Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_variance64x64
2. vp9_sub_pixel_variance32x32
both of those function were calling vp9_sub_pixel_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 70% function level gain and 2% user level gain
Change-Id: I4f5cb386b346ff6c878a094e1c3b37e418e50bde
Optimizing all SSSE3 assembly for convolution:
1. vp9_filter_block1d4_h8_sse2
2. vp9_filter_block1d8_h8_sse2
3. vp9_filter_block1d16_h8_sse2
4. vp9_filter_block1d4_v8_sse2
5. vp9_filter_block1d8_v8_sse2
6. vp9_filter_block1d16_v8_sse2
my optimization include:
-processing 2x8 elements in one 128 bit register instead of processing
8 elements in one 128 bit register.
-removing unecessary loads.
This optimization gives between 2.4% user level gain for 480p input
and 1.6% user level gain for 720p.
This Optimization is done only for 64 bit
Change-Id: Ic07fce2f9360329b4f2d956efda1480ae958766b
Added support for external frame buffers to libvpx's VP9 decoder.
If the external frame buffer functions are set then libvpx will
call the get function whenever it needs a new frame buffer to
decode a frame into. And it will call the release function
whenever there are no more references to that buffer.
Change-Id: Id2934d005f606af6e052fb6db0d5b7c02f567522
Prior to this commit, both encoder and decoder reset mode/mv info from
previous frame in error resilient mode to ensure bitstreams are able to
decode when there is loss of frame in decoder side. However, this is
not necessary. This commit changed to remove the reset, so encoder can
continue to use mode/mv/partition information from previously encoded
frame without affecting decodeablilty under loss of frame.
Change-Id: I0279f862900dc647fb471ae3389770bb1b9f454f
Two convolve functions were optimized for AVX2:
1. vp9_filter_block1d16_h8
2. vp9_filter_block1d16_v8
vp9_filter_block1d16_v8 was optimized for AVX2 by reducing the number of
loop strides by half, two strides were processed in parallel.
vp9_filter_block1d16_v8 was also optimized in the same way also some of the
loads were being done outside of the loop and by that preventing redundant
loads.
This Optimization gives 43% function level gain and 1.3% user level gain.
Now can be compiled in Windows
Change-Id: I2714124cfb0c14a77d7a0ce126a20db92ffbf92c
This CL changes libvpx to call a function when a frame buffer
is needed for decode. Libvpx will call a release callback when
no other frames reference the frame buffer. This CL adds a
default implementation of the frame buffer callbacks. Currently
only VP9 is supported. A future CL will add support for
applications to supply their own frame buffer callbacks.
Change-Id: I1405a320118f1cdd95f80c670d52b085a62cb10d
This patch adds a buffer-based rate control for temporal layers,
under CBR mode.
Added vpx_temporal_scalable_patters.c encoder for testing temporal
layers, for both vp9 and vp8 (replaces the old vp8_scalable_patterns).
Updated datarate unittest with tests for temporal layer rate-targeting.
Change-Id: I8900a854288b9354d9c697cfeb0243a9fd6790b1
This isn't strictly necessary, but makes the file more consistent
with the other arm assembly source files.
Change-Id: I245c9677d89e0ab3f31991e473764858af35b180