the buffer is only used in encoding and only when
CONFIG_INTERNAL_STATS or CONFIG_VP9_POSTPROC is enabled.
a future change should decouple this from the frame buffer allocation
and make it conditional based on runtime flags when the above config
options are enabled.
reduces decode heap usage by at least 12%
Change-Id: Id0b97620d4936afefa538d3aadf32106743d9caf
This patch checks that a decoder never tries to reference frame that's
outside the range of 2x to 1/16th the size of this frame. Any attempt
to do so causes a failure.
Change-Id: I5c98fa7bb95ac4f29146f29dd92b62fe96164e4c
This commit enables a fast reference motion vector search scheme.
It checks the nearest top and left neighboring blocks to decide the
most probable predicted motion vector. If it finds the two have
the same motion vectors, it then skip finding exterior range for
the second most probable motion vector, and correspondingly skips
the check for NEARMV.
The runtime of speed -5 goes down
pedestrian at 1080p 29377 ms -> 27783 ms
vidyo at 720p 11830 ms -> 10990 ms
i.e., 6%-8% speed-up.
For rtc set, the compression performance
goes down by about -1.3% for both speed -5 and -6.
Change-Id: I2a7794fa99734f739f8b30519ad4dfd511ab91a5
There is a normative scaling range of (x1/2, x16)
for VP9. This patch fixes the maximum downscaling
tests that are applied in the convolve function.
The code used a maximum downscaling limit of x1/5
for historic reasons related to the scalable
coding work. Since the downsampling in this
application is non-normative it will revert to
using a separate non-normative scaler.
Change-Id: Ide80ed712cee82fe5cb3c55076ac428295a6019f
The encoder currently allocates frame buffers before
it establishes what the chroma sub-sampling factor is,
always allocating based on the 4:4:4 format.
This patch detects the chroma format as early as
possible allowing the encoder to allocate buffers of
the correct size.
Future patches will change the encoder to allocate
frame buffers on demand to further reduce the memory
profile of the encoder and rationalize the buffer
management in the encoder and decoder.
Change-Id: Ifd41dd96e67d0011719ba40fada0bae74f3a0d57
This breaks the profile 1 bitstream.
Don't force non420 uv transform size to 1/4 y size. In the 4:2:0 case the
chroma corresponding to a luma block is 1/4 its size. In the 4:4:4 case
chroma and luma planes are the same size. Disallowing larger transforms
can result in a loss of compression efficiency and is inconsistent.
For sub-8x8 blocks only average corresponding motion vectors.
4:2:0 and profile 0 behavior remains unchanged.
Change-Id: I560ae07183012c6734dd1860ea54ed6f62f3cae8
This commit enables a fast path computational flow for forward
transformation. It checks the sse and variance of prediction
residuals and decides if the quantized coefficients are all
zero, dc only, or more. It then selects the corresponding coding
path in the forward transformation and quantization stage.
It is currently enabled in rtc coding mode. Will do it for rd
coding mode next.
In speed -6, the runtime for pedestrian_area 1080p at 1000 kbps
goes down from 14234 ms to 13704 ms, i.e., about 4% speed-up.
Overall coding performance for rtc set is changed by -0.18%.
Change-Id: I0452da1786d59bc8bcbe0a35fdae9f623d1d44e1
In non frame-parallel decoding, this works the same way as
current decoding scheme. Every time after decoder finish
decoding a frame, it will swap the current mode info pointer
and previous mode info pointer if the decoded frame needs
to be shown. Both mode info pointer and previous mode info
pointer are from mode info arrays.
In frame-parallel decoding, this will become more complicated
as current frame's mode info pointer will be shared with next
frame as previous mode info pointer. But when one decoder
thread finishes decoding one frame and starts to work on next
available frame, it needs to retain the decoded frame's mode
info pointers until next frame finishes decoding. The mode info
index will serve this purpose. The decoder will use different
buffer in the mode info arrays and use the other buffer to save
previous decoded frame’s mode info.
Change-Id: If11d57d8eb0ee38c8876158e5482177fcb229428
tests failing under Win32/Win64
+ dct16x16_test: add missing avx2 functions (partially disabled)
exercises the forward transforms
no idct/iht implementations, so the c-code is used
Change-Id: I04f64a457fa0828a00f32b5c9fe4f55294f21f61
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
An overflow issue could potentially happen in the second round 1-D
transform of the SSSE3 full inverse 16x16 2D-DCT. This commit fixes
this issue.
Change-Id: Ia19e4888fda1cc929a28a5f89a5beec612d628dc
This commit enables SSSE3 implementation of the inverse 2D-DCT
with only first 10 coefficients non-zero. It reduces the runtime
of SSE2 version from 745 cycles to 538 cycles, i.e., 27% speed-up.
Change-Id: I18ba4128859b09c704a6ee361d69a86c09fe8dfe
The subpixel SSSE3 was fixed in this patch:
https://gerrit.chromium.org/gerrit/#/c/70283/
So the equivalent AVX2 is fixed accordingly.
Change-Id: Ieebbc1949c99d34b12b8b47692df71aca5001f3a
This commit enables the SSSE3 implementation of full inverse 16x16
2D-DCT. The unit runtime goes down from 1642 cycles to 1519 cycles,
about 7% speed-up.
Change-Id: I14d2fdf9da1fb4ed1e5db7ce24f77a1bfc8ea90d
In 8-tap filtering, to guarantee the intermediate results fit in
16 bits, the order of accumulating the products needs to be done
correctly, and the largest product should be added last. This
patch fixed the problem using the method in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation".
Change-Id: I79d0ad60c057b15011ece84cda9648eee0809423
As mismatchs were found between the intrinsic version and c only. The
commit temporarily revert to use the matching assembly version to
allow further investigation.
Change-Id: I08436c47d4888b562c0eac8e8856d90a831442df
This did the same correction as the one in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation" to avoid saturation
during filtering.
Change-Id: Ife9aa3f62daf9114eb24fe38f7baa3c3f361b2d6
Renames all x86_64 specific assembly files to consistently
end in _x86_64.asm. This will be useful for build systems to
handle these files differently.
All new 64-bit specific assembly files should use the new
naming convention.
Change-Id: I36c89584967c82ffc4088b1b5044ac15d2bb7536
The final goal is eventually to get rid of both itxm_add and fwd_txm4x4.
This patch does it in the decoder.
Change-Id: Ibb3db57efbcbb1ac387c6742538a9fcf2c6f24a5
The current decode_tiles decodes the frame one tile by one tile
and then loopfilter the whole frame or use another worker thread to
do loopfiltering.
|------|------|------|------|
|Tile1-|Tile2-|Tile3-|Tile4-|
|------|------|------|------|
For example, if a tile video has one row and four cols, decode_tiles
will decode the Tile1, then Tile2, then Tile3, then Tile4.
And during decode each tile, decode_tile will decode row by row in
each tile.
For frame parallel decoding, decode_tiles will decode video in row order
across the tiles. So the order will be:
"Decode 1st row of Tile1" -> "Decode 1st row of Tile2"
-> "Decode 1st row of Tile3" -> "Decode 1st row of Tile4"
-> "Decode 2nd row of Tile1" -> "Decode 2nd row of Tile2"
-> "Decode 2nd row of Tile3" -> "Decode 2nd row of Tile4"-> "loopfilter 1st row"
Change-Id: I2211f9adc6d142fbf411d491031203cb8a6dbf6b
Make all post-processor code conditionally
compilable based on the CONFIG_VP9_POSTPROC
macro.
Also, remove the vizualization code from VP9
since it is out of date and will not compile.
Change-Id: I1e9e13a09ecd43e9a3f3704c175ae8cd258ababd
vp9_block_error_sse2 can only handle 16 bytes at a time but
the function requires to handle a sequence of 32 bytes at a time
so each 16 bytes is handled in a different register.
With AVX2 optimization the 32 bytes can be handled in one register instead
of two in the SSE2
The vp9_block_error was optimized by 85%.
The user level was optimized by 1.2%
Change-Id: Ia8fffe60e61eff7432a5fbd538757894f6c319fd
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
The warning messages complained that there are unused arguments
in a few prediction modes. This structure was designed on purpose,
such that a wrapper function can cover all prediction mode cases
and make them readily accessible as an pointer array.
This commit silences such warnings.
Change-Id: I7036b6bdb70747e5327d8f6fceb154f100abc4c0
Inline loopfilter has been already handled in vp9_decode_frame().
Collecting all similar code in one place now.
Change-Id: I358a0280fc7c2b27cca520bc1e8c16c4eb6491dd
* changes:
Turn on unit tests for SSSE3 8x8 forward and inverse 2D-DCT
Change eob threshold for partial inverse 8x8 2D-DCT to 12
SSSE3 8x8 inverse 2D-DCT with first 10 coeffs non-zero
The scanning order has the first 12 coefficients of the 8x8 2D-DCT
sitting in the top left 4x4 block. Hence the partial inverse 8x8
2D-DCT allows to handle cases with eob below 12.
The overall runtime of the inverse 8x8 2D-DCT unit is reduced from
166 cycles (using SSE2) to 150 cycles (using SSSE3).
Change-Id: I4514f9748042809ac84df4c14382c00f313f1cd2
This commit enables ssse3 assembly implementation of the 8x8
inverse 2D-DCT with only first 10 coefficients non-zero. The
average runtime for this unit goes down from 198 cycles to 129
cycles (34.8% faster).
Change-Id: Ie7fa4386f6d3a2fe0d47a2eb26fc2a6bbc592ac7
Includes changes that are not compatible with VS windows builds.
Amongst other things stdint.h is not supported in VS.
This reverts commit 89fbf3de50.
Change-Id: Ifa86d7df250578d1ada9b539c9ff12ed0c523cdd
This commit enables SSSE3 version full inverse 8x8 2D-DCT and
reconstruction. It makes the runtime of vp9_idct8x8_64_add down
from 256 cycles (SSE2) to 246 cycles.
Change-Id: I0600feac894d6a443a3c9d18daf34156d4e225c3
Assembly implementation of ssse3 8x8 forward 2D-DCT. The current
version is turned on only for x86_64. The average unit runtime
goes from 157 cycles down to 136 cycles, i.e., about 12.8% faster.
This translates into about 1.5% speed-up for pedestrian_area 1080p
at speed 2.
Change-Id: I0f12435857e9425ed7ce12541344dfa16837f4f4
This patch fixed the uninitialized read errors in Issue 748:
"dr memory VP9 encode errors". In vp9_convolve_avg_sse2,
when width is 4, pavgb reads 8 bytes from dst buffer that is
out of range. An error is reported although the data is not
actually used later. This issue was resolved by preventing
uninitialized reads.
Change-Id: I109a54910aa47139cb13119de86f2062cff207df
The macosx release of clang v5.0 identifies itself as:
Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn)
This version of clang uses the older _mm_broadcastsi128_si256, like
v3.3, as given away in the LLVM svn version above.
Change-Id: I4d6d59d5454efd57d2ae9e75f5eb7486af7cbd0c
Calculate the difference variance between last source frame and
current source frame. The variance is calculated at 16x16 block
level. The variances are compared to several thresholds to decide
final partition sizes.
An adaptive strategy is implemented to decide using
SOURCE_VAR_BASED_PARTITION or FIXED_PARTITION based on motions
in the video. The switching test is done once every
search_type_check_frequency frames.
The selection of source_var_thresh needs to be investigated
further later.
RTC set Borg test showed 0.424% overall psnr gain, and 0.357%
ssim gain. For clips with large enough static area, the
encoding speedup is around 2% to 15%.
Change-Id: Id7d268f1d8cbca7fb8026aa4a53b3c77459dc156
Adds some high-level hooks for profile 2 before further
progress on the implementation.
According to the definitiion in this patch:
1. Profile 2 only supports 10 or 12 bit color but not 8
2. Profile 2 supports all color sampling modes: 444, 422 and 420,
and alpha plane.
3. Profile 3 is currently undefined.
Please consider the definition carefully and suggest modifications
to the definition as needed.
Change-Id: I5b284fc679e54ac5aee171af72fa7994cfd28995
For very large size video image, the scaling calculation may need use
value beyond the range of int. This commit upgrade the value to 64bit
to make sure the calculation do not wrap around INT_MAX.
The change corrected the decoder behavior.
The bug affects only very large resolution video because the scaling
calculation was sufficient for image size smaller than 2^13.
This resolves issue:
https://code.google.com/p/webm/issues/detail?id=750
Change-Id: I2d2ed303ca6482f31f819f3c07d6d3e98ef3adc5
2 functions were optimized for avx2 by using full 256 bit register
In order to handle 32 elements in parallel instead of only 16 in parallel:
1. vp9_sad32x32x4d
2. vp9_sad64x64x4d
The function level gain is 66% and the user level gain is ~1%.
Change-Id: I4efbb3bc7d8bc03b64b6c98f5cd5c4a9dd3212cb
Fixed dr memory errors reported in Issue 736:
https://code.google.com/p/webm/issues/detail?id=736
All elements in left_col buffer need to be initialized to ensure
the correctness of SIMD operations in x86 optimized code.
Change-Id: I8e7f26ab45cca8099c1f9342bcf852f828bda7e4
clang reports gcc-4.2.1 in e.g., 3.3, 3.4; add a specific clang version
check for _mm256_broadcastsi128_si256
fixes issue #720
Change-Id: I5c8e3c27fdea05d8a5b050e8cb74894b595f4709
significantly speeds up file generation.
the goal of this change is to convert rtcd.sh to perl as directly as
possible to allow for simple comparison. future changes can make it more
perl-like.
---
Linux
[CREATE] vpx_scale_rtcd.h
real 0m0.485s -> 0m0.022s
[CREATE] vp8_rtcd.h
real 0m4.619s -> 0m0.060s
[CREATE] vp9_rtcd.h
real 0m10.102s -> 0m0.087s
Windows
[CREATE] vpx_scale_rtcd.h
real 0m8.360s -> 0m0.080s
[CREATE] vp8_rtcd.h
real 1m8.083s -> 0m0.160s
[CREATE] vp9_rtcd.h
real 2m6.489s -> 0m0.233s
Change-Id: Idfb71188206c91237d6a3c3a81dfe00d103f11ee
The function has evolved over time, now only calls vp9_rtcd(), so this
commit removes the function and changes to call vp9_rtcd() directly.
Change-Id: I8cfa6190daa4b28f6f3d1e11bb3a07f9c95322bf
Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_avg_variance64x64
2. vp9_sub_pixel_avg_variance32x32
both of those function were calling vp9_sub_pixel_avg_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_avg_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 80% function level gain and 2% user level gain
Change-Id: Iea694654e1b7612dc6ed11e2626208c2179502c8
different_ref_found is always equal to one (if calculated) because
ref_frame[0] != ref_frame[1] for each mi-block.
Change-Id: Ibd7625b7b29dec2fd3c40edbc3de1169abb78585
for ABSDATA mode, so segment loop filter level always fall in valid
range for both Absolute and delta modes.
Change-Id: If90df3411479533dbdab63f8ae088d2f5dd174a9
The qindex for a segment was not clamped in ABSDATA mode, which may
cause invalid memory access if an ill-formed stream has a negative
value in ABSDATA mode. This commit added clamp to make sure qindex
for a segment always fall into valid range.
Change-Id: I0a74d00f4ef40aec7edaeca1d03c8645e23ab08c
Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_variance64x64
2. vp9_sub_pixel_variance32x32
both of those function were calling vp9_sub_pixel_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 70% function level gain and 2% user level gain
Change-Id: I4f5cb386b346ff6c878a094e1c3b37e418e50bde
Optimizing all SSSE3 assembly for convolution:
1. vp9_filter_block1d4_h8_sse2
2. vp9_filter_block1d8_h8_sse2
3. vp9_filter_block1d16_h8_sse2
4. vp9_filter_block1d4_v8_sse2
5. vp9_filter_block1d8_v8_sse2
6. vp9_filter_block1d16_v8_sse2
my optimization include:
-processing 2x8 elements in one 128 bit register instead of processing
8 elements in one 128 bit register.
-removing unecessary loads.
This optimization gives between 2.4% user level gain for 480p input
and 1.6% user level gain for 720p.
This Optimization is done only for 64 bit
Change-Id: Ic07fce2f9360329b4f2d956efda1480ae958766b
Added support for external frame buffers to libvpx's VP9 decoder.
If the external frame buffer functions are set then libvpx will
call the get function whenever it needs a new frame buffer to
decode a frame into. And it will call the release function
whenever there are no more references to that buffer.
Change-Id: Id2934d005f606af6e052fb6db0d5b7c02f567522
Prior to this commit, both encoder and decoder reset mode/mv info from
previous frame in error resilient mode to ensure bitstreams are able to
decode when there is loss of frame in decoder side. However, this is
not necessary. This commit changed to remove the reset, so encoder can
continue to use mode/mv/partition information from previously encoded
frame without affecting decodeablilty under loss of frame.
Change-Id: I0279f862900dc647fb471ae3389770bb1b9f454f
Two convolve functions were optimized for AVX2:
1. vp9_filter_block1d16_h8
2. vp9_filter_block1d16_v8
vp9_filter_block1d16_v8 was optimized for AVX2 by reducing the number of
loop strides by half, two strides were processed in parallel.
vp9_filter_block1d16_v8 was also optimized in the same way also some of the
loads were being done outside of the loop and by that preventing redundant
loads.
This Optimization gives 43% function level gain and 1.3% user level gain.
Now can be compiled in Windows
Change-Id: I2714124cfb0c14a77d7a0ce126a20db92ffbf92c