In non frame-parallel decoding, this works the same way as
current decoding scheme. Every time after decoder finish
decoding a frame, it will swap the current mode info pointer
and previous mode info pointer if the decoded frame needs
to be shown. Both mode info pointer and previous mode info
pointer are from mode info arrays.
In frame-parallel decoding, this will become more complicated
as current frame's mode info pointer will be shared with next
frame as previous mode info pointer. But when one decoder
thread finishes decoding one frame and starts to work on next
available frame, it needs to retain the decoded frame's mode
info pointers until next frame finishes decoding. The mode info
index will serve this purpose. The decoder will use different
buffer in the mode info arrays and use the other buffer to save
previous decoded frame’s mode info.
Change-Id: If11d57d8eb0ee38c8876158e5482177fcb229428
tests failing under Win32/Win64
+ dct16x16_test: add missing avx2 functions (partially disabled)
exercises the forward transforms
no idct/iht implementations, so the c-code is used
Change-Id: I04f64a457fa0828a00f32b5c9fe4f55294f21f61
In non-rd real-time mode, choosing smaller transform size in
encoding gives better video quality and good speed gain than
choosing larger transform size. This patch set tx size search
method to ALLOW_8X8, which is better than using 4x4 or other
larger sizes.
Borg tests on rtc set at speed 6 showed significant gain on quality.
PSNR gain: 11.034% and SSIM gain: 15.466%.
The speed gain is 5% - 12% for <720p clips, and 2% - 7% for
720p clips.
Change-Id: If4dc74ed2df359346b059f47fb73b4a0193ec548
Use of stack frame variable "fps" beyond the lifetime of the function.
fps is sent as a paremeter to output_stats and stored in the
packet holding this encoded frame. This has scope beyond the
lifetime of the calling function.
This reverts commit 3f95a230c7e54104201b3f6c577dfa9251b4642a
Change-Id: Icd8e14b3d7dd733590ada12e619b9dce95b6b0f5
The SSSE3 implementation might find a potential overflow issue in
its second 1-D transform, if all input residual pixels are close to
255. This commit fixes the issue and re-enables the unit test on
the SSSE3 version.
Change-Id: I0520478abdab7afd3ff2842516bec951111e9b3c
Right now there is just one place to check: xd->lossless and for the first
pass there is a function is_lossless_requested().
Change-Id: I949a6834e64ce51e422e2892f097f2b871b5429a
In Aq mode 2 for kf/arf/gf the segment q delta
is calculated and then applied by re-quantization without
going through the rd loop again. If the base Q != 0
but the segment Q == 0 (lossless) this can could give rise
to a situation where we have an illegal combination of
transform size and Q. (Q == 0 requires that all blocks
are coded 4x4 WHT).
Change-Id: I241a58c6494ed442e9e4630070b0cde0fb99ae45
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
Revert "Fix a problem of using an uninitialized parameter"
This reverts commit 538af7db5ffe2ab560511a3bc0ae74dae9316c14
Change-Id: I071aa9b7068ef515abb8ae9584df15067706ccb5
In frame parallel decoding mode, there will be still several frames inside
the decoder when application stop calling vpx_codec_decode to decode frames.
The application will need to keep calling vpx_codec_get_frame to get all the
remaining decoded frames in the decoder.
Change-Id: I2ce8260a91282f045bb9a6093ff8a606b1990f14