Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.
There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.
This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.
Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.
Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
This commit introduces a new convolution function which will be used to
replace the existing subpixel interpolation functions. It is much the
same as the existing functions, but allows for changing the filter
kernel on a per-pixel basis, and doesn't bake in knowledge of the
filter to be applied or the size of the resulting block into the
function name.
Replacing the existing subpel filters will come in a later commit.
Change-Id: Ic9a5615f2f456cb77f96741856fc650d6d78bb91
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
Rather than building an object file directory heirarchy matching the
source tree's layout, rename the object files so that the object
file name contains the path in the source file tree. The intent here
is to allow two files in different parts of the source tree to have
the same name and still not collide when put into an ar archive.
Change-Id: Id627737dc95ffc65b738501215f34a995148c5a2
Creates a merge between the master and experimental branches. Fixes a
number of conflicts in the build system to allow *either* VP8 or VP9
to be built. Specifically either:
$ configure --disable-vp9 $ configure --disable-vp8
--disable-unit-tests
VP9 still exports its symbols and files as VP8, so that will be
resolved in the next commit.
Unit tests are broken in VP9, but this isn't a new issue. They are
fixed upstream on origin/experimental as of this writing, but rebasing
this merge proved difficult, so will tackle that in a second merge
commit.
Change-Id: I2b7d852c18efd58d1ebc621b8041fe0260442c21