In commit 9a1d73d, loop filtering was added for UV 4x4 boundaries
when TX_8X8 is used by a MB. This commit further refined the decision
to be based on the actual transform used for the UV planes. When
UV planes use 4x4 transform, i.e. when prediction mode used is either
I8X8_PRED or SPLITMV, UV planes are filtered on 4x4 boundaries, and no
filtering is applied on 4x4 block boundaries when UV planes use 8X8
transform.
Change-Id: Ibb404face0a1d129b4b4abaf67c55d82e8df8bec
Fixes some scaling issues. Adds an option to only compute the
dct on the low-low subband for 32x32 and 64x64 blocks using
only a single 16x16 dct after 1 and 2 wavelet decomposition
levels respectively. Also adds an option to use a 8x8 dct
as building block.
Currenlty with the 2/6 filter and with a single 16x16 dct on
the low low band, the reuslts compared to full 32x32 dct is
as follows:
derf: -0.15%
yt: -0.29%
std-hd: -0.18%
hd: -0.6%
These are my current recommended settings, since the 2/6 filter
is very simple.
Results with 8x8 dct are about 0.3% worse.
Change-Id: I00100cdc96e32deced591985785ef0d06f325e44
and vp9_mb_lpf_vertical_edge_w_sse2. This was quickly done so we can
run some tests over the weekend. Future commits will optimize/refactor these
functions further.
The decoder performance improved by ~17% for the clip used.
Change-Id: I612687cd5a7670ee840a0cbc3c68dc2b84d4af76
Updated the rtcd_defs and used the sse2 uv version
of the loopfilter. The performance improved by ~8%
for the test clip used.
Change-Id: I5a0bca3b6674198d40ca4a77b8cc722ddde79c36
The commit changed to not to use wider lpf within a superblock when
32x32 transform is used for the block.
The commit also changed to use the shorter version of loop filtering:
for UV planes.
Change-Id: I344c1fb9a3be9d1200782a788bcb0b001fedcff8
This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.
If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.
The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.
The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.
Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
This is to add to the 64x64 transform experiment as an alternative to
a 64x64 DCT.
Two levels of wavelet decomposition is used on a 64x64 block, followed
by 16x16 DCT on the four lowest subbands. The highest three subbands
are left untransformed after the first level DWT.
Change-Id: I3d48d5800468d655191933894df6b46e15adca56
This is to fix a decoder crash when decoder skips a number of frame to
continue decoding from a later key frame.
Change-Id: I3ba116eba6c3440e0528a21f53745f694302e4ad
This commit did a couple of minor cleanup/refactoring to prepare for
futher loop filter experiments. It merged y_only version of loop filter
function into the regular one, which makes sure that same logic is used
for functions for picking level and for actual loop filtering.
Change-Id: Id10c94dccd45f58e5310bacfdf6ee63cbb60b86f
Mode selection for SBs could enter an infinite loop because
the interpolation filter mode index was not being reset
correctly.
Change-Id: I4bbe726f29ef5b6836e94884067c46084713cc11
This experimental change reorders the search so
that all possible references that match the target
reference frame are tested first and these in order
of distance from the current block. These will usually
be the highest scoring candidates.
If we do not find enough good candidates this way
we try non matching cases. These will usually be lower
scoring candidates.
The change in order together with breakouts when
we have found enough candidates should reduce
the computational cost and especially reduce the number
of sort operations.
Quality Results:
Std Hd +0.228%, Hd +0.074%, YT +0.046%, derf +0.137%
This effect is probably due to the fact that more distant
weak candidates are now less likely to get "promoted" over
near candidates even if they are repeated.
Change-Id: Iec37e77d88a48ad0ee1f315b14327a95d63f81f6
Old Scheme:
When SWITCHABLE filter selection is enabled the encoder
evaluates the use of each interpolation filter type and
selects the best one to use at the MB level. A frame-
level flag can be set to force the use of a particular
filter type for all MBs in a frame if it is more efficient
to encode that way. The logic here involved a Q dependent
threshold that assumed that the second 8-tap filter was
a high-pass filter. However, this requires a trip around
the recode loop. If the frame-level flag indicates use
of a particular filter, the other filters are not
evaluated in the pick_mode loop.
New Scheme:
Each filter type is evaluated at the MB level and a record
of the best filter is kept, irrespective of what filter
is signaled at the frame-level. Once all MBs have been
encoded, a decision is made as to what frame-level mode
to set for the *next* frame. If one filter is used by 80%
or more of the MBs, then this filter is forced since it
is assumed that this will be more efficient if the
next frame has similar characteristics. i.e. there is a
one-frame lag between measuring the filter selection and
setting the frame-level mode to use.
Change-Id: I6a7e7ced8f27e120fafb99db2dc9c6293f8d20f7
Remove special case function cost_coeffs_2x2() and change function
cost_coeffs() to handle 2nd order haar block as it is handle all
other block types already.
Change-Id: I2aac6f81ee0ae9e03d6a8da4f8681d69b79ce41f
Read mode before calling vp9_find_best_ref_mvs(). If the mode is
ZEROMV, the best ref_mvs are not needed. Then, we can skip calling
vp9_find_best_ref_mvs().
Change-Id: I5baa3658dd3f1c7107211cbbbcf919b4584be2e2
The 2-D inverse transform X = M1*Z*Transposed_M2 was calculated
in 2 steps from left to right:
1. Vertical transform: Y = M1*Z
2. Horizontal transform: X= Y*Transposed_M2
In SIMD, a transpose is needed in vertical transform.
Here, switched the calculation order to do it from right to left.
In this way, we could eliminate that transpose by writing the
intermediate results out to their transposed positions.
Change-Id: I34dfe5eb01292f6e363712420d99475e2e81e12c
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07