The speedup in rd_pick_partition() function makes it possible
to drop use_lastframe_partitioning feature. By doing that, we
achieve good PSNR gain with small speed loss. Also, this makes
encoding loop less complicated. The code cleanup patch will
follow.
Borg tests showed:
1. At speed 2,
stdhd set: 0.201% PSNR gain, 0.133% SSIM gain;
derf set: 0.262% PSNR gain, 0.276% SSIM gain.
2. At speed 3,
stdhd set: 0.139% PSNR gain, 0.109% SSIM gain;
derf set: 0.447% PSNR gain, 0.442% SSIM gain.
The average speed loss over selected test clips is within 1%
with the worst case of 4%.
Change-Id: Icfd2ded7869372b585a6972855d933b3d0280d90
The rate costs calculated for inter modes are not precise in some
cases, which causes NEWMV is chosen instead of NEARESTMV, NEARMV,
and ZEROMV. This patch added checks for these cases, and corrected
the mode decisions.
Borg tests at speed 3 showed:
1. stdhd set: 0.102% PSNR gain and 0.088% SSIM gain.
2. derf set: 0.147% PSNR gain and 0.132% SSIM gain.
No speed change.
Change-Id: I35d17684b89ad4734fb610942d707899146426db
Removed functions:
* vp9_post_proc_down_and_across_mmx
* vp9_mbpost_proc_down_mmx
* vp9_plane_add_noise_mmx
They all have sse2 equivalent.
Change-Id: I59c1fac12b7c96ca4538d455e4400c2b7875feff
vp9_variance_sse2.c contains a mix of intrinsics and references to
assembly which uses x86inc.asm; it's conditionally included as a result.
Change-Id: I254451483a65881c0b8e18e27bf0c3ddef60c4ec
make bifilter4_coeff[][] uint8_t, no values exceed this range and
they're loaded with vdup_n_u8().
Change-Id: I921983e9edd828d29820e40ac30a7801dbe0fb4f
allocations within vp9_alloc_context_buffers() rely on mi_rows/mi_cols
individually, use those to determine whether to realloc rather than
stride and stride * rows. this fixes a crash with some fuzzed files for
invalid accesses into last_frame_seg_map and above_context.
Change-Id: I7b9f40dcf170d443890f3bd2acd285507943c7d4
proceeding using a corrupt (incompletely decoded) frame reference may
lead to incorrect assumptions about allocation sizes leading to a crash.
Change-Id: I76e74f2e1be127c2e2c7e1174bb3307497dfd23d
This commit turns on adaptive motion search for ARF coding, in
addition to other normal inter frame coding. It improves the
average compression efficiency:
stdhd 0.1%
derf 0.04%
For the test sequences, the speed 3 runtime is reduced:
pedestrian 1080p 2000 kbps, 149932 ms -> 144580 ms, (3.3% speed-up)
bus CIF 1000 kbps, 8050 ms -> 7895 ms, (1.9%)
highway CIF 100 bkps, 45033 ms -> 44078 ms, (2.2%)
Change-Id: I5228565b609f99e8ae04f6140a2bf2b64a831d21
This is to keep the same with VP8 denoiser.
If motion magnitude is small,
make denoiser more aggressive.
Change-Id: I942a6e2f2ed9aec6f0c4c1f9e5fa47066cadcc0c