This builds for windows on arm, with llvm-mingw. The target triplet
is named -gcc since that's how similar existing targets are named,
even though it technically runs clang (via frontends named
"$CROSS-gcc").
Assemble using $CC -c since there's no standalone assembler
available (except perhaps llvm-mc).
Change-Id: I2c9a319730afef73f811bad79f488dcdc244ab0d
No need to specify default behaviour. The original change introducing nasm:
7be093ea4d
mentions requiring 2.0.9, which was the first release to default to this behaviour:
http://www.nasm.us/doc/nasmdoc2.html
"The -Ox mode is recommended for most uses, and is the default since NASM 2.09."
Change-Id: Ia914c4deede5aa447277b5189bb4fcf7e54c338d
nasm does not accept x64
yasm has accepted (and appears to prefer) win64 at least as far back as
1.0.0:
http://yasm.tortall.net/releases/Release1.0.0.html
Change-Id: Ied881b1df0570da256b1bd7e131e7817e47f768f
Add ppc, ppc64 and ppc64le on all_platforms and ARCH_LIST
Add VSX flags and check for -mvsx
Define empty setup_rtcd_internal
Add Altivec detection based on:
http://freevec.org/function/altivec_runtime_detection_linux
Detect VSX at runtime when enabled
Change-Id: I304f4d8c5fee0ff19b6483cd2e9cc50d6ddec472
Signed-off-by: Rafael de Lucena Valle <rafaeldelucena@gmail.com>
Force enable x86inc.asm when building for x86. Previously there were
compatibility issues so a flag was added to simplify disabling this
code.
The known issues have been resolved and x86inc.asm is the preferred
abstraction layer (over x86_abi_support.asm).
BUG=b:29583530
Change-Id: Ib935e97b37ffb22d7af72ba0f04564ae6280f1fd
Use quotes whenever possible and {} always for variables.
Replace multiple set_all calls with *able_feature().
Change-Id: If579d3f718bd4133cf1592b4554a8ed00cf9f2d3
Allows building simple targets with sane default flags.
For example, using the Android arm64 toolchain from the NDK:
https://developer.android.com/ndk/guides/standalone_toolchain.html
./build/tools/make-standalone-toolchain.sh --arch=arm64 \
--platform=android-24 --install-dir=/tmp/arm64
CROSS=/tmp/arm64/bin/aarch64-linux-android- \
~/libvpx/configure --target=arm64-linux-gcc --disable-multithread
BUG=webm:1143
Change-Id: I06f5a7564f5382cf1a4bad41aef4308566c53adf
development has moved to the nextgenv2 branch and a snapshot from here
was used to seed aomedia
BUG=b/29457125
Change-Id: Iedaca11ec7870fb3a4e50b2c9ea0c2b056a0d3c0
Each time a codec is enabled or disabled with the umbrella
--enable-vpN flag, set the encoder and decoder configurations as well.
This was done as a post-processing step but doing that lost the order of
the arguments.
BUG=webm:1205
Change-Id: Ic629bfdd06acc04bc5a7227309f36bba54dad8b1
The logic can be incorporated into configure.sh
Removes a dependency on ios-version.sh which was not part of DIST-SRCS
and removes a warning from 'make dist' sub builds:
../src/build/make/configure.sh: line 787:
../src/build/make/ios-version.sh: No such file or directory
Change-Id: Ic38314708eb278dd9d2a9769a670da32f6126637
Also allows use of --enable-shared when configuring for Mac OS X,
producing a bare .dylib.
Enabling the shared framework bumps the iOS deployment target to 8.0,
the minimum required to support dynamic framework deployment in apps.
When not using --enable-shared, a static library for iOS 6.0+ will still
be built.
Minimum version settings have been moved into ios-version.sh so they
can be updated in a single place.
As with the static build, unless header search paths are manually
tweaked, users must add a VPX prefix on includes, such as:
#include <VPX/vpx/vpx_decoder.h>
A module map for headers is not yet included as inttypes.h is not
modular; this means that VPX cannot be used directly in Swift code,
but can still be pulled in through an Objective-C wrapper.
BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1092
Change-Id: I28fb06ce65e48ed167a88c14a7bfb2861989317e
- iOS SDKs no longer ship with armv6 support.
- Our minimum iOS version means all target devices have neon.
- Remove armv6 darwin LD workaround.
- This removes a TODO.
Change-Id: I2fcb5b82c96213364275475be021c7dd8459d5c0
arm-none-linux-gnueabi- is an anachronism and makes building on native
arm platforms more difficult. further, many distros include alternative
cross compilers, e.g., arm-linux-gnueabihf-, so the choice is best left
up to the user.
Change-Id: Id8aaf820ed112b85db2b8518d0e9d8abee1ad85c
avoids picking up defaults if CROSS is forcibly set empty as in:
$ CROSS= ./configure ...
BUG=1121
Change-Id: I6af91959288dede01efe3e5945698ab249eb6ec3
--disable-XXX has the effect of disabling all extensions above it, e.g.,
--disable-ssse3 disables ssse3-avx2.
Change-Id: If02b44ca71ee12e4acb12010db8593a7989f2a9d
The option exists specifically to allow for configurations
where the build environment is different from the configure
environment.
Change-Id: I95196fa3c49700251d10ff5d256dc7380e39d0c4
When the iOS SDK major version is 9 or higher:
- Pass -fembed-bitcode to compiler, assembler, and linker.
- Add a warning for simulator targets since yasm doesn't know
what -fembed-bitcode means, and exits with an error.
BUG=https://code.google.com/p/webm/issues/detail?id=1075
Change-Id: I38c997a0225e53c5dd1b4ddf7935d21362953f76