Start grouping data per-plane, as part of refactoring to support
additional planes, and chroma planes with other-than 4:2:0
subsampling.
Change-Id: Idb76a0e23ab239180c818025bae1f36f1608bb23
The patch adds the flexibility to use standard EOB based coding
on smaller block sizes and nzc based coding on larger blocksizes.
The tx-sizes that use nzc based coding and those that use EOB based
coding are controlled by a function get_nzc_used().
By default, this function uses nzc based coding for 16x16 and 32x32
transform blocks, which seem to bridge the performance gap
substantially.
All sets are now lower by 0.5% to 0.7%, as opposed to ~1.8% before.
Change-Id: I06abed3df57b52d241ea1f51b0d571c71e38fd0b
Almost all arguments for vp9_build_inter32x32_predictors_sb and
vp9_build_inter64x64_predictors_sb can be deduced from the first macroblock
argument.
Change-Id: I5d477a607586d05698d5b3b9b9bc03891dd3fe83
Adds an experiment to use a weighted prediction of two INTER
predictors, where the weight is one of (1/4, 3/4), (3/8, 5/8),
(1/2, 1/2), (5/8, 3/8) or (3/4, 1/4), and is chosen implicitly
based on consistency of the predictors to the already
reconstructed pixels to the top and left of the current macroblock
or superblock.
Currently the weighting is not applied to SPLITMV modes, which
default to the usual (1/2, 1/2) weighting. However the code is in
place controlled by a macro. The same weighting is used for Y and
UV components, where the weight is derived from analyzing the Y
component only.
Results (over compound inter-intra experiment)
derf: +0.18%
yt: +0.34%
hd: +0.49%
stdhd: +0.23%
The experiment suggests bigger benefit for explicitly signaled weights.
Change-Id: I5438539ff4485c5752874cd1eb078ff14bf5235a
These are mostly just for experimental purposes. I saw small gains (in
the 0.1% range) when playing with this on derf.
Change-Id: Ib21eed477bbb46bddcd73b21c5c708a5b46abedc
Now that the first AC coefficient in both directions use the same DC
as their context, there no longer is a purpose in letting both have
their own band. Merging these two bands allows us to split bands for
some of the very high-frequency AC bands.
In addition, I'm redoing the banding for the 1D-ADST col/row scans. I
don't think the old banding made any sense at all (it merged the last
coefficient of the first row/col in the same band as the first two of
the second row/col), which was clearly an oversight from the band being
applied in scan-order (rather than in their actual position). Now,
coefficients at the same position will be in the same band, regardless
what scan order is used. I think this makes most sense for the purpose
of banding, which is basically "predict energy for this coefficient
depending on the energy of context coefficients" (i.e. pt).
After full re-training, together with previous patch, derf gains about
1.2-1.3%, and hd/stdhd gain about 0.9-1.0%.
Change-Id: I7a0cc12ba724e88b278034113cb4adaaebf87e0c
Pearson correlation for above or left is significantly higher than for
previous-in-scan-order (absolute values depend on position in scan, but
in general, we gain about 0.1-0.2 by using either above or left; using
both basically just makes this even better). For eob branch skipping,
we continue to use the previous token in scan order.
This helps about 0.9% on derf after re-training on a limited data set.
Full re-training and results on larger-resolution clips are pending.
Note that this commit breaks trellis, so we can probably get further
gains out of it by fixing trellis at some later point.
Change-Id: Iead68e296fc3a105cca746b5e3da9555d6010cfe
Renaming Width to width, Height to height and Version to version in
several structs and function signatures.
Change-Id: I084c3f7e747cb2ce3345aff27a3dff9b13a87543
Adjust the filter length and strength for each
ARF group based on a measure of difficulty (the boost)
and the active q range.
Remove lower limit on RDMULT value.
Average gains on the different sets in range 0.4%-0.9%.
However the ARNR changes give a very big boost on a
few clips.
Eg. Soccer ~5%, in derf set and Cyclist ~ 10% in the std-hd set
Change-Id: I2078d78798e27ad2bcc2b32d703ea37b67412ec4
This fix resolves some of the mismatch issues being seen
recently. While this is the right thing to do when tiling
is used for this experiment, it is not the underlying cause
of the the mismatches.
Something else is causing writing outside of the allowable
frame area in the encoder leading to this mismatch.
Change-Id: If52c6f67555aa18ab8762865384e323b47237277
Updates the YV12_BUFFER_CONFIG structure to be crop-aware. The
exiting width/height parameters are left unchanged, storing the
width and height algined to a 16 byte boundary. The cropped
dimensions are added as new fields.
This fixes a nasty visual pulse when switching between scaled and
unscaled frame dimensions due to a mismatch between the scaling
ratio and the 16-byte aligned sizes.
Change-Id: Id4a3f6aea6b9b9ae38bdfa1b87b7eb2cfcdd57b6
Adds probability updates for extra bits for the nzcs, code for
getting nzc stats, plus some minor cleanups and fixes.
Change-Id: If2814e7f04fb52f5025ad9f400f3e6c50a00b543
Increase the motion search range by 4x. Change MV_CLASS tree of the
entropy coding to allow two additional mv classes to cover the
extended motion vector limit. The codec determines the effective
motion search range conditioned on the actual frame dimension.
It provides coding gains:
stdhd 0.39%
yt 0.56%
hd 0.47%
Major coding performance gains are packed in several sequences with
intense motion activities, e.g., ped_1080p gains 7% at high bit-rates,
and on average 3%.
TODO: Need to further tune the rate control and motion search units.
Change-Id: Ib842540a6796fbee5a797809433ef6a477c6d78d
This also changes the RD search to take account of the correct block
index when searching (this is required for ADST positioning to work
correctly in combination with tx_select).
Change-Id: Ie50d05b3a024a64ecd0b376887aa38ac5f7b6af6
This patch revamps the entropy coding of coefficients to code first
a non-zero count per coded block and correspondingly remove the EOB
token from the token set.
STATUS:
Main encode/decode code achieving encode/decode sync - done.
Forward and backward probability updates to the nzcs - done.
Rd costing updates for nzcs - done.
Note: The dynamic progrmaming apporach used in trellis quantization
is not exactly compatible with nzcs. A suboptimal approach has been
used instead where branch costs are updated to account for changes
in the nzcs.
TODO:
Training the default probs/counts for nzcs
Change-Id: I951bc1e22f47885077a7453a09b0493daa77883d
Split macroblock and superblock tokenization and detokenization
functions and coefficient-related data structs so that the bitstream
layout and related code of superblock coefficients looks less like it's
a hack to fit macroblocks in superblocks.
In addition, unify chroma transform size selection from luma transform
size (i.e. always use the same size, as long as it fits the predictor);
in practice, this means 32x32 and 64x64 superblocks using the 16x16 luma
transform will now use the 16x16 (instead of the 8x8) chroma transform,
and 64x64 superblocks using the 32x32 luma transform will now use the
32x32 (instead of the 16x16) chroma transform.
Lastly, add a trellis optimize function for 32x32 transform blocks.
HD gains about 0.3%, STDHD about 0.15% and derf about 0.1%. There's
a few negative points here and there that I might want to analyze
a little closer.
Change-Id: Ibad7c3ddfe1acfc52771dfc27c03e9783e054430
This patch makes the encoder's use of ref_frame_map and active_ref_idx
consistent with the decoder. ref_frame_map[] maps a reference buffer
index to its actual location in the yv12_fb array, since many
references may share an underlying buffer. active_ref_idx[] mirrors
cpi->{lst,gld,alt}_fb_idx, holding the active references in each
slot.
This also fixes a bug in setup_buffer_inter() where the incorrect
reference was used to populate the scaling factors.
Change-Id: Id3728f6d77cffcd27c248903bf51f9c3e594287e
This patch extends the previous support for using references of a
different resolution in ZEROMV mode to all inter prediction modes.
Subpixel based best-mv scoring is disabled when the reference frame
differs in resolution from the current frame.
Change-Id: Id4dc3e5e6692de98d9857fd56bfad3ac57e944ac
This patch allows coding frames using references of different
resolution, in ZEROMV mode. For compound prediction, either
reference may be scaled.
To test, I use the resize_test and enable WRITE_RECON_BUFFER
in vp9_onyxd_if.c. It's also useful to apply this patch to
test/i420_video_source.h:
--- a/test/i420_video_source.h
+++ b/test/i420_video_source.h
@@ -93,6 +93,7 @@ class I420VideoSource : public VideoSource {
virtual void FillFrame() {
// Read a frame from input_file.
+ if (frame_ != 3)
if (fread(img_->img_data, raw_sz_, 1, input_file_) == 0) {
limit_ = frame_;
}
This forces the frame that the resolution changes on to be coded
with no motion, only scaling, and improves the quality of the
result.
Change-Id: I1ee75d19a437ff801192f767fd02a36bcbd1d496
Ensure that all inter prediction goes through a common code path
that takes scaling into account. Removes a bunch of duplicate
1st/2nd predictor code. Also introduces a 16x8 mode for 8x8
MVs, similar to the 8x4 trick we were doing before. This has an
unexpected effect with EIGHTTAP_SMOOTH, so it's disabled in that
case for now.
Change-Id: Ia053e823a8bc616a988a0af30452e1e75a739cba
Rebased.
Remove the old matrix multiplication transform computation. The 16x16
ADST/DCT can be switched on/off and evaluated by setting ACTIVE_HT16
300/0 in vp9/common/vp9_blockd.h.
Change-Id: Icab2dbd18538987e1dc4e88c45abfc4cfc6e133f
This patch alters the balance of context between the
coefficient bands (reflecting the position of coefficients
within a transform blocks) and the energy of the previous
token (or tokens) within a block.
In this case the number of coefficient bands is reduced
but more previous token energy bands are supported.
Some initial rebalancing of the default tables has been
by running multiple derf clips at multiple data rates using
the ENTOPY_STATS macro. Further balancing needs to be
done using larger image formatsd especially in regard to
the bigger transform sizes which are not as well represented
in encodings of smaller image formats.
Change-Id: If9736e95c391e711b04aef6393d26f60f36e1f8a
The over quant code was added in VP8 post
bitstream freeze to allow compression to lower
data rates
In VP9 the real qualtizer range has been greatly
extended anyway.
Change-Id: I5d384fa5e9a83ef75a3df34ee30627bd21901526
This patch includes 4x4, 8x8, and 16x16 forward butterfly ADST/DCT
hybrid transform. The kernel of 4x4 ADST is sin((2k+1)*(n+1)/(2N+1)).
The kernel of 8x8/16x16 ADST is of the form sin((2k+1)*(2n+1)/4N).
Change-Id: I8f1ab3843ce32eb287ab766f92e0611e1c5cb4c1
Refactors the switchable filter search in the rd loop to
improve encode speed.
Uses a piecewise approximation to a closed form expression to estimate
rd cost for a Laplacian source with a given variance and quantization
step-size.
About 40% encode time reduction is achieved.
Results (on a feb 12 baseline) show a slight drop:
derf: -0.019%
yt: +0.010%
std-hd: -0.162%
hd: -0.050%
Change-Id: Ie861badf5bba1e3b1052e29a0ef1b7e256edbcd0
The 32x32 value in case of splitmv was uninitialized. this leads to
all kind of erratic behaviour down the line. Also fill in dummy values
for superblocks in keyframes (the values are currently unused, but we
run into integer overflows anyway, which makes detecting bad cases
harder). Lastly, in case we did not find any RD value at all, don't
set tx_diff to INT_MIN, but instead set it to zero (since if we couldn't
find a mode, it's unlikely that any particular transform would have made
that worse or better; rather, it's likely equally bad for all tx_sizes).
Change-Id: If236fd3aa2037e5b398d03f3b1978fbbc5ce740e
This issue breaks the encoding process of the codebase. The effect
emerges only in particular test sequence at certain bit-rates and
frame limits.
Change-Id: I02e080f2a49624eef9a21c424053dc2a1d902452
This patch abstracts the selection of the coefficient band
context into a function as a precursor to further experiments
with the coefficient context.
It also removes the large per TX size coefficient band structures
and uses a single matrix for all block sizes within the test function.
This may have an impact on quality (results to follow) but is only an
intermediate step in the process of redefining the context. Also the
quality impact will be larger initially because the default tables will
be out of step with the new banding.
In particular the 4x4 will in this case only use 7 bands. If needed we
can add back block size dependency localized within the function, but
this can follow on after the other changes to the definition of the
context.
Change-Id: Id7009c2f4f9bb1d02b861af85fd8223d4285bde5
This is an initial step to facilitate experimentation
with changes to the prior token context used to code
coefficients to take better account of the energy of
preceding tokens.
This patch merely abstracts the selection of context into
two functions and does not alter the output.
Change-Id: I117fff0b49c61da83aed641e36620442f86def86
1. Added a bit in frame header to to indicate if a frame is encoded
in lossless mode, so decoder does not make the decision based on Q0
2. Minor changes to make sure that lossy coding works same as when
the lossless experiment is not enabled.
3. Renamed function pointers for transforms to be consistent, using
prefix fwd_txm and inv_txm for forward and inverse respectively
To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
with vpxenc.
Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
Removal of the NEWCOEFCONTEXT experiment to
reduce code clutter and make it easier to experiment with
some other changes to the coefficient coding context.
Change-Id: Icd17b421384c354df6117cc714747647c5eb7e98
fixed format issues.
Implement the inverse 4x4 ADST using 9 multiplications. For this
particular dimension, the original ADST transform can be
factorized into simpler operations, hence is retained.
Change-Id: Ie5d9749942468df299ab74e90d92cd899569e960
Replace as_mv.{first, second} with a two element array, so that they
can easily be processed with an index variable.
Change-Id: I1e429155544d2a94a5b72a5b467c53d8b8728190
Cache the constant offset in one variable to prevent re-loading that
in each loop iteration, and mark the function as inline so we can use
the fact that the transform size is always known in the caller.
Almost 1% faster encoding overall.
Change-Id: Id78325a60b025057d8f4ecd9003a74086ccbf85a
Pass the current mb row and column around rather than the
recon_yoffset and recon_uvoffset, since those offsets will
change from predictor to predictor, based on the reference
frame selection.
Change-Id: If3f9df059e00f5048ca729d3d083ff428e1859c1
* changes:
Initial support for resolution changes on P-frames
Avoid allocating memory when resizing frames
Adds a test for the VP8E_SET_SCALEMODE control
Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.
Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.
There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.
This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.
Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.
Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
This commit makes the NearestMV match the chosen
best reference MV. It can be a 0,0 or non zero vector
which means the the compound nearest mv mode can
combine a 0,0 and a non zero vector.
Change-Id: I2213d09996ae2916e53e6458d7d110350dcffd7a
This is identical to the later decisions made in encode_superblock().
This commit doesn't actually change anything, but makes the mbmi state
more consistent between the RD loop and the final encode result.
Change-Id: I9e735afb7c5a52e5b61728cb88c67ef9b9bf59be
The RD loop would change the pointer after the first mode (DC) was tested,
leading to corrupt block objects being provided for the others. This
would essentially render the i8x8 predictor useless.
Change-Id: I16c5906ca64fb34878ac32ce59af8974e4582bb8
First step in simplifying the segment mode and
segment EOB flags into a simpler segment skip
flag that implies 0,0 mv and EOB at position 0.
Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.
Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.
Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
These variables have the type int64_t, not long long. long long could
be a larger type than 64 bits. Emulate INT64_MAX for older versions of
MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
This prevents ill-defined behaviour, such as setting x->skip for a mode
that is excluded because of frame-level flags (e.g. filter selection,
compound prediction selection), then not breaking out of the RD loop
because the mode is not allowed, but keeping the flag on. Whatever mode
is iterated through next in the RD loop will then carry this flag, and
all sort of bad stuff happens, such as x->skip being set on intra pred
modes.
Change-Id: I5bec46b36e38292174acb1c564b3caf00a9b4b9a
This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.
If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.
The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.
The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.
Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
This is to add to the 64x64 transform experiment as an alternative to
a 64x64 DCT.
Two levels of wavelet decomposition is used on a 64x64 block, followed
by 16x16 DCT on the four lowest subbands. The highest three subbands
are left untransformed after the first level DWT.
Change-Id: I3d48d5800468d655191933894df6b46e15adca56
Mode selection for SBs could enter an infinite loop because
the interpolation filter mode index was not being reset
correctly.
Change-Id: I4bbe726f29ef5b6836e94884067c46084713cc11
Old Scheme:
When SWITCHABLE filter selection is enabled the encoder
evaluates the use of each interpolation filter type and
selects the best one to use at the MB level. A frame-
level flag can be set to force the use of a particular
filter type for all MBs in a frame if it is more efficient
to encode that way. The logic here involved a Q dependent
threshold that assumed that the second 8-tap filter was
a high-pass filter. However, this requires a trip around
the recode loop. If the frame-level flag indicates use
of a particular filter, the other filters are not
evaluated in the pick_mode loop.
New Scheme:
Each filter type is evaluated at the MB level and a record
of the best filter is kept, irrespective of what filter
is signaled at the frame-level. Once all MBs have been
encoded, a decision is made as to what frame-level mode
to set for the *next* frame. If one filter is used by 80%
or more of the MBs, then this filter is forced since it
is assumed that this will be more efficient if the
next frame has similar characteristics. i.e. there is a
one-frame lag between measuring the filter selection and
setting the frame-level mode to use.
Change-Id: I6a7e7ced8f27e120fafb99db2dc9c6293f8d20f7
Remove special case function cost_coeffs_2x2() and change function
cost_coeffs() to handle 2nd order haar block as it is handle all
other block types already.
Change-Id: I2aac6f81ee0ae9e03d6a8da4f8681d69b79ce41f
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
Adds an experiment to derive the previous context of a coefficient
not just from the previous coefficient in the scan order but from a
combination of several neighboring coefficients previously encountered
in scan order. A precomputed table of neighbors for each location
for each scan type and block size is used. Currently 5 neighbors are
used.
Results are about 0.2% positive using a strategy where the max coef
magnitude from the 5 neigbors is used to derive the context.
Change-Id: Ie708b54d8e1898af742846ce2d1e2b0d89fd4ad5
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
In some cases intra modes in inter frames give
an over smoothed appearance. Especially with
noisy but flat content.
Also in some cases there were problems with key
frame sizing again with very flat but noisy content.
These are temporary changes to help alleviate the
visual problems but will almost certainly hurt metric
results especially at the very low data rate end.
Change-Id: I11549179a19277ffc283d9788bc70168f2a8bdc9
As suggested by Yaowu, we can use eob to reduce the complexity
of the vp9_ihtllm_c function. For the 1080p test clip used, the decoder
performance improved by 17%.
Change-Id: I32486f2f06f9b8f60467d2a574209aa3a3daa435
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.
Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.
Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
Some further changes and refactoring of mv
reference code and selection of center point for
searches. Mainly relates to not passing so many
different local copies of things around.
Some place holder comments.
Change-Id: I309f10ffe9a9cde7663e7eae19eb594371c8d055
Use these, instead of the 4/5-dimensional arrays, to hold statistics,
counts, accumulations and probabilities for coefficient tokens. This
commit also re-allows ENTROPY_STATS to compile.
Change-Id: If441ffac936f52a3af91d8f2922ea8a0ceabdaa5
This adds Debargha's DCT/DWT hybrid and a regular 32x32 DCT, and adds
code all over the place to wrap that in the bitstream/encoder/decoder/RD.
Some implementation notes (these probably need careful review):
- token range is extended by 1 bit, since the value range out of this
transform is [-16384,16383].
- the coefficients coming out of the FDCT are manually scaled back by
1 bit, or else they won't fit in int16_t (they are 17 bits). Because
of this, the RD error scoring does not right-shift the MSE score by
two (unlike for 4x4/8x8/16x16).
- to compensate for this loss in precision, the quantizer is halved
also. This is currently a little hacky.
- FDCT and IDCT is double-only right now. Needs a fixed-point impl.
- There are no default probabilities for the 32x32 transform yet; I'm
simply using the 16x16 luma ones. A future commit will add newly
generated probabilities for all transforms.
- No ADST version. I don't think we'll add one for this level; if an
ADST is desired, transform-size selection can scale back to 16x16
or lower, and use an ADST at that level.
Additional notes specific to Debargha's DWT/DCT hybrid:
- coefficient scale is different for the top/left 16x16 (DCT-over-DWT)
block than for the rest (DWT pixel differences) of the block. Therefore,
RD error scoring isn't easily scalable between coefficient and pixel
domain. Thus, unfortunately, we need to compute the RD distortion in
the pixel domain until we figure out how to scale these appropriately.
Change-Id: I00386f20f35d7fabb19aba94c8162f8aee64ef2b
Adds support for compound inter-intra prediction with superblocks.
Also, fixes a bug that disabled intra modes for superblocks.
Change-Id: I4d711317e1bc19df8c2f32dc645429f7fff31036
Allows switchbale filters to be used without mismatch when the
superblock experiment is on.
Also removes a spurious clamping code in decodemv.c which causes
rare encode/decode mismatches.
Change-Id: I809d9ee0b2859552b613500b539a615515b863ae
Previously, the "!=" check is logically incorrect when eob is at 0 and
effective coefficient starting position is 1. This commit should have
no effect on bitstream.
Change-Id: I6ce3a847c7e72bfbe4f7c74f88e3310c6b9b6d30
This patch allows use of 8x8 and 4x4 ADST correctly for Intra
16x16 modes and Intra 8x8 modes when the block size selected
is smaller than the prediction mode. Also includes some cleanups
and refactoring.
Rebase.
Change-Id: Ie3257bdf07bdb9c6e9476915e3a80183c8fa005a
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc