This commit restructures the mb activity masking code
to better facilitate experimentation using different metrics
etc. and also allows for adjustment of the zero bin either
for encode only or both the encode and mode selection
stages
It also uses information from the current frame rather than
the previous frame and the default strength has been
reduced.
Change-Id: Id39b19eace37574dc429f25aae810c203709629b
The variable is introduced in commit 2e53e9e53 to make more use of
trellis quantization, but this is no longer necessary after RDMULT
was made adaptive in a number of later commits.
Change-Id: I7420522ec7723f38cf77033466c25afb405d52ae
In NEWMV mode, currently, full search is used as the refining search
after n-step search. By replacing it with an iterative diamond search
of radius 1 largely reduced the computation complexity, but still
maintained the same encoding quality since the refining search is
done for every macroblock instead of only a small precentage of
macroblocks while using full search.
Tests on the test set showed a 3.4% encoding speed increase with none
psnr & ssim loss.
Change-Id: Ife907d7eb9544d15c34f17dc6e4cfd97cb743d41
The existing emulation of posix semaphores on Windows uses SetEvent()
and WaitForSingleObject(), which implements a binary semaphore, not a
counting semaphore as implemented by posix. This causes deadlock when
used with the expected posix semantics. Instead, this patch uses the
CreateSemaphore() and ReleaseSemaphore() calls (introduced in Windows
2000) which have the expected behavior.
This patch also reverts commit eb16f00, which split a semaphore that
was being used with counting semantics into two binary semaphores.
That commit is unnecessary with corrected emulation.
Change-Id: If400771536a27af4b0c3a31aa4c4e9ced89ce6a0
This patch is to fix a rare hang in multi-thread encoder that was
only seen on Windows. Thanks for John's help in debugging the
problem. More test is needed.
Change-Id: Idb11c6d344c2082362a032b34c5a602a1eea62fc
Renamed configure option "enable-psnr" to "enable-internal-stats" to
better reflect the purpose of the option and eliminate the confusion
reported in http://code.google.com/p/webm/issues/detail?id=35
Change-Id: If72df6fdb9f1e33dab1329240ba4d8911d2f1f7a
Combine calc_iframe_target_size, previously only used for forced
keyframes, with calc_auto_iframe_target_size, which handled most
keyframes.
Change-Id: I227051361cf46727caa5cd2b155752d2c9789364
the decision to run the regular or simple loopfilter is made outside the
function and managed with pointers
stop tracking the option in two places. use filter_type exclusively
Change-Id: I39d7b5d1352885efc632c0a94aaf56b72cc2fe15
Remove tot_key_frame_bits and prior_key_frame_size[] as they were
tracked but never used. Remove intra_frame_target, as it was only
used to initialize prior_key_frame_size.
Refactor vp8_adjust_key_frame_context() some to remove unnecessary
calculations.
Change-Id: Icbc2c83d2b90e184be03e6f9679e678f3a4bce8f
This patch cleans up the source buffer storage and copy mechanism to
allow access through a standard push/pop/peek interface. This approach
also avoids an extra copy in the case where the source is not a
multiple of 16, fixing issue #102.
Change-Id: I05808c39f5743625cb4c7af54cc841b9b10fdbd9
in encodframe.c, quant_shift is set to 0 or 1 in vp8cx_invert_quant
only use 8 bits to store this, instead of 16. will allow saving an
xmm register in an updated version of the regular quantize
Change-Id: Ie88c47fe2aff5af0283dab1147fb2791e4b12f90
Detect the number of available cores and limit the thread allocation
accordingly. On decoder side limit the number of threads to the max
number of token partition.
Core detetction works on Windows and
Posix platforms, which define _SC_NPROCESSORS_ONLN or _SC_NPROC_ONLN.
Change-Id: I76cbe37c18d3b8035e508b7a1795577674efc078
In multithreaded mode the loopfilter is running in its own thread (filter level
calculation and frame filtering). Filtering is mostly done in parallel with the
bitstream packing. Before starting the packing the loopfilter level has
to be calculated. Also any needed reference frame copying is done in the
filter thread.
Currently the encoder will create n+1 threads, where n > 1 is the number of
threads specified by application and 1 is the extra filter thread. With n = 1
the encoder runs in single thread mode. There will never be more than n threads
running concurrently.
Change-Id: I4fb29b559a40275d6d3babb8727245c40fba931b
The firstpass motion map consists of an 8-bit flag for
each MB indicating how strongly the firstpass code
believes it should be filtered during the second pass
ARNR filtering.
For long or large format material the motion map can
become extremely large and hamper the operation of
the encoding process.
This change removes the motion map altogether, leaving
the second pass to rely on the magnitude of the motion
compensated error to determine the filter weight to
use for the MB during ARNR filtering.
Tests on the derf set indicate that the effect of this
change is neutral, with some small wins and losses. The
motion map has therefore been removed based on
a cost/benefit evaluation.
Change-Id: I53e07d236f5ce09a6f0c54e7c4ffbb490fb870f6
In some cases where clips have been encoded with
borders (eg. some wide-screen content where there is a
border top and bottom and slide shows containing portrait
format photographs (border left and right)) key frames were
not being correctly detected.
The new code looks to measure cases where a portion of
the image can be coded equally easily using intra or inter
modes and where the resulting error score is also very low.
These "neutral" areas are then discounted in the key frame
detection code.
Change-Id: I00c3e8230772b8213cdc08020e1990cf83b780d8
As mentioned in check-in "Improve motion search in real-time mode",
MV prediction calculation causes speed loss for speed 7 and above.
This change added a flag to turn off this calculation for speed>6
in real-time mode.
Change-Id: I9f4ae5a8bf449222d1784b54e7d315fc8347b2d1
Whe auto keyframe insertion is enabled and conditions are right (scene change)
the encoder can decide to insert a key frame and does a re-encoding. This can
introduce extra latency. In RT mode we do not do the re-encoding of the current
frame but force the next frame to key frame.
Change-Id: I15c175fa845ac4c1a1f18bea3676e154669522a7
Reduce the number of sync points by letting each thread
continue imediatly with a new MB row.
Better multicore scaling, improves performance by 5-20% on ARM multicore.
Change-Id: Ic97e4d1c4886a842c85dd3539a93cb217188ed1b