Turns off the DISABLE_RC_LONG_TERM_MEM macro and makes other changes
in the way the bits are updated, to make 2-pass rate control track
target bitrates closer.
Change-Id: I5f3be4b11c2908e6a9a9a1dd4fcf4e65531c44d8
Root cause is the different default register length between x86
and x64 platform. Change spatial_layer_id to long long.
Change-Id: If1a5972365c7a59f7e76cb4fd714610f3d48a8ff
This commit changed how q is validated in lossless mode. With this
commit, when --lossless=1 is specificed at commandline, --min-q and
--max-q are now ignored. This is to make the option non-ambiguious.
Change-Id: I33e85690460537509d33be75d6a3597be4affc09
Silence signed/unsigned mismatch warnings by adding casts where
ts_number_layers does not match the sign of the variable to which
it is being compared.
Change-Id: Iab25e18c877d158b2b2b417de7da94669648b2fa
This patch adds a buffer-based rate control for temporal layers,
under CBR mode.
Added vpx_temporal_scalable_patters.c encoder for testing temporal
layers, for both vp9 and vp8 (replaces the old vp8_scalable_patterns).
Updated datarate unittest with tests for temporal layer rate-targeting.
Change-Id: I8900a854288b9354d9c697cfeb0243a9fd6790b1
This patch adds a buffer-based rate control for temporal layers,
under CBR mode.
Added vpx_temporal_scalable_patters.c encoder for testing temporal
layers, for both vp9 and vp8 (replaces the old vp8_scalable_patterns).
Updated datarate unittest with tests for temporal layer rate-targeting.
Change-Id: I9cb6cce2494390ae6096ee17774af7fb9308bde7
This patch only works if the video is a width and height that are both
a multiple of 32.. It sets every partition to 16x16, and does INTRADC
only on the first frame and ZEROMV on every other frame. It always does
does the largest possible transform, and loop filter level is set to 4.
Was ~20% faster than speed -5 of vp8
Now 20% slower but adds motion search ( every block ), nearest, near
and zeromv
The SVC test was changed because - while this realtime mode produces
bad quality albeit quickly, it isn't obeying all the rules it should
about which frames are available.
Change-Id: I235c0b22573957986d41497dfb84568ec1dec8c7
vpx_codec_vp9x_cx is not used internally. Experimental flag from
vp9_extracfg is also not really used. YUV 4:4:4 just works after these
changes (you have to specify --profile=1 for the encoder).
Change-Id: Ib1c8461d0d19d159827e005efe868f891eea0140
SVC multiple layer per frame encoding is invoked with vpx_svc_init and
vpx_svc_encode. These interfaces are designed to be invoked from ffmpeg.
Additional improvements:
- make dummy frame handling a bit more explicit
- fixed bug with single layer encodes
- track individual frame sizes and psnrs instead of averages
- parameterized quantizer, 16th scalefactors, more logging,
- enabled single layer encodes to generate baseline
- include new mode for 3 layer I frame with 5 total layers
Change-Id: I46cfa600d102e208c6af8acd6132e0cc25cda8d4
Warning was: "implicit conversion from enumeration type 'VPX_SCALING_MODE'
(aka 'enum vpx_scaling_mode_1d') to different enumeration type
'VPX_SCALING'".
Change-Id: I45689e439a8775bc1e7534d0ea1ff7c729f2c7f5
set_active_map()
set_roi_map()
The APIs need be implemented and tested later, to insure consistency
with VP9 codec internals
Change-Id: I198124ee318f0883b58d1d36cea3c7ccd742a57e
This reverts commit a82001b1cfd688601bbda9b08b3d20e9b46b14d4, reversing
changes made to f6d870f7ae6f968bdbc342af80c8f71fa98f2ac2.
This commit breaks windows builds and needs some work to fix those and
some additional comments.
Change-Id: Ic0b0228e36704b127e5e399ce59db26182cfffe7