There were two problems with the format string in
the conditionally compiled print statement. It referred
to a variable that is no longer available and it used
incorrect format specifiers.
Change-Id: I315e22bea2691bb535a2e33f5ca206fc55287a37
When a frame is dropped due to |buffer_level| < 0 for a given temporal layer,
the buffer level for the upper temporal layers was not updated (in calc_pframe_target_size()).
This change fixes that.
Also, use the layer per-frame-bandwidth for updating the buffer level
of the higher layers when a frame is dropped.
Change-Id: I660c23f3229b47e9d124a950b480314b4307c5a8
these are only used in the encoder.
frames_since_golden / frames_till_alt_ref_frame -> VP[89]_COMP
Change-Id: Ie14a6f46987bced685ddb449b85dc261caba6dfe
ratectrl.c and quantize.c
Adding -Wshadow to CFLAGS generated a bunch of warnings. This patch
removes these warnings.
Change-Id: I8c8faa9fde57c1c49662d332a90bc8d9a0f4a2ce
Don't use the switch to gf_rate_correction factor when
temporal layers is used (i.e., cpi->oxcf.number_of_layers > 1).
In temporal layers, we prefer to avoid this as any frame
(e.g., base layer frame at anchor of pattern) may update
both last and golden (and possibly alt-ref), and so we would get
different rate correction factors within the same layer.
This change will make sure one rate correction factor exists for each layer.
Also, made some other code in qp-regulate that depends on
alt/golden update specific to the 1 layer case.
Change-Id: I41a6d085bd477f9307ef3b3c311695214273892c
The ambient qp and active worse/best qp were reset for every frame
when temporal layers is on. This change removes this reset.
As this affects the target size for forced key frames
(it will actually lower the size somewhat), we increased the
inital boost factor to compensate.
Change-Id: Ie38d95f5c99ab3d447469c49e2177bc3fcc4ad28
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
RD costs were local to MACROBLOCK data and had to be copied all the
time to each thread's MACROBLOCK data. Tables moved to a common place
and only pointers are setup for each encoding thread.
vp8_cost_tokens() generates 'int' costs so changed all types to be
int (i.e. removed unsigned).
NOTE: Could do some more cleaning in vp8cx_init_mbrthread_data().
Change-Id: Ifa4de4c6286dffaca7ed3082041fe5af1345ddc0
Key frame macrobock and block mode probabilities are constant.
Remove the allocation of tables for each codec instance and use
instead the default const prob tables.
Change-Id: I8361798ac491f9b3889e86925a494c58647c753f
When temporal layers is used (i.e., number_of_layers > 1),
we don't use the frame rate boost for setting the key
frame target size. The factor was forcing the target size to be
always at its minimum (2* per_frame_bandwidth) for low frame rates
(i.e., base layer frame rate).
Generally we should modify or remove this frame rate factor;
for now we turn if off for number_of_layers > 1.
Change-Id: Ia5acf406c9b2f634d30ac2473adc7b9bf2e7e6c6
There was an implicit reference frame test order (typically LAST,
GOLD, ARF) in the mode selection logic, but this doesn't provide the
expected results when some reference frames are disabled. For
instance, in real-time mode, the speed selection logic often disables
the ARF modes. So if the user disables the LAST and GOLD frames, the
encoder was always choosing INTRA, when in reality searching the ARF
in this case has the same speed penalty as searching LAST would have
had.
Instead, introduce the notion of a reference frame search order. This
patch preserves the former priorities, so if a frame is disabled, the
other frames bump up a slot to take its place. This patch lays the
groundwork for doing something smarter in the frame test order, for
example considering temporal distance or looking at the frames used by
nearby blocks.
Change-Id: I1199149f8662a408537c653d2c021c7f1d29a700
Added the ability to create rate-targeted, temporally
scalable, VP8 compatible bitstreams.
The application vp8_scalable_patterns.c demonstrates how
to use this capability. Users can create output bitstreams
containing upto 5 temporally separable streams encoded
as a single VP8 bitstream.
(previously abandoned as:
I92d1483e887adb274d07ce9e567e4d0314881b0a)
Change-Id: I156250a3fe930be57c069d508c41b6a7a4ea8d6a
This reverts commit b5ea2fbc2c. Further
testing showed noticable keyframe popping in some cases, reverting this
for now to give time for a proper fix.
Conflicts:
vp8/encoder/onyx_if.c
vp8/encoder/ratectrl.c
Change-Id: I159f53d1bf0e24c035754ab3ded8ccfd58fd04af
This patch attempts to improve the handling of CBR streams with
respect to the short term buffering requirements. The "buffer level"
is changed to be an average over the rc buffer, rather than a long
running average. Overshoot is also tracked over the same interval
and the golden frame targets suppressed accordingly to correct for
overly aggressive boosting.
Testing shows that this is fairly consistently positive in one
metric or another -- some clips that show significant decreases
in quality have better buffering characteristics, others show
improvenents in both.
Change-Id: I924c89aa9bdb210271f2e03311e63de3f1f8f920
This reverts commit 212f618373.
Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.
Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
This patch attempts to reduce the peak bitrate hit by the encoder
when using small buffer windows.
Tested on the CIF set over 200-500kbps using these settings:
--buf-sz=500 --buf-initial-sz=250 --buf-optimal-sz=250 \
--undershoot-pct=100
Two pass encodes were tested at best quality. One pass encodes were
tested only at realtime speed 4:
--rt --cpu-used=-4
The peak datarate (over the specified 500ms window) was measured
for each encode, and averaged together to get metric for
"average peak," computed as SUM(peak)/SUM(target). This patch
reduces the average peak datarate as follows:
One pass:
baseline: 1.29715
this patch: 1.23664
Two pass:
baseline: 1.32702
this patch: 1.37824
This change had a positive effect on our quality metrics as well:
One pass CBR:
Min / Mean / Max (pct)
Average PSNR -0.42 / 2.86 / 27.32
Overall PSNR -0.90 / 2.00 / 17.27
SSIM -0.05 / 3.95 / 37.46
Two pass CBR:
Min / Mean / Max (pct)
Average PSNR -4.47 / 4.35 / 35.99
Overall PSNR -3.40 / 4.18 / 36.46
SSIM -4.56 / 6.98 / 53.67
One pass VBR:
Min / Mean / Max (pct)
Average PSNR -5.21 / 0.01 / 3.30
Overall PSNR -8.10 / -0.38 / 1.21
SSIM -7.38 / -0.11 / 3.17
(note: most values here were close to the mean, there were a few
outliers on files that were very sensitive to golden frame size)
Two pass VBR:
Min / Mean / Max (pct)
Average PSNR 0.00 / 0.00 / 0.00
Overall PSNR 0.00 / 0.00 / 0.00
SSIM 0.00 / 0.00 / 0.00
Neither one pass or two pass CBR mode adheres particularly strictly
to the short term buffer constraints, and two pass is less
consistent, even in the baseline commit. This should be addressed
in a later commit. This likely will hurt the quality numbers, as it
will have to reduce the burstiness of golden frames.
Aside: My work on this commit makes it clear that we need to make
rate control modes "pluggable", where you can easily write a new
one or work on one in isolation.
Change-Id: I1ea9a48f2beedd59891f1288aabf7064956b4716
This patch collects the twopass specific memebers of VP8_COMP into a
dedicated struct. This is a first step towards isolating the two pass
rate control and aids readability by decorating these variables with
the 'twopass.' namespace. This makes it clear to the reader in what
contexts the variable will be valid, and is a hint that a section of
code might be a good candidate to move to firstpass.c in later
refactoring. There likely will be other rate control modes that need
their own specific data as well.
This notation is probably overly verbose in firstpass.c, so an
alternative would be to access this struct through a pointer like
'rc->' instead of 'cpi->firstpass.' in that file. Feel free to make
a review comment to that effect if you prefer.
Change-Id: I0ab8254647cb4b493a77c16b5d236d0d4a94ca4d
Commit db5057c introduced a bug in that the active_worst_quality
selected by the 2 pass rate controller was being overridden for key
frames, causing a severe quality loss.
Change-Id: I4865a6fbe3e94e9b4fb9271c7dd68b455d7b371d
Combine calc_iframe_target_size, previously only used for forced
keyframes, with calc_auto_iframe_target_size, which handled most
keyframes.
Change-Id: I227051361cf46727caa5cd2b155752d2c9789364
This is a first step in cleaning up the redundancies between
vp8_calc_{auto_,}iframe_target_size. The pick_frame_size() function is
moved to ratectrl.c, and made to be the primary interface. This means
that the various calc_*_target_size functions can be made private.
Change-Id: I66a9a62a5f9c23c818015e03f92f3757bf3bb5c8
vp8_adjust_key_frame_context() divides by
estimate_keyframe_frequency() which can
return 0 in the case where --kf-max-dist=0.
Change-Id: Idfc59653478a0073187cd2aa420e98a321103daa
Remove tot_key_frame_bits and prior_key_frame_size[] as they were
tracked but never used. Remove intra_frame_target, as it was only
used to initialize prior_key_frame_size.
Refactor vp8_adjust_key_frame_context() some to remove unnecessary
calculations.
Change-Id: Icbc2c83d2b90e184be03e6f9679e678f3a4bce8f
This patch changes the rc_undershoot_pct and rc_overshoot_pct controls
to set the "aggressiveness" of rate adaptation, by limiting the
amount of difference between the target buffer level and the actual
buffer level which is applied to the target frame rate for this frame.
This patch was initially provided by arosenberg at logitech.com as
an attachment to issue #270. It was modified to separate these controls
from the other unrelated modifications in that patch, as well as to
use the pre-existing variables rather than introducing new ones.
Change-Id: Id542e3f5667dd92d857d5eabf29878f2fd730a62
MV sad cost error is only used in full-pixel motion search,
which only need full-pixel resolution instead of quarter-pixel
resolution. This change reduced mvsadcost table size, and
removed unneccessary pamameter passing since this table is
constant once it is generated.
Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0