niklas_1280_720_30.y4m 60 frames @ 30fps
only a small number of frames are being used; this reduces the test data
download size in non-perf-test cases by >500M.
retain niklas_1280_720_30.yuv for encode+decode perf tests
Change-Id: I56b3433104acd462f952a9554280de5a3ec0b6d2
This commit applies one-step refinement search to the resulting
motion vector of the integral projectiion based motion estimation,
per 64x64 block. It improves the coding performance of speed -6.
pedestrian 1080p 500 kbps
51735 b/f, 36.794 dB, 16044 ms ->
51382 b/f, 36.793 dB, 16282 ms
cloud 1080p 500 kbps
24081 b/f, 37.988 dB, 14016 ms ->
23597 b/f, 38.076 dB, 12774 ms
vidyo1 720p 1000 kbps
16552 b/f, 40.514 dB, 8279 ms ->
16553 b/f, 40.543 dB, 8510 ms
The rtc set compression performance is improved by 0.5%.
Change-Id: I3d09bea2caf58b2a4f3b38aa26fffafcbe9a2c17
The intrinsic statement _mm_subs_epi16() should take immediate.
Feeding variable as its input argument will cause compile failure
in older version gcc.
Change-Id: I6a71efcc8d3b16b84715e0a9bcfa818494eea3f4
This commit modifies the hierarchical vector match patter. It
avoids repeated SAD computation at same points. The function
vp9_vector_sad_sse2 is called 12 times per 64x64 block, instead
of 15 times as before. The effective coverage remains the same.
Change-Id: I91ad9d27d40db8963c907d02af84e10702136994
In ssse3 functions, DEFINE_ARGS macro hard codes qcoeff and dqcoeff
to r3 and r4. If skip is 1, qcoeff and dqcoeff need to be loaded
from the stack, which doesn't work because of the above definitions.
Currently, skip=1 case is not used in the encoder. This patch fixed
the issue, so it can be turned on later.
Change-Id: I998d696b1a7a85dca2b3bcee790b21c21e039147
When GF group adaptive maxQ is enabled this patch accounts
somewhat for accumulated error in the rate control.
This improves accuracy quite a bit on many clips especially
when there is overshoot.
Examples when the overshoot and undershoot command line
parameters are set to 100:
Hall @ 1200 overshoot is reduced from 67-24%.
Akiyo @ 400 undershoot is reduced from 28%-15%.
Setting a lower value for undershoot or overshoot still
reduces the error further.
Impact on metrics is mixed with some gains in average psnr
but generally a little lower (e.g. 0.5%) on overall and ssim.
The GF group adaptation is still off by default in this patch.
Compared to with the head, enabling this mode now gives
big average psnr gains on the YT sets (e.g. YT_HD >11.2%),
a drop in overall PSNR (YT-HD 3.9%) and a smaller drop or
neutral for SSIM.
Change-Id: If4b32cd0740d3fb941317b374f9c2951954eee90
Target higher delta-qp for big blocks with zero motion,
and for segment#1: avoid 64x64 partition size and force 8x8 tx size.
Metrics on RTC set mostly positive: SSIM up by ~4%, PSRN by ~1.5%.
Doesn't seem to be any change in speed.
Change-Id: I1f68fa3c4f62dab3b90cc58041f05ebb048ae5ac
Modified the thresholds of deciding whether or not to skip
the transforms in model_rd_for_sb_y(). Used zbin[] instead
of dequant[] to be more precise. Also, modified the checking
coditions.
Rtc set borg test results (at speed 6) showed:
average PSNR gain: 0.138%, overall PSNR gain: 0.158%,
and SSIM gain: 0.177%.
The data rate test was modified slightly as suggested by
Marco.
Change-Id: Ieaf633ab77f4838cb3c45cf69065b29d55f8ae6c
This commit introduces a new block match motion estimation
using integral projection measurement. The 2-D block and the nearby
region is projected onto the horizontal and vertical 1-D vectors,
respectively. It then runs vector match, instead of block match,
over the two separate 1-D vectors to locate the motion compensated
reference block.
This process is run per 64x64 block to align the reference before
choosing partitioning in speed 6. The overall CPU cycle cost due
to this additional 64x64 block match (SSE2 version) takes around 2%
at low bit-rate rtc speed 6. When strong motion activities exist in
the video sequence, it substantially improves the partition
selection accuracy, thereby achieving better compression performance
and lower CPU cycles.
The experiments were tested in RTC speed -6 setting:
cloud 1080p 500 kbps
17006 b/f, 37.086 dB, 5386 ms ->
16669 b/f, 37.970 dB, 5085 ms (>0.9dB gain and 6% faster)
pedestrian_area 1080p 500 kbps
53537 b/f, 36.771 dB, 18706 ms ->
51897 b/f, 36.792 dB, 18585 ms (4% bit-rate savings)
blue_sky 1080p 500 kbps
70214 b/f, 33.600 dB, 13979 ms ->
53885 b/f, 33.645 dB, 10878 ms (30% bit-rate savings, 25% faster)
jimred 400 kbps
13380 b/f, 36.014 dB, 5723 ms ->
13377 b/f, 36.087 dB, 5831 ms (2% bit-rate savings, 2% slower)
Change-Id: Iffdb6ea5b16b77016bfa3dd3904d284168ae649c
There is a corner case that when a frame is corrupted, the following
inter frame decode worker will miss the previous failure. To solve
this problem, a need_resync flag needs to be added to master thread
to keep control of that.
Change-Id: Iea9309b2562e7b59a83dd6b720607410286c90a6
using this to control reallocation would miss a change if the function
were not called for every frame.
fixes potential memory corruption by the subsequent memset
Change-Id: I4c6bb6ab68803104fc824c7e27cc2f9b2cf53e33
use VP[89]_INSTANTIATE_TEST_CASE case when possible to disable the tests if
the codec is unavailable.
broken since:
be6aead Try again to merge branch 'frame-parallel' into master branch.
Change-Id: I8d81c5ba3b951f82be94bfaed6be194e4289baec
This commit prevent the encoder to update last_frame_type when a frame
is dropped in the encoder. Prior to this fix, if there is a dropped
frame immediatedly after a key frame, decoder would have the value of
last_frame_type as key frame, different from encoder as the dropped
frame in encoder would have updated the value to an inter frame. This
leads to different probability update in encoder and decoder, thereby
encoder/decoder mismatch.
This fixes issue #941
Change-Id: I27115224b138bec43ae3916c016574f5740822b0
Replaced a divide by 9 with 8, so some very small difference,
but otherwise no change in behavior.
Change-Id: I1079ae3c41e0789ff0bc6fa9940a238b6bca0f5b