Adds a fast diamond search which is about 5% faster than FAST_HEX
with only a 0.1% drop in psnr when turned on for both speeds 5 and 7.
This search is turned on for speed 7.
Change-Id: I497630aa88a5148926086bb3038e7975e5f4eb98
This commit replaces SAD cost with modeled rate-distortion cost
for non-RD mode decision. It translates the prediction residual
SSE into estimate rate and reconstruction distorion costs, hence
capturing the quantization setting effect. The compression
performance of speed -7 for rtc set is improved by 14.79%.
Change-Id: Ifda014eb0501d13109fe7f92680bf1410b463632
Set speed features before running frame encoding. This avoids
redundant RD threshold calculation in key frame coding.
Change-Id: If8e3cf2c02976baa59b310c1c23af9eea0c46e36
* Remove all non-DC intra modes for BLOCK_32x32 and up
* Remove all intra modes for blocks bigger than BLOCK_32x32
* Remove ZEROMV for BLOCK_32x32 and up
* Only consider NEARESTMV for blocks bigger than BLOCK_32x32
Change-Id: Ia18351a238213e2f072f9e481d622949346a245f
The core motion estimation fucntions all return sad now consistently.
The only exception is vp9_full_pixel_diamond(), however the core diamond
and refining search routines called from vp9_full_pixel_diamond() also
return SAD. If variance of pred error + mv cost is desired it must be
calculated explicitly outside these functions. For very fast encoding,
hopefully this will eliminate some redundant computations.
Also suggests reimplementing FAST_HEX with the vp9_pattern_search
framework. It is not exactly the same as the existing FAST_HEX, but
performance is slightly better and speed is very similar. Enables
removing a lot of duplicate code.
Change-Id: I152736393438c25bdf7e96b37cbb8ce330f4f94a
This patch adds a new speed feature which doesn't do the rather
expensive entropy context lookup or save to the table, while
doing costing.
The speed up on desktop36p.y4m is around 10% other clips much less.
On the RTC test set this was + 1% in overall datarate.
Change-Id: Ia5144bbf45270671e7be9c8e4055369909e2f738
This gets more accurate mode hit stats. It's also the first step to
handling ZEROMV not being allowed more intelligently.
Change-Id: I5de6734507b5177bf73e9ddbad923f218c39f3e4
intra_y_mode_mask is already enforced for the sub8x8 case.
intra_uv_mode_mask is already enforced for all sizes.
Change-Id: Ia9dd14701cb49873c2e8f24eb5f8b255eaf76a1f
Adds a speed 8 to VP9 where only the nearestmv (0 mv) is searched.
This seems to be about the same speed as vp8 speed 5.
Adds a new speed feature to disable inter modes based on a mask for
each blocksize.
Adds code for having lower complexity motion search methods
in nonrd pick mode function, even though speed 7 still uses DIAMOND
search for now.
Also uses HEX search for speed 6 rather than FAST_HEX which improves
psnr by 0.56% without any noticeable speed drop (tested on gipsmotion).
Change-Id: Ic13176572dbd3aed5884a26786940a4b1bbd8a75
In handle_inter_mode, the reference frames are set in refs buffer.
One can use refs buffer directly to avoid redundant fetch.
Change-Id: I811d408cae52dcd5e053dd4bfe69550eb6a2ff56
Adds a method for determining a fixed size partition based on
variance of a 64x64 SB. This method is added to rtc speed 6.
Also fixes a bug in rtc_use_partition() and includes some
refactoring related to partitioning search, and some cosmetics.
Currently compared to speed 5, the coding efficiency of speed 6
is -19% and that of speed 7 is -55%, in cbr mode.
Change-Id: I057e04125a8b765906bb7d4bf7a36d1e575de7c6
Skip coefficient cost update in non-RD mode decision setting. Allow
periodical mode and motion vector cost update. Currently every other
8 frames. The increment runtime is a constant number. Hence more
visible for CIF resolution, while negligible for 1080p.
Speed -6 compression performance for rtc set is improved by 4.5%.
Change-Id: I27e0ad7c521fcc2af1d825582cbdd1a27ac4c323
* Reduce the number of short cirtcuit checks by pre-computing and combining like checks.
* Postpone non-trivial initializations until after the shortcircuits are evaluated.
* Add some consts and const pointers.
No change to the actual results of the call or output of the encoder.
Change-Id: Ie44c4702aec6e08cfe0b8b0ba3cd6b57206478d1
In good quality mode motion search, the best matches are normally
found after searching in a large area. In real time mode, to make
encoding fast, a center-biased fast HEX search is used, which
converges quickly most of the time. A 4-point diamond search is
also carried out as the following refining search, which gives more
precise results, and maintains good motion search quality.
At speed 5, the borg test on rtc set showed an overall PSNR loss of
0.936%. The encoding speed gain is 4% - 5%.
Change-Id: I42cd68bb56a09ca1b86293c99d5f7312225ca7ae
In real time encoding, we enable encode_breakout to make encoding
fast. A speed feature "use_encode_breakout" is defined to set
encode_breakout thresholds for different speeds.
However, currently, static_thresh is an encoder option. The encode_
breakout can be turned off if user sets static_thresh=0 specifically.
The rtc set borg test result: (need to set --static_thresh=1)
speed -5, psnr loss -3.543%;
speed -4, psnr loss -2.358%;
speed -3, psnr loss -0.771%.
Encoding speed test:
speed -5, 11% - 60% speedup;
speed -4, 5.5% - 28% speedup;
speed -3, 0.8% - 7% speedup.
Change-Id: Icde592ffbe77eac7446f872a2e9eb2051733677b
--rt --cpu-used=-5 uses the progressive rtc mode
--rt --cpu-used=-6 uses the new super fast rtc mode
Change-Id: Id6469ca996100cdf794a0e42d76430161f22f976
* Avoid unnecessary type erasure
* Prune unused/duplicate fields from struct rdcost_block_args
* Make struct rdcost_block_args a local
Change-Id: I4f1fd4837ccd028bbfe727191ee8d69f0463b7e5
This patch only works if the video is a width and height that are both
a multiple of 32.. It sets every partition to 16x16, and does INTRADC
only on the first frame and ZEROMV on every other frame. It always does
does the largest possible transform, and loop filter level is set to 4.
Was ~20% faster than speed -5 of vp8
Now 20% slower but adds motion search ( every block ), nearest, near
and zeromv
The SVC test was changed because - while this realtime mode produces
bad quality albeit quickly, it isn't obeying all the rules it should
about which frames are available.
Change-Id: I235c0b22573957986d41497dfb84568ec1dec8c7
SSE for a 64x64 block with 3 planes can go as high as 3*2^28. So left
shift by 4 may overflow 32 bit int.
Change-Id: I63c84aa56894788bb987299badabbd7cc6fd0be6
The affect on quality was minimal. Less than .1%, various sets
yt ( +.15%), derf (-.1%), hd ( -.1% ), std hd(-.15%)...
The affect on speed of encode at speed -5 was substantial ( ~3% ).
Change-Id: I8903346fbae0c35f5b9ea20f81fdd239ae81247d
This commit setups a test framework for real-time coding. It enables
a light motion search for non-RD mode decision purpose.
Change-Id: I8bec656331539e963c2b685a70e43e0ae32a6e9d
Calculate the skip_coeff as part of the encode process, rather than
checking the eobs after the fact with another pass.
Change-Id: Ib41b139e96a97dee30e4b993b4cc53d86337128d
This funtion initializes buffer pointers and first stage motion vector
prediction. It will be needed by both regular rate-distortion
optimization loop and the non-RD mode decision. Hence move its
declaration in vp9_rdopt.h
Change-Id: I64e8b6316c9d05f20756a62721533a2e4d158235
This commit allows encoder to compare the SAD cost associated with
the best motion vector predictor, per frame. If one reference frame
has this cost more than 4 times of the best SAD cost given by other
reference frames, skip NEARESTMV, NEARMV, ZEROMV mode check of this
reference frame.
This setting is turned on in speed 2 and above. Compression quality
change in speed 2:
derf -0.014%
yt -0.097%
hd -0.023%
stdhd 0.046%
It reduces the speed 2 runtime of test sequences:
pedestrian_area_1080p 4000 kbps 310763 ms -> 303595 ms
bluesky_1080p 6000 kbps 259852 ms -> 251920 ms
Change-Id: I7f59cf79503d51836d61d56d50dc5bdf0e502e22
The previous implementation stops motion vector prediction test when
the zero motion vector appears for the second time. This commit fixes
it by simply skipping the second time check on zero mv and continuing
on to next mv candidate.
It slightly improves stdhd in speed 2 by 0.06% on average. Most static
sequences are not affected. A few hard ones, like jet, ped, and riverbed
were improved by 0.1 - 0.2%.
Change-Id: Ia8d4e2ffb7136669e8ad1fb24ea6e8fdd6b9a3c1