I66005fe0fd7af192c3eba32e02fd6d77952accb5
Adds modeled functions to decide the qp for altref frames in constant q
mode similar to other functions in use in bitrate mode.
Also turns on the constrained quality mode (end-usage=2) option which
was turned off before. Basic testing shows the mode works in principle,
to cap bitrate to the target-bitrate specified, while allowing lower
bitrate depending on the cq-level specified. The mode will need to be
improved over time.
Results for constant quality vs bitrate control mode:
derfraw300/fullderfraw: +3.0% at constant quality over bitrate control.
fullstdhdraw: +4.341%
stdhdraw250: +5.361%
Change-Id: If5027c9ec66c8e88d33e47062c6cb84a07b1cda9
This commit makes the rate-distortion optimization loop evaluate
the rd costs of regular quantization and all zero coeffs, per
transformed block. It improves speed 1 compression performance:
derf: 0.245%
yt: 0.515%
For a large partition that consists multiple transformed blocks,
this allows more flexibility to selectively force a portion of
them coded as all zero coeffs, as well be continued in the next
patches.
Change-Id: I211518be4179747b57375696f017d1160cc91851
The sub8x8 blocks has its own motion vector reference scheme. The
mv_pred is only used blocks of sizes 8x8 and above, to find the
starting point for motion search.
This change does not change any coding behavior. It makes the
encoding process slightly faster. (0.5% speed-up for local test on
speed 1.)
Change-Id: I746ee6ef0eac19aa3621be014afa12be8d82cbb9
The fake token EOSB may cause invaild memory read in pack token, this
commit reworked the loop to avoid such invalid read.
Change-Id: I37fdfce869b44a7f90003f82a02f84c45472a457
This commit cleans up the second reference check in the
rate-distortion optimization loop of sub8x8 blocks.
Change-Id: Ife68feaa4cddbfad2878c9b44d3012788d634f97
The commit added reset of pred_mv at the beginning of each SB64x64
partition mv search, also limited the usage of pred_mv only when
search on the largest partition is already done. This is to fix
a crash at speed 1/2 encoder where an invalid mv is used in mv
search.
Change-Id: I39010177da76d054e3c90b7899a44feb2e3a5b1b
This commit enables adaptive constraint on motion search range for
smaller partitions, given the motion vectors of collocated larger
partition as a candidate initial search point.
It makes speed 0 runtime of bus at CIF and 2000 kbps goes from
167s down to 162s (3% speed-up), at 0.01dB performance gains. In
the settings of speed 1, this makes the runtime goes from 33687 ms
to 32142 ms (4.5% speed-up), at 0.03dB performance gains.
Compression performance wise, it gains at speed 1:
derf 0.118%
yt 0.237%
hd 0.203%
stdhd 0.438%
Change-Id: Ic8b34c67810d9504a9579bef2825d3fa54b69454
Mis-merge of the following change managed to break mode order
and delete two mode options (new alt ref and near alt ref)
It also created a situation where we could test two undefined
modes off the end of the VP9_mode_order[] data structure.
"clang warnings : remove split and i4x4_pred fake modes"
"Change Id: I8ef3c*"
Initial testing on Akiyo at speed 2.
101.35 44.567 44.447 improves to
96.82 44.915 44.815
Approx 0.3-0.4db gain and 2.5% size reduction
Change-Id: Icff813e7c0778d140ad4f0eea18cf1ed203c4e34
Removes this speed feature since it is very slow and unlikely
to be used in practice. This cleanup removes a bunch of unnecessary
complications in the outer encode loop.
Change-Id: I3c66ef1ca924fbfad7dadff297c9e7f652d308a1
Propose some changes to the speed 2 settings to improve quality.
In particular, turns off the adjust_thresholds_by_speed feature
which improves results by 6%. Also removes the code for
adjust_thresholds_by_speed since it conflicts with the adaptive
rd thresh feature.
Overall, with this change speed 2 is -15.2% from speed 0 settings,
on derf, which is significantly better than -21.6% down before.
Change-Id: I6e90a563470979eb0c258ec32d6183ed7ce9a505
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
The c code implementation of 32x32 quantization does the zbin check
of all coefficients prior to the quant/dequant loop, hence removing
the redundant zbin check inside the loop. This only affects the
c code version. SSSE3 version does not separate the zbin check out.
Change-Id: Ic197a7d61d0b25fcac3cc092987651378cb56e4e
If the current obtained distortion is very small, which happens
for static image case, we pick the current partition type without
further split checking.
This won't affect regular videos. For static videos, we got 10%~12%
encoding speed gain. PSNR was better for some clips, and worse for
others. Overall it was even.
Change-Id: If787a57bedf46fc595ca4f5ded2b0c0a69e9fdef
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
The 16x16 transform unit test suggested that the peak coefficient
value can reach 32639. This could cause potential overflow issue
in the SSSE3 implmentation of 16x16 block quantization. This commit
fixes this issue by replacing addition with saturated addition.
Change-Id: I6d5bb7c5faad4a927be53292324bd2728690717e
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
The 32x32 forward transform can potentially reach peak coefficient
value close to 32700, while the rounding factor can go upto 610.
This could cause overflow issue in the SSSE3 implementation of 32x32
quantization process.
This commit resolves this issue by replacing the addition operations
with saturated addition operations in 32x32 block quantization.
Change-Id: Id6b98996458e16c5b6241338ca113c332bef6e70
Moves counting of mv branches to where we have a new mv, instead of after
the whole frame is summed.
Change-Id: I945d9f6d9199ba2443fe816c92d5849340d17bbd
Speed 4 fixed partition size. Use fixed size unless it does not
fit inside image, in which case use the largest size that does.
Change-Id: I250f7a80506750dd82ab355721624a1344247223
This commit fixed the potential overflow issue in the SSE2
implementation of 32x32 forward DCT. It resolved the corrupted
coded frames in the border of scenes.
Change-Id: If87eef2d46209269f74ef27e7295b6707fbf56f9
While static-thresh is on, we only need to transmit skip
flag if skip = 1. The cost of skip bit is added to the
total rate cost.
Change-Id: I64e73e482bc297eba22907026298a15fa8cc3920
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.
The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.
Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.
Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9
Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
The 32x32 quantization process can potentially have the intermediate
stacks over 16-bit range, thereby causing enc/dec mismatch. This commit
fixes this overflow issue in the SSSE3 implementation, as well as the
prototype, of 32x32 quantization.
This fixes issue 607 from webm@googlecode.
Change-Id: I85635e6ca236b90c3dcfc40d449215c7b9caa806
The two arrays are typically initialized to INT64_MAX, if they are not
filled with valid values before the addition, the values can overflow
and lead to wrong results.
Change-Id: I515de22cf3e8f55af4b74bdb2c8eb821a02d3059
Switching from mi_{width, height}_log2 and b_{width, height}_log2 to
num_8x8_blocks_{wide, high} and num_4x4_blocks_{wide, high}. Removing
redundant code, adding const.
Change-Id: Iaab2207590fd24d0b76999071778d1395dc5cd5d
Incorporates a speed feature for fast forward updates of
coefficients. This feature takes 3 values:
0 - use standard 2-loop version
1 - use a 1-loop version
2 - use a 1-loop version with reduced updates
Results: derfraw300 +0.007% (on speed 0) at feature value = 1
-0.160% (on speed 0) at feature value = 2
There is substantial speed up at speeds 2 and above for low
resolution sequences where the entropy updates are a big part
of the overall computations.
Change-Id: Ie96fc50777088a5bd441288bca6111e43d03bcae
This commit resolved a mis-alignment issue in compound inter-inter
prediction of sub8x8. This patch follows solution from dkovalev@.
Change-Id: I3cc0cf7e55b84110e0c42ef4b2e6ca7ac3f8f932
In subpel_avg_variance functions, code similar to the following
punpkldq m2, [addr]
actually reads 8 bytes. For functions that are supposed to work on
buffers only have less 8 bytes a line, this caused valgrind error
of reading uninitialized memory.
Change-Id: I2a4c079dbdbc747829bd9e2ed85f0018ad2a3a34
Removing references to plane_block_width and plane_block_height (we are
going to delete the latter ones).
Change-Id: I7982da4d373aebb54d2209dc8886f6192df4d287
Previous change c4048dbd limits the mv search range assuming max block
size of 64x64, this commit change the search range using actual block
size instead.
Change-Id: Ibe07ab02b62bf64bd9f8675d2b997af20a2c7e11
Making code more compact, adding consts, removing redundant arguments,
adding do/while(0) for macros.
Change-Id: Ic9ec0bc58cee0910a5450b7fb8cfbf35fa9d0d16
To the source buffer to be encoded as an alt ref frame. This is to fix
the problem of using uninitialized memory in encoder.
See https://code.google.com/p/webm/issues/detail?id=605
Change-Id: I97618a2fc207e08abcf5301b734aa9e3ad695e2c
Values now carried over frame to frame.
Change to algorithm for decreasing threshold after
a hit and to max threshold (now based on speed)
Removed some old commented out code relating to
VP8 adaptive thresholds.
The impact of these changes tested on Akiyo (50 frames)
and measured in terms of unit rd hits is as follows:
Speed 0 84.36 -> 84.67
Speed 1 29.48 -> 22.22
Speed 2 11.76 -> 8.21
Speed 3 12.32 -> 7.21
Encode speed impact is broadly in line with these.
Change-Id: I5b886efee3077a11553fa950d796fd6d00c8cb19
Most of the focus so far has been on inter frames.
At high speed settings the key frame is now taking a high %
of the cycles.
This patch puts in some masking to reduce the number
of INTRA modes searched during key frame coding (as already
happens for inter frames) at higher speed settings
TODO: Develop this further with either adaptive rd thresholds
when choosing which intra modes to consider or some other
heuristic.
Impact.
At high speed settings on some clips the key frame was starting
to dominate. In a coding of the first 50 frames of AKIYO at speed
2 limiting the key frame intra modes to DC or TM_PRED resulted in
~30% overall speedup. For Bus the number was lower at ~4-5%.
Change-Id: I7bde68aee04995f9d9beb13a1902143112e341e2
Put rectangular partition check flag change according to the rd
costs of NONE and SPLIT partition types under the speed feature.
Change-Id: If681e1e078a8d43d86961ea4b748da5cd1b6c331
It is possible to have invalid scale factors and not access them
during decoding. Error is reported if we really try to use invalid scale
factors.
Change-Id: Ie532d3ea7325ee0c7a6ada08269f804350c80fdf
remove duplicate allocation from vp9_create_compressor, it was added to
vp9_alloc_frame_buffers in:
d5bec52 Added resizing & initialization of last frame segment map
Change-Id: I996723226a16a62aff8f9a52ac74e0b73cc98fdf
This commit changes the partition search order of superblocks from
{SPLIT, NONE, HORZ, VERT} to {NONE, SPLIT, HORZ, VERT} for
consistency with that of sub8x8 partition search. It enable the use
of early termination in partition search for all block sizes.
For ped_area_1080p 50 frames coded at 4000 kbps, it makes the runtime
goes down from 844305ms -> 818003ms (3% speed-up) at speed 0.
This will further move towards making the in-search partition types
configurable, hence unifying various speed-up approaches.
Some speed 1 and 2 features are turned off during the refactoring
process, including:
disable_split_var_thresh
using_small_partition_info
Stricter constraints are applied to use_square_partition_only for
right/bottom boundary blocks. Will bring back/refine these features
subsequently. At this point, it makes derf set at speed 1 about
0.45% higher in compression performance, and 9% down in run-time.
Change-Id: I3db9f9d1d1a0d6cbe2e50e49bd9eda1cf705f37c
Adds a couple of minor fixes, which may be absorbed in Jingning's
patch. Thanks to Guillaume for pointing these out.
Also adjusts the thresholds for speed 1 and 2 to 16 and 32
respectively, to keep quality drops small.
Results:
--------
derfraw300: threshold = 16, psnr -0.082%, speedup 2-3%
threshold = 32, psnr -0.218%, speedup 5-6%
stdhdraw250: threshold = 16, psnr -0.031%, speedup 2-3%
threshold = 32, psnr -0.273%, speedup 5-6%
Change-Id: I4b11ae8296cca6c2a9f644be7e40de7c423b8330
It appears that the above/left mb_skip_coeff used during
the pick modes, is left over from the previously
encode frame. This patch initializes the flag to the default
value of zero.
Change-Id: Ida4684cc99611d6e3e82628db35ed717e28ce550
Adding set_contexts contexts function and call it instead of
set_contexts_on_border. Calling txfrm_block_to_raster_xy to get aoff and
loff.
Change-Id: I41897e344afd2cae1f923f4fdbe63daccf6fe80e
Check the minimum rate-distortion cost of regular quantization and
all zero coeffs cases in the sub8x8 inter prediction rd loop for
luma components. Use this as the cumulative rdcost sent to UV rd
estimation.
Change-Id: Ia4bc7700437d5e13d7cdad4cf9ae57ab036d3e97
Cleans up the switchable filter search logic. Also adds a
speed feature - a variance threshold - to disable filter search
if source variance is lower than this value.
Results: derfraw300
threshold = 16, psnr -0.238%, 4-5% speedup (tested on football)
threshold = 32, psnr -0.381%, 8-9% speedup (tested on football)
threshold = 64, psnr -0.611%, 12-13% speedup (tested on football)
threshold = 96, psnr -0.804%, 16-17% speedup (tested on football)
Based on these results, the threshold is chosen as 16 for speed 1,
32 for speed 2, 64 for speed 3 and 96 for speed 4.
Change-Id: Ib630d39192773b1983d3d349b97973768e170c04
Changes to code to auto select a partition size range
based on data from spatial neighbors.
Now looks at the sb_type in each 8x8 block of above
and left SB64.
The effect on speed 1 is now weaker giving better
quality but less speed gain. Now also used in speed 2.
Change-Id: Iace33a97d5c3498dd2a9a8a4067351941abcbabc
As the pixel values beyond image border are duplicates of pixels
on edge, the change limits the mv search range, any mv beyond
the limits no longer produce new/different prediction values
as entire block with pixels used for subpel interpolation are
outside image border.
Change-Id: I4c6fdf06e33c1cef1489f5470ce0fb4e5e01fb79
For certain partition size, the function poniter may not be intialized
at all. The patch prevent the call if the pointer is not set.
Change-Id: I78b8c3992b639e8799a16b3c74f0973d07b8b9ac
This commit enables early termination in the rate-distortion
optimization search loop for chroma components. When the cumulative
rd cost is above the current best value, skip the rest per-block
transform/quantization/coeff_cost and continue to the next
prediction mode.
For bus_cif at 2000 kbps, the average run-time goes down from
168546ms -> 164678ms, (2% speed-up) at speed 0
36197ms -> 34465ms, (4% speed-up) at speed 1
Change-Id: I9d3043864126e62bd0166250d66b3170d520b3c0
Updating all foreach_transformed_block_visitor functions to work with
plane block size instead of general block. Removing a lot of duplicated
code.
Change-Id: I6a9069e27528c611f5a648e1da0c5a5fd17f1bb4
This change set is intermediate. The next one will remove all repetitive
plane_bsize calculations, because it will be passed as argument to
foreach_transformed_block_visitor.
Change-Id: Ifc12e0b330e017c6851a28746b3a5460b9bf7f0b
Return the distortion value in vp9_rd_pick_intra_mode_sb as sum of
dist_y and dist_uv. Remove the right shift operation on dist_uv,
and make it consistent with that of vp9_rd_pick_inter_mode_sb.
Change-Id: I9d564e242d9add38e32595d33b0e0dddb1d55e5b
This commit makes the rate-distortion optimization search of chroma
components consistent across all block sizes. It removes redundant
codes.
Change-Id: I7e76f54d045e8efdd41d84a164c71f55b484471b
VP9_COMMON is the right place to segmentatation struct because it has
global segmentation parameters, not something specific to macroblock
processing.
Change-Id: Ib9ada0c06c253996eb3b5f6cccf6a323fbbba708
Adds a speed feature to disable split partition search based on a
given threshold on the source variance. A tighter threshold derived
from the threshold provided is used to also disable horizontal and
vertical partitions.
Results on derfraw300:
threshold = 16, psnr = -0.057%, speedup ~1% (football)
threshold = 32, psnr = -0.150%, speedup ~4-5% (football)
threshold = 64, psnr = -0.570%, speedup ~10-12% (football)
Results on stdhdraw250:
threshold = 32, psnr = -0.18%, speedup is somewhat more than derf
because of a larger number of smoother blocks at higher resolution.
Based on these results, a threshold of 32 is chosen for speed 1,
and a threshold of 64 is chosen for speeds 2 and above.
Change-Id: If08912fb6c67fd4242d12a0d094783a99f52f6c6
This commit unifies the rate-distortion cost calculation process of
luma and chroma components. It allows early termination to be enabled
later in the rd search loop of chroma components, in consistent with
luma pixels.
Change-Id: I2e52a7c6496176bf2a5e3ef338d34ceb8aad9b3d
Making foreach_transformed_block_in_plane more clear (it's not finished
yet). Using explicit tx_size variable consistently instead of
(ss_txfrm_size / 2) or (ss_txfrm_size >> 1) expression.
Change-Id: I1b9bba2c0a9f817fca72c88324bbe6004766fb7d
The macro block mode info context originally contained an
entry for each 16x16 macroblock. In VP9 each entry refers
to an 8x8 region not a macro block, so the naming is misleading.
This first stage clean up changes the names of 3 entries in the
structure to remove the mb_ prefix.
TODO clean up the nomenclature more widely in respect of
mbmi and bmi.
Change-Id: Ia7305c6d0cb805dfe8cdc98dad21338f502e49c6
Don't do vertical or horizontal splits if subsize < min_partition_size,
except for edge blocks where it makes sense.
Change-Id: I479aa66ba1838d227b5de8312d46be184a8d6401
Enable SSE2 implementation of high precision 32x32 forward DCT. The
intermediate stacks are of 32-bits. The run-time goes down from
32126 cycles to 13442 cycles.
Change-Id: Ib5ccafe3176c65bd6f2dbdef790bd47bbc880e56
'skippable' can remain unset and negatively affect later decisions
address one aspect of issue #599
Change-Id: Iffdf0ac2e49ac481c27dc27c87fa546d4167bb28
Loop filter configuration doesn't belong to macroblock, so moving it from
MACROBLOCKD to VP9_COMMON. Also moving the declaration of loopfilter struct
from vp9_blockd.h to vp9_loopfilter.h.
Change-Id: I4b3e34be9623b47cda35f9b1f9951f8c5b1d5d28
Adds a new subpel motion estimation function that uses a 2-level
tree-structured decision tree to eliminate redundant computations.
It searches fewer points than iterative search (which can search
the same point multiple times) but has the same quality roughly.
This is made the default setting at speeds 0 and 1, while at
speed 2 and above only a 1-level search is used.
Also includes various cleanups for consistency and redundancy removal.
Results:
derf: +0.012% psnr
stdhd: +0.09% psnr
Speedup of about 2-3%
Change-Id: Iedde4866f5475586dea0f0ba4cb7428fba24eee9
Different partitionings were not being evaluated against
best_rd and there were unnecessary calls to RDCOST. This
could have resulted in a non-optimal partioning being
selected.
I simplified the variables used to track the rate,
distortion and RD values throughout the function.
Change-Id: Ifa7085ee80d824e86791432a5bc6d8fea5a3e313
The low precision 32x32 fdct has all the intermediate steps within
16-bit depth, hence allowing faster SSE2 implementation, at the
expense of larger round-trip error. It was used in the rate-distortion
optimization search loop only.
Using the low precision version, in replace of the high precision one,
affects the compression performance by about 0.7% (derf, stdhd) at
speed 0. For speed 1, it makes derf set down by only 0.017%.
Change-Id: I4e7d18fac5bea5317b91c8e7dabae143bc6b5c8b
Removing the old one bsize_from_dim_lookup. Now we have a way to determine
block size for plane using its subsampling values (ss_size_lookup). And
then we can find the number of pixels in the block (num_pels_log2_lookup).
Change-Id: I6fc981da2ae093de81741d3d78eaefed11015db9
Removes some unused code and speed features, and organizes the
interfaces for fractional mv step functions for use in new speed
features to come.
In the process a new speed feature - number of iterations per
step during the subpel search - is exposed.
No change when this parameter is set as the original value of 3.
Results:
subpel_iters_per_step = 3: baseline
subpel_iters_per_step = 2: psnr -0.067%, 1% speedup
subpel_iters_per_step = 1: psnr -0.331%, 3-4% speedup
Change-Id: I2eba8a21f6461be8caf56af04a5337257a5693a8
Adds a few pattern searches to achieve various tradeoffs
between motion estimation complexity and performance.
The search framework is unified across these searches so that a
common pattern search function is used for all. Besides it will
be easier to experiment with various patterns or combinations
thereof at different scales in the future.
The new pattern search is multi-scale and is capable of using
different patterns at different scales.
The new hex search uses 8 points at the smallest scale
and 6 points at other scales.
Two other pattern searches - big-diamond and square are
also added. Big diamond uses 4 points at the smallest scale and
8 points in diamond shape at the larger scales.
Square is very similar conceptually to the default n-step search
but is somewhat faster since it keeps only one survivor across
all scales.
Psnr/speed-up results on derf300:
hex: -1.6% psnr%, 6-8% speed-up
big-diamond: -0.96% psnr, 4-5% speedup
square: -0.93% psnr, 4-5% speedup
Change-Id: I02a7ef5193f762601e0994e2c99399a3535a43d2
There was no benefit having this function. For example, inside
read_switchable_filter_type switchable filter context was calculated twice.
Change-Id: I79cd5bf95cbc0f6d8bf91a2e32289e01b18dcff1
This is in preparation for the SSE2 version of the high-precision
32x32 forward DCT which will share a lot of code with the existing
low precision version used for rate-distortion search.
Change-Id: I7084b6bdfb480b1fabb8493fb14e3f7fcc7888c0
Adds a speed feature to skip all intra modes other than
DC_PRED if the source variance is small. This feature is
made part of speed 1 and up.
Results on derf300: psnr -0.07%, speedup about 1-2%
Also uses the source variance to fine-tune the early
termination criteria when FLAG_EARLY_TERMINATE is on.
This feature is made part of speed 2 and up.
Results on derf300: psnr -0.52%, speedup about 5-7%
Change-Id: I59e38aa836557cfa5405ae706fc64815cbfe4232
This changeset allows to remove vp9_switchable_interp and
vp9_switchable_interp_map arrays and make code much clear. Actually we
still have to use these mapping but only inside read_interp_filter_type and
write_interp_filter_type functions.
Change-Id: I4026c6f8c4acefba6c81421b7bacbaa52cc45f50
Removing assign_and_clamp_mv function, making implementation of clamp_mv
and clamp_mv2 more clear and consistent.
Change-Id: Iecd08e1c1bf0379f8314ebe01811f8253f4ade58
Adds a function to compute source variance for various
sb_types to be used for pruning mode and partition searches.
[The existing activity measure function is currently specialized
for only 16x16 MBs and needs to be updated].
Change-Id: I22a41e6f1430184201487326fdbebb9b47e6fc24
If the partition is out of partition size range, we don't
need to process small partition information.
Change-Id: Ice9bfbbdebe1f2ef79271a3aee17de0ed4608376
use_min_partition_size and use_max_partition_size are not used
currently, and could be added back if needed later.
Change-Id: Ib22a9c06b064567a7c1d6d5445567ed77e0d3acc
The function name rd_pick_intra4x4mby_modes is confusing, so
I changed it to rd_pick_intra_sub_8x8_y_modes to better
reflect what the function does. Also added const qualifiers
to some of the input parameters and removed camel-case.
Change-Id: I23d53d4c7af5d79ed8a471acd59a09bbb47add39
This commit removes redundant arguments passing in the function of
rd_pick_reference_frame. This resolves the clang warnings about
potential use of uninitialized values.
Change-Id: Ic68f949a9f8fcd0a583786b0c75321104ea44739