This patch adds support for building shared libraries when configured
with the --enable-shared switch.
Building DLLs would require more invasive changes to the sample
utilities than I want to make in this patch, since on Windows you can't
use the address of an imported symbol in a static initializer. The best
way to work around this is proably to build the codec interface mapping
table with an init() function, but dll support is of questionable value
anyway, since most windows users will probably use a media framework
lib like webmdshow, which links this library in staticly.
Change-Id: Iafb48900549b0c6b67f4a05d3b790b2643d026f4
This patch creates some basic infrastructure for doing bitstream-
incompatible changes to the VP8 encoder. The key parts are:
- --enable-experimental configure switch, to enable support for this
incompatible bitstream. This switch is required to be set to enable
any "experiments"
- A list for "experiments" which translate into --enable-<experiment>
options and CONFIG_<experiment> macros.
- The high bit of the "Version" field is used to indicate that the
bitstream was produced by an experimental encoder. The decoder will
fail to decode an experimental bitstream without
--enable-experimental.
- A new "vp8x" encoder interface is created to set the experimental
bit.
- The vp8x encoder interface is made the default for ivfenc in
experimental mode.
Change-Id: Idbdd5eae4cec5becf75bb4770837dcd256b2abef
Tests on x86 showed this function costed 2.7% of total decoding time
because of all the memory reads/writes. After modification, it only
costs about 0.7% of decoding time, which gives a 2% gain.
Change-Id: I5003ee30b6dc6dea0bfa42a6ad7e7c22fcc7b215
This is to accommodate output packets for both compressed
data and psnr stats. For each frame, there are at least
one packet for compressed data and one for psnr stats. For
a max lag of 25, 64 is large enough to cover all lagged
frames at the end of encoding.
Change-Id: If20787fbc86f96e1aa16a3ccf2adc93e6c1e3d5f
This renames the vpx_codec/ directory to vpx/, to allow applications
to more consistently reference these includes with the vpx/ prefix.
This allows the includes to be installed in /usr/local/include/vpx
rather than polluting the system includes directory with an
excessive number of includes.
Change-Id: I7b0652a20543d93f38f421c60b0bbccde4d61b4f
Avoid an potential name clashes and match other external types.
s/IMG_FMT/VPX_$&/g
s/img_fmt/vpx_$&/g
Change-Id: Ia7ad5bbb6424416b37e71e5f5eb1eca31c3c707f
This doesn't play well with autotools, and the preprocessor magic is
confusing and unhelpful in the vp8-only context.
Change-Id: I2fcb57e6eb7876ecb58509da608dc21f26077ff1
Visual c++ compiler uses xmm registers for floating point
operations for 64 bit architecture, therefore its calling
convention requires the preservation of xmm6-xmm15 in any
function that have used these registers. However, the sse2
functions, that were originally written for 32 bit windows,
may have used xmm6 and xmm7 without preserving the content.
In this particular case, the compiler used xmm6 to save
the variable "two_pass_min_rate", the value of the variable
is mucked up by our sse2 optimized loop filter functions,
hence the results of release/debug mismatching.