Rebased.
Remove the old matrix multiplication transform computation. The 16x16
ADST/DCT can be switched on/off and evaluated by setting ACTIVE_HT16
300/0 in vp9/common/vp9_blockd.h.
Change-Id: Icab2dbd18538987e1dc4e88c45abfc4cfc6e133f
This patch alters the balance of context between the
coefficient bands (reflecting the position of coefficients
within a transform blocks) and the energy of the previous
token (or tokens) within a block.
In this case the number of coefficient bands is reduced
but more previous token energy bands are supported.
Some initial rebalancing of the default tables has been
by running multiple derf clips at multiple data rates using
the ENTOPY_STATS macro. Further balancing needs to be
done using larger image formatsd especially in regard to
the bigger transform sizes which are not as well represented
in encodings of smaller image formats.
Change-Id: If9736e95c391e711b04aef6393d26f60f36e1f8a
The over quant code was added in VP8 post
bitstream freeze to allow compression to lower
data rates
In VP9 the real qualtizer range has been greatly
extended anyway.
Change-Id: I5d384fa5e9a83ef75a3df34ee30627bd21901526
This patch includes 4x4, 8x8, and 16x16 forward butterfly ADST/DCT
hybrid transform. The kernel of 4x4 ADST is sin((2k+1)*(n+1)/(2N+1)).
The kernel of 8x8/16x16 ADST is of the form sin((2k+1)*(2n+1)/4N).
Change-Id: I8f1ab3843ce32eb287ab766f92e0611e1c5cb4c1
Refactors the switchable filter search in the rd loop to
improve encode speed.
Uses a piecewise approximation to a closed form expression to estimate
rd cost for a Laplacian source with a given variance and quantization
step-size.
About 40% encode time reduction is achieved.
Results (on a feb 12 baseline) show a slight drop:
derf: -0.019%
yt: +0.010%
std-hd: -0.162%
hd: -0.050%
Change-Id: Ie861badf5bba1e3b1052e29a0ef1b7e256edbcd0
The 32x32 value in case of splitmv was uninitialized. this leads to
all kind of erratic behaviour down the line. Also fill in dummy values
for superblocks in keyframes (the values are currently unused, but we
run into integer overflows anyway, which makes detecting bad cases
harder). Lastly, in case we did not find any RD value at all, don't
set tx_diff to INT_MIN, but instead set it to zero (since if we couldn't
find a mode, it's unlikely that any particular transform would have made
that worse or better; rather, it's likely equally bad for all tx_sizes).
Change-Id: If236fd3aa2037e5b398d03f3b1978fbbc5ce740e
This issue breaks the encoding process of the codebase. The effect
emerges only in particular test sequence at certain bit-rates and
frame limits.
Change-Id: I02e080f2a49624eef9a21c424053dc2a1d902452
This patch abstracts the selection of the coefficient band
context into a function as a precursor to further experiments
with the coefficient context.
It also removes the large per TX size coefficient band structures
and uses a single matrix for all block sizes within the test function.
This may have an impact on quality (results to follow) but is only an
intermediate step in the process of redefining the context. Also the
quality impact will be larger initially because the default tables will
be out of step with the new banding.
In particular the 4x4 will in this case only use 7 bands. If needed we
can add back block size dependency localized within the function, but
this can follow on after the other changes to the definition of the
context.
Change-Id: Id7009c2f4f9bb1d02b861af85fd8223d4285bde5
This is an initial step to facilitate experimentation
with changes to the prior token context used to code
coefficients to take better account of the energy of
preceding tokens.
This patch merely abstracts the selection of context into
two functions and does not alter the output.
Change-Id: I117fff0b49c61da83aed641e36620442f86def86
1. Added a bit in frame header to to indicate if a frame is encoded
in lossless mode, so decoder does not make the decision based on Q0
2. Minor changes to make sure that lossy coding works same as when
the lossless experiment is not enabled.
3. Renamed function pointers for transforms to be consistent, using
prefix fwd_txm and inv_txm for forward and inverse respectively
To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
with vpxenc.
Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
Removal of the NEWCOEFCONTEXT experiment to
reduce code clutter and make it easier to experiment with
some other changes to the coefficient coding context.
Change-Id: Icd17b421384c354df6117cc714747647c5eb7e98
fixed format issues.
Implement the inverse 4x4 ADST using 9 multiplications. For this
particular dimension, the original ADST transform can be
factorized into simpler operations, hence is retained.
Change-Id: Ie5d9749942468df299ab74e90d92cd899569e960
Replace as_mv.{first, second} with a two element array, so that they
can easily be processed with an index variable.
Change-Id: I1e429155544d2a94a5b72a5b467c53d8b8728190
Cache the constant offset in one variable to prevent re-loading that
in each loop iteration, and mark the function as inline so we can use
the fact that the transform size is always known in the caller.
Almost 1% faster encoding overall.
Change-Id: Id78325a60b025057d8f4ecd9003a74086ccbf85a
Pass the current mb row and column around rather than the
recon_yoffset and recon_uvoffset, since those offsets will
change from predictor to predictor, based on the reference
frame selection.
Change-Id: If3f9df059e00f5048ca729d3d083ff428e1859c1
* changes:
Initial support for resolution changes on P-frames
Avoid allocating memory when resizing frames
Adds a test for the VP8E_SET_SCALEMODE control
Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.
Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.
There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.
This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.
Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.
Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
This commit makes the NearestMV match the chosen
best reference MV. It can be a 0,0 or non zero vector
which means the the compound nearest mv mode can
combine a 0,0 and a non zero vector.
Change-Id: I2213d09996ae2916e53e6458d7d110350dcffd7a
This is identical to the later decisions made in encode_superblock().
This commit doesn't actually change anything, but makes the mbmi state
more consistent between the RD loop and the final encode result.
Change-Id: I9e735afb7c5a52e5b61728cb88c67ef9b9bf59be