Commit Graph

72 Commits

Author SHA1 Message Date
Johann
f6fcd3410d sub pel avg variance neon: 4x block sizes
BUG=webm:1423

Change-Id: Iaab2b9a183fdb54aae5f717aba95d90dc36a9e3b
2017-05-22 14:40:05 -07:00
Johann
188d58eaa9 sub pel variance neon: 4x block sizes
Add optimizations for blocks of width 4

BUG=webm:1423

Change-Id: Idfb458d36db3014d48fbfbe7f5462aa6eb249938
2017-05-22 14:40:01 -07:00
Johann
9b0d306a2f sub pel avg variance neon: add neon optimizations
These are missing an optimized version of vpx_comp_avg_pred

BUG=webm:1423

Change-Id: I31fa6ef842e98f7ff3ea079ffed51ae33178e2ed
2017-05-22 13:58:43 -07:00
Johann
7b742da63e neon variance: process 4x blocks
Continue processing sets of 16 values. Plenty of improvement for 4x8
(doubles the speed) but only about 30% for 4x4.

BUG=webm:1422

Change-Id: Ib8dd96f75d474f0348800271d11e58356b620905
2017-05-17 17:35:01 -07:00
Luca Barbato
143b21e362 ppc: Add get_mb_ss_vsx
Change-Id: I1b54a7a5bb642e4b836d786ea1ae506eed025e3f
2017-05-12 17:23:00 +02:00
Luca Barbato
6d225eb5f9 ppc: Add get4x4sse_cs_vsx
Change-Id: I3028bdadf653665d18e781d28e9625f62804b3d8
2017-05-12 17:23:00 +02:00
Johann Koenig
d713ec3c46 Merge changes I92eb4312,Ibb2afe4e
* changes:
  subpel variance neon: add mixed sizes
  sub pixel variance neon: use generic variance
2017-05-10 18:19:52 +00:00
Johann
2346a6da4a subpel variance neon: add mixed sizes
Add support for everything except block sizes of 4.

Performance is better but numbers will improve again when the variance
optimizations land.

BUG=webm:1423

Change-Id: I92eb4312b20be423fa2fe6fdb18167a604ff4d80
2017-05-04 15:30:01 -07:00
Johann
cb9133c72f neon variance: add small missing sizes
Some of the mixed sizes were missing. They can be implemented trivially
using the existing helper function.

When comparing the previous 16x8 and 8x16 implementations, the helper
function is about 10% faster than the 16x8 version. The 8x16 is very
close, but the existing version appears to be faster.

BUG=webm:1422

Change-Id: Ib0e856083c1893e1bd399373c5fbcd6271a7f004
2017-05-04 08:59:42 -07:00
Johann
d55724fae9 Remove armv6 target
Change-Id: I1fa81cc9cabf362a185fc3a53f1e58de533a41e5
2016-08-04 12:55:06 -07:00
clang-format
33e40cb5db test: apply clang-format
Change-Id: I0d9ab85855eb723f653a7bb09b3d0d31dd6cfd2f
2016-07-27 01:58:52 +00:00
skal
7d72ebaa5c take II: variance_test partial clean-up
remove some (but not all yet!) tuple mis-use, and revamp the code a lot.
Factorize some common chores into MainTestClass.

Change-Id: Id37b7330eebe80d19b9d12a454f24ff9be6b1116
2016-07-18 16:18:26 -07:00
Johann
0266e70c52 test: remove x86inc.asm distinction
BUG=b:29583530

Change-Id: I296a0b81755e3086bc0a40cb126d0200ff03c095
2016-06-30 11:14:10 -07:00
James Zern
eea8ea88ab vpx_dsp: remove mmx variance implementations
there are sse2 equivalents for all remaining variance implementations

Change-Id: I10b947e73fc0067688181f819b59e47966bec3d2
2016-06-02 23:46:16 -07:00
Scott LaVarnway
a4f3751be5 Code clean of sub_pixel_variance4xh -- 2
Replace MMX with SSE2.

Change-Id: Id8482d2589131f9427e7f36bc64413f058caf31f
2016-05-24 04:44:05 -07:00
Linfeng Zhang
d0ffae825d remove mmx variance functions
there are sse2 equivalents which is a reasonable modern baseline
Removed mmx variance functions:
vpx_get_mb_ss_mmx()
vpx_get8x8var_mmx()
vpx_get4x4var_mmx()
vpx_variance4x4_mmx()
vpx_variance8x8_mmx()
vpx_mse16x16_mmx()
vpx_variance16x16_mmx()
vpx_variance16x8_mmx()
vpx_variance8x16_mmx()

Change-Id: Iffaf85344c6676a3dd337c0645a2dd5deb2f86a1
2016-05-11 12:39:42 -07:00
Yi Luo
4bdc7d1c88 Fix high bit depth mask and variance reference function
- Use arithmetic AND (&) instead of logical AND (&&) to
  generate correct testing input.
- Fix variance reference function to be consistent with
  our codebase implementation.
- Refer to the following issue:
https://bugs.chromium.org/p/webm/issues/detail?id=1166

Change-Id: I8c1ebb03e22dc9e1dcd96bdf935fc126cee71307
2016-04-05 09:27:03 -07:00
Alex Converse
ed3df445d9 Revert "Merge "Change highbd variance rounding to prevent negative variance.""
This reverts commit ea48370a50, reversing
changes made to 15939cb2d7.

The commit was insufficiently tested and causes failures.

Change-Id: I623d6fc2cd3ae6fd42d0abab1f8eada465ae57a7
2016-01-13 11:19:06 -08:00
Alex Converse
022c848b4d Change highbd variance rounding to prevent negative variance.
Always round sum error and sum square error toward zero in variance
calculations. This prevents variance from becoming negative.
Avoiding rounding variance at all might be better but would be far
more invasive.

Change-Id: Icf24e0e75ff94952fc026ba6a4d26adf8d373f1c
2015-11-24 16:32:01 -08:00
James Zern
837cea40fc variance_test: create fn pointers w/'&' ref
this helps some toolchains (vs9) resolve the type of the parameter

Change-Id: I8c83b86da53b1783cd18c0f765b67ba33da91d72
2015-11-06 11:04:11 -08:00
Jingning Han
097d59c28c Cosmetics - Fix header file order in unit tests
Change-Id: I9582a8d74990125b71e8fe620f7f3f2585a30798
2015-07-29 20:48:25 -07:00
Parag Salasakar
1d7f1ca7da mips msa vp9 avg subpel variance optimization rebased
Change-Id: Ia21987010dbb688e2a8fa204ca9129d2f34c9581
2015-07-08 12:07:28 +05:30
Johann
6a82f0d7fb Move sub pixel variance to vpx_dsp
Change-Id: I66bf6720c396c89aa2d1fd26d5d52bf5d5e3dff1
2015-07-07 15:51:04 -07:00
Parag Salasakar
fbe67d307a mips msa vp9 subpel variance optimization
Change-Id: If88401bf8c5d8ee58200278734d7a5058d1585d0
2015-07-06 14:59:01 -07:00
James Zern
97946622c0 Revert "mips msa vp9 subpel variance optimization"
This reverts commit a42df86c03.

this change causes MSA/VP9SubpelVarianceTest.Ref and
MSA/VP9SubpelVarianceTest.ExtremeRef failures under
mips32r5el-msa-linux-gnu and mips64r6el-msa-linux-gnu

Change-Id: I40b71a0b774eaeb31f66f795733f95cf360909f7
2015-07-02 12:06:51 -07:00
James Zern
ced982640b Revert "mips msa vp9 avg subpel variance optimization"
This reverts commit 61774ad1c4.

this change causes MSA/VP9SubpelAvgVarianceTest.Ref failures under
mips32r5el-msa-linux-gnu and mips64r6el-msa-linux-gnu

Change-Id: I7fb520c12b2a3b212d5e84b7619a380a48e49bb0
2015-07-02 12:06:29 -07:00
Parag Salasakar
61774ad1c4 mips msa vp9 avg subpel variance optimization
average improvement ~3x-5x

Change-Id: Iefbcafc05daab77b38a4e63b551e427867a501a4
2015-07-01 13:46:41 +05:30
Parag Salasakar
a42df86c03 mips msa vp9 subpel variance optimization
average improvement ~3x-5x

Change-Id: I4cbba2711467b0e205904769ebbb4a1fcbb1a311
2015-07-01 07:51:34 +05:30
Parag Salasakar
2d730a289a mips msa vpx_dsp variance optimization
average improvement ~2x-4x

Change-Id: Ia3eef3f390148c2eb5cdc580a94cb26369737f82
2015-06-30 12:22:18 +05:30
James Zern
e0e4045db8 variance_test: fix build w/--disable-vp8-encoder
s/CONFIG_VP8\b/CONFIG_VP8_ENCODER/

Change-Id: I616aace9cf8f18d7e83f00f7aef3b8a26fc4c17b
2015-06-11 23:15:30 -07:00
James Zern
47fe535422 disable vp8_sub_pixel_variance8x8_neon
fails unit tests:
[  FAILED  ] NEON/VP8SubpelVarianceTest.ExtremeRef/0, where GetParam() = (3, 3, 0x14e36d, 0)
[  FAILED  ] NEON/VP8SubpelVarianceTest.Ref/0, where GetParam() = (3, 3, 0x14e36d, 0)

the tests were recently enabled in:
eb88b17 Make vp9 subpixel match vp8

the functions likely haven't changed since being converted from assembly

Change-Id: I6141717b111b8f735f436c160d74270af53ef722
2015-06-05 20:18:51 -07:00
Johann
eb88b172fe Make vp9 subpixel match vp8
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.

This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.

Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
2015-06-03 22:10:51 -07:00
Johann
d90536c1a2 Unify reference variance functions
Use uint32_t for all output and make all functions static

Change-Id: I2c9c6f6310732dc53444607d1c1a268ac1ab83ba
2015-06-02 15:14:55 -07:00
Johann
fdc549994a Cast variance reference output
The larger internal variables are required for the intermediates
but RoundHighBitDepth brings them down to uint32_t/unsigned int.

Fixes type warnings in visual studio.

Change-Id: I48d35284d6cbde330ccdc1f46b6215a645d5eb00
2015-06-01 10:56:52 -07:00
Johann
a927aec5f8 Merge "Use correct parameters for NEON variance tests" 2015-05-28 19:53:50 +00:00
Johann
efc2e9844e Use correct parameters for NEON variance tests
Change-Id: Ib2949d0a3e9273e7952bbf91956357c1138093f1
2015-05-28 11:28:06 -07:00
Johann
c855ed72a6 Remove conversion warnings from hbd shifts
ROUND_POWER_OF_TWO has some poor side effects when used
with [u]int64_t such as doing the shifting in 32bits.

Change-Id: Ic85a19765cd316fb43657cb21c86f35ceb772773
2015-05-27 17:54:22 -07:00
Johann
c5a7c89e89 Correct case in Get4x4SSEFunc
Change-Id: Ie8a7508798fa8e65c579a77cedb8305cee4ddc81
2015-05-27 11:38:43 -07:00
Johann
c3bdffb0a5 Move variance functions to vpx_dsp
subpel functions will be moved in another patch.

Change-Id: Idb2e049bad0b9b32ac42cc7731cd6903de2826ce
2015-05-26 12:01:52 -07:00
Johann
1d7ccd5325 Relocate memory operations for common code
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.

Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
2015-05-13 11:41:15 -07:00
Frank Galligan
ec1d8387e1 Add 64x64 sub_pel_variance Neon function
On Nexus 7 speed -5, -6, -7, and -8 saw about a 15% increase
in perf for 480p. Speeds -5, -6, -7, and -8 saw about a 10%
increase in perf for 720p.

Tested on Nexus 7, built with ndk r10d, gcc 4.9.

Change-Id: I2fa5315845e3021c9a6e2ea47e52e68b398d8334
2015-01-14 08:36:24 -08:00
Frank Galligan
74d40cd507 Add 64x variance Neon functions
Add optimized Neon functions of:
vp9_variance32x64
vp9_variance64x32
vp9_variance64x64

On Nexus 7 speed -5 and -6 saw about a 4% increase in perf.
Speeds -7 and -8 saw about a 6% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.

Change-Id: I5a81f13c9897eb927fa39662530f5524a0f768fa
2015-01-13 15:08:13 -08:00
Peter de Rivaz
48032bfcdb Added sse2 acceleration for highbitdepth variance
Change-Id: I446bdf3a405e4e9d2aa633d6281d66ea0cdfd79f
(cherry picked from commit d7422b2b1e)
(cherry picked from commit 6d741e4d76)
2014-11-14 15:18:53 -08:00
Scott LaVarnway
fe2cc873dc VP8 encoder for ARMv8 by using NEON intrinsics 1
Add vp8_mse16x16_neon.c
- vp8_mse16x16_neon
- vp8_get4x4sse_cs_neon

Change-Id: I108952f60a9ae50613f0ce3903c2c81df19d99d0
Signed-off-by: James Yu <james.yu@linaro.org>
2014-09-15 12:04:09 -07:00
Dmitry Kovalev
1f19ebbab6 Replacing vp9_get_mb_ss_sse2 asm implementation with intrinsics.
Change-Id: Ib4f5dd733eb2939b108070a01e83da5d9990bac0
2014-09-06 00:10:25 -07:00
Dmitry Kovalev
202edb3d23 Actually resetting random generator for all variance test cases.
Calling Reset(int) method instead of overloaded operator()(int).
Adding underscore at the end of class member name.

Change-Id: I01934e7bc056d4b594e5d05d693328febd34ac3c
2014-09-04 12:24:52 -07:00
Dmitry Kovalev
12cd6f421d Removing variance MMX code.
Removed functions:
* vp9_mse16x16_mmx
* vp9_get_mb_ss_mmx
* vp9_get4x4var_mmx
* vp9_get8x8var_mmx
* vp9_variance4x4_mmx
* vp9_variance8x8_mmx
* vp9_variance16x16_mmx
* vp9_variance16x8_mmx
* vp9_variance8x16_mmx

They all have SSE2 equivalent.

Change-Id: I3796f2477c4f59b35b4828f46a300c16e62a2615
2014-08-29 10:26:42 -07:00
levytamar82
69a5f5ecf7 Fix bug 807
in the sub_pixel_*variance* function the dst is aligned to 16 bytes and not
to 32 bytes - now load unaligned data

Change-Id: I2e0b9745543697efc56fefa32857ea10117af135
2014-08-07 18:51:02 -07:00
Scott LaVarnway
98165ec074 Neon version of vp9_sub_pixel_variance8x8(),
vp9_variance8x8(), and vp9_get8x8var().

On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~1.2%.

Change-Id: I8a66ac2a0f550b407caa27816833bdc563395102
2014-08-01 11:35:55 -07:00
Scott LaVarnway
d39448e2d4 Neon version of vp9_sub_pixel_variance32x32(),
vp9_variance32x32(), and vp9_get32x32var().

Change-Id: I8137e2540e50984744da59ae3a41e94f8af4a548
2014-07-31 08:00:36 -07:00