these are only used in the encoder.
frames_since_golden / frames_till_alt_ref_frame -> VP[89]_COMP
Change-Id: Ie14a6f46987bced685ddb449b85dc261caba6dfe
Use a separate counter for resetting the pattern upon
a change in temporal layers, and set/initialize the
layer context parameters for the new temporal layer state.
Also moved the setting of layer configuation in init_config()
to a separate function.
Change-Id: Ic7fc023a1e5490020509e107004645098f4c00f0
Remove dependency of this function on asm_offsets. ssse3/sse4 next.
Change quant_shift calculation so it be done using SIMD. Pre-calculate
as much as possible to simplify EOB selection.
Take advantage of qcoeff being zero'd by tying the if statements
together.
Speed parity with previous implementation with gcc x86_64 linux
Change-Id: Ife97556a1eca3a74b09def1a3d04084974dff1fb
For videos with big static background(such as video conferencing
clips), the mode decision was biased to ZEROMV in order to
obtain a stable background. The percentage of ZEROMV on last
frame was used to predict if there is static area in current frame,
and checking already-encoded neighboring macroblocks' motion
vectors to make sure the local area has low motion.
Change-Id: I05b3241d3a56a0bda88b6681e5646c1c8baf2e57
Added drop_frame support in multi-resolution encoder.
If one frame is dropped at a lower-resolution level, the next
upper-resolution level encoder needs to encode that frame
independently without any lower-resolution level motion
information.
Another issue is that if one frame is dropped at some but not all
resolution levels, a frame after that one may use different set
of reference frames at different resolution levels. This reference
frame asynchronization could degrade motion search precision in
upper-resolution level encoding, which uses lower-resolution level
motion result. This change compares the lower-resolution and upper-
resolution level's reference frames. If they are not the same, the
upper-resolution level encoder can not use lower-resolution level
motion result.
Change-Id: I61afa4f313630e75b7cbdd5742e230e8724a988a
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
Change If4321cc5 fixed a bug caused by forward declarations not being
kept in sync across C files, resulting in a function call with the
wrong arguments. The commit moves the affected function declarations
into a header file, along with the other symbols from encodeframe.c
that were being sloppily shared.
Change-Id: I76a7b4c66d4fe175f9cbef7e52148655e4bb9ba1
These are warnings in most builds, but show up as compile errors on
some platforms when these headers are included from C++ code.
Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
These are warnings in most builds, but show up as compile errors on
some platforms when these headers are included from C++ code.
Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
RD costs were local to MACROBLOCK data and had to be copied all the
time to each thread's MACROBLOCK data. Tables moved to a common place
and only pointers are setup for each encoding thread.
vp8_cost_tokens() generates 'int' costs so changed all types to be
int (i.e. removed unsigned).
NOTE: Could do some more cleaning in vp8cx_init_mbrthread_data().
Change-Id: Ifa4de4c6286dffaca7ed3082041fe5af1345ddc0
Look for changes in the codec's configured w/h instead of its active
w/h when forcing keyframes. Otherwise calls to vp8_change_config()
will force a keyframe when spatial resampling is active.
Change-Id: Ie0d20e70507004e714ad40b640aa5b434251eb32
This change added a motion search skipping mechanism similar
to what we did in second pass. For a macroblock that is very
similar to the macroblock at same location on last frame,
we can set its mv to be zero, and skip motion search. This
improves first-pass performance for slide shows and video
conferencing clips with a slight PSNR loss.
Change-Id: Ic73f9ef5604270ddd6d433170091d20361dfe229
Produce the token partitions on-the-fly, while processing each MB.
Context is updated at the beginning of each frame based on the
previoud frame's counters. Optimally encoder outputs partitions in
separate buffers. For frame based output, partitions are concatenated
internally.
Limitations:
- enabled just in combination with realtime-only mode
- number of encoding threads has to be equal or less than the
number of token partitions. For this reason, by default the encoder
will do 8 token partitions.
- vpxenc supports partition output (-P) just in combination with
IVF output format (--ivf)
Performance:
- Realtime encoder can be up to 13% faster (ARM) depending on the number
of threads and bitrate settings. Constant gain over the 5-16 speed
range.
- Token buffer reduced from one frame to 8 MBs
Quality:
- quality is affected by the delayed context updates. This again
dependents on input material, speed and bitrate settings. For VC
style input the loss seen is up to 0.2dB. If error-resilient=2
mode is used than the effect of this change is negligible.
Example:
./configure --enable-realtime-only --enable-onthefly-bitpacking
./vpxenc --rt --end-usage=1 --fps=30000/1000 -w 640 -h 480
--target-bitrate=1000 --token-parts=3 --static-thresh=2000
--ivf -P -t 4 -o strm.ivf tanya_640x480.yuv
Change-Id: I127295cb85b835fc287e1c0201a67e378d025d76
mode_info_context->mbmi.mb_skip_coeff has to always reflect the
existence or not of coeffs for a certain MB. The loopfilter needs this
info.
mb_skip_coeff is either set by the vp8_tokenize_mb or has to be set to
1 when the MB is skipped by mode selection. This has to be done
regardless of the mb_no_coeff_skip value.
prob_skip_false is needed just when mb_no_coeff_skip is 1. No need to
keep count of both skip_false and skip_true as they are complementary
(skip_true+skip_false = total_mbs)
Change-Id: I3c74c9a0ee37bec10de7bb796e408f3e77006813
Second shot at this...
Sync with loopfilter thread as late as possible, usually just at the
beginning of next frame encoding. This returns control to application
faster and allows a better multicore scaling.
When PSNR packets are generated the final filtered frame is needed
imediatly so we cannot delay the sync. Same has to be done when
internal frame is previewed.
Change-Id: I64e110c8b224dd967faefffd9c93dd8dbad4a5b5
This commit continues the process of converting to the new RTCD
system. It removes the last of the VP8_ENCODER_RTCD struct references.
Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395