Started adding support for multiple internal decoder instances. Also added
code to limit the vp8 config options available when using frame-based
multithreading.
Change-Id: I0f1ee7abcfcff59204f50162e28254b8dd6972eb
When error concealment is enabled, it swaps the mi and prev_mi ptrs after
each frame is decoded. The postproc uses the mi ptr for the mode info context.
Now the postproc will use the correct mode info context.
Change-Id: I537ae5450f319c624999b44525bb52bb30047b7b
Multiple decoders were getting allocated per frame.
If the decoder crashed we exitted with out freeing
them and the next time in we'd allocate over.
This fix removes the allocation and just has 8
boolcoders in the pbi structure
Change-Id: I638b5bda23b622b43b7992aec21dd7cf6f6278da
Interleaved loopfiltering with decode. For 1080p clips, up to 1%
performance gain. For 4k clips, up to 10% seen. This patch is required
for better "frame-based" multithreading.
Change-Id: Ic834cf32297cc04f27e8205652fb9f70cbe290db
After a key frame encoding, the frame type could change while
filtering is still going on. Pass the frame type as parameter to the
loopfilter function and don't read it from common storage.
vp8cx_set_alt_lf_level has to be done before packing the stream.
Currently alt_lf_level is not used so there hasn't been any visible
problem here.
Change-Id: Ia114162158cd833c2b16e3b89303cc9c91f19165
The backup MODE_INFO buffer used in the error concealment was
allocated in the codec common parts allocation even though this is a
decoder only resource. Moved the allocation to the decoder side.
No need to update_mode_info_border as mode_info buffers are zero
allocated.
This fixes also a potential memory leak as the EC overlaps buffer was not
properly released before reallocation after a frame size change.
Change-Id: I12803d3e012308d95669069980b1c95973fb775f
The block pointers and offset do not need to be calculated for every
frame. Block internal predictors can be update once when decoder is
allocated. Destination and previous buffer offsets have to be updated
just when frame size is changing.
Change-Id: I92ca8df0e6aaac4cc35ab890751d446760bf82e2
We can get rid of all remaining global initializers now:
vp8_scale_machine_specific_config()
vp8_initialize()
vp8dx_initialize()
Change-Id: I2825cea5d1c01ad9f6c45df49a0f86d803bfeb69
Mode token tabels precalculated in entropymode.c.
Removes vp8_initialize_common()as all common global data
is precalculated const now.
Change-Id: I9b2ccc883e4f618069e1bc180dad3a823394eb73
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
Commit 892e23a5b introduced support for the VP8D_GET_LAST_REF_USED,
but missed the mapping of the control id to the underlying function,
so it was unavailable to applications.
In addition, the underlying function vp8_references_buffer() is
moved from common/postproc.c to decoder/onyxd_if.c as postproc.c is
not built in all configurations.
Change-Id: I426dd254e7e6c4c061b70d729b69a6c384ebbe44
A processor with ARMv7 instructions does not
necessarily have NEON dsp extensions. This CL
has the added side effect of allowing the ability
to enable/disable the dsp extensions cleanly.
Change-Id: Ie1e879b8fe131885bc3d4138a0acc9ffe73a36df
Adding support for several partitions within one input fragment.
This is necessary to fully support all possible packetization
combinations in the VP8 RTP profile. Several partitions can
be transmitted in the same packet, and they can only be split
by reading the partition lengths from the bitstream.
Change-Id: If7d7ea331cc78cb7efd74c4a976b720c9a655463
These changes fixes a glitch between the RTP profile and the input
partitions interface. Since there's no way for the user to know the
actual number of partitions, the decoder have to read the
multi_token_paritition bits also when input partitions mode is
enabled.
Included are also a couple of fixes for issues with independent
partitions and uninitialized memory reads.
Change-Id: I6f93b15287d291169ed681898ed3fbcc5dc81837
When error concealment is enabled the first key frame must
be successfully received before error concealment is activated.
Error concealment will be activated when the delta following
delta frame is received.
Also fixed a couple of bugs related to error tracking in
multi-threading. And avoiding decoding corrupt residual
when we have multiple non-resilient partitions.
Change-Id: I45c4bb296e2f05f57624aef500a874faf431a60d
sharpness was not recalculated in vp8cx_pick_filter_level_fast
remove last_filter_type. all values are calculated, don't need to update
the lfi data when it changes.
always use cm->sharpness_level. the extra indirection was annoying.
don't track last frame_type or sharpness_level manually. frame type
only matters for motion search and sharpness_level is taken care of in
frame_init
move function declarations to their proper header
Change-Id: I7ef037bd4bf8cf5e37d2d36bd03b5e22a2ad91db
Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.
Change works only with --target=generic-gnu
All other targets have to be updated!
Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
With this commit frames can be received partition-by-partition
from the encoder and passed partition-by-partition to the
decoder.
At the encoder-side this makes it easier to split encoded
frames at partition boundaries, useful when packetizing
frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
several VPX_CODEC_CX_FRAME_PKT packets will be returned
from vpx_codec_get_cx_data(), containing one partition
each. The partition_id (starting at 0) specifies the decoding
order of the partitions. All partitions but the last has
the VPX_FRAME_IS_FRAGMENT flag set.
At the decoder this opens up the possibility of decoding partition
N even though partition N-1 was lost (given that independent
partitioning has been enabled in the encoder) if more info
about the missing parts of the stream is available through
external signaling.
Each partition is passed to the decoder through the
vpx_codec_decode() function, with the data pointer pointing
to the start of the partition, and with data_sz equal to the
size of the partition. Missing partitions can be signaled to
the decoder by setting data != NULL and data_sz = 0. When
all partitions have been given to the decoder "end of data"
should be signaled by calling vpx_codec_decode() with
data = NULL and data_sz = 0.
The first partition is the first partition according to the
VP8 bitstream + the uncompressed data chunk + DCT address
offsets if multiple residual partitions are used.
Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
vp8_yv12_copy_frame_ptr() expects same size
buffers which was not previously gaurenteed.
Using an improperly allocated buffer would
cause a crash before.
Change-Id: I904982313ce9352474f80de842013dcd89f48685
If setup_token_decoder reported an internal error the memory allocated
there would not be freed in the resulting call to _remove_decompressor.
Change-Id: Ib459de222d76b1910d6f449cdcd01663447dbdf6
The fb_idx_ref_cnt book-keeping was in error. Added an assert to
prevent future errors in the reference count vector. Also fixed a
pointer syntax error.
Change-Id: I563081090c78702d82199e407df4ecc93da6f349
The error-concealer is plugged in after any motion vectors have been
decoded. It tries to estimate any missing motion vectors from the
motion vectors of the previous frame. Intra blocks with missing
residual are replaced with inter blocks with estimated motion vectors.
This feature was developed in a separate sandbox
(sandbox/holmer/error-concealment).
Change-Id: I5c8917b031078d79dbafd90f6006680e84a23412
A large number of functions were defined with external linkage, even
though they were only used from within one file. This patch changes
their linkage to static and removes the vp8_ prefix from their names,
which should make it more obvious to the reader that the function is
contained within the current translation unit. Functions that were
not referenced were removed.
These symbols were identified by:
$ nm -A libvpx.a | sort -k3 | uniq -c -f2 | grep ' [A-Z] ' \
| sort | grep '^ *1 '
Change-Id: I59609f58ab65312012c047036ae1e0634f795779