The decoding process handles detokenization and reconstruction per
transform block sequentially. There is no need to offset the dqcoeff
buffer according to the transform block index. This allows to
reduce the memory spill and improve cache performance.
Change-Id: Ibb8bfe532a7a08fcabaf6d42cbec1e986901d32d
Various header/test files had to be re-worked in order to
build "Remove cm parameter from vp9_decode_block_tokens()".
This patch reverts the "Remove cm" part and only contains
the re-worked header files.
Change-Id: I520958a88d1991fee988a3c784d0eac40e117a32
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
The current multi-threaded tile decoder requires that the videoes
are encoded with frame_parallel_decoding_mode = 1. This requirement
is not necessary, and is better to be removed. This patch includes
the first part of the work.
Change-Id: Ic7695fb3cfe13f9022582c9f0edd2aa6e2e36d28
This patch allocated frame contexts outside VP9_COMMON. This allows
multiple threads to share the same copy of frame contexts, and
reduces the overhead. It also guarantees the correct update of
these contexts during bitstream packing. This patch doesn't change
encoding result.
Change-Id: Ic181a2460b891d1d587278a6d02d8057b9dbd353
The coefficient range checking is enabled when configured with
--enable-debug --enable-coefficient-range-checking
for vpxdec to detect ill-formed input stream. This addresses the
problem raised by issue #792.
Change-Id: I3f9ea541de4dc742dd64389d6c5f543fb1c4f052
mi_grid_* are arrays of pointer to pointer. They save the pointers that point
to the MIs in cm->mi. But they are unnecessary and complicated. The original
goal was to remove MODE_INFO_t copy. But with an extra MODE_INFO_t pointer
inside MODE_INFO_t, same goal could be achieved.
This commit totally removes the mi_grid_* structures. But there are still
many dummy MODE_INFO_t inside cm->mi which are a waste of memory. Next commit
will do on-demand MODE_INFO_t allocation in order to save these memories.
Change-Id: I3a05cf1610679fed26e0b2eadd315a9ae91afdd6
Adds various high bitdepth transform functions and tests.
Much of the changes are related to using typedefs tran_low_t
and tran_high_t for the final transform cofficients and intermediate
stages of the transform computation respectively rather than fixed
types int16_t/int. When vp9_highbitdepth configure flag is off,
these map tp int16_t/int32_t, but when the flag is on, they map
to int32_t/int64_t to make space for needed extra precision.
Change-Id: I3c56de79e15b904d6f655b62ffae170729befdd8
Refactoring to remove some duplication of probability
tables between tokenization and detokenization.
Change-Id: I2fc6a6497f9c0410021a9b41f828bc58a864e466
In the decoder we don't need to save eobs, we can pass eob as an argument.
That's why removing eob arrays from VP9Decompressor and TileWorkerData,
and moving eob pointer from macroblockd_plane to macroblock_plane.
Change-Id: I8eb919acc837acfb3abdd8319af63d1bbca8217a
The difference with the old code is that originally the whole token_cache
was initialized with zeros at the beginning of decode_coefs() function.
Now we set several zero values explicitly with "token_cache[scan[c]] = 0".
Change-Id: I88cc5031f01d13012d1a4491739c36cb44f9401e
Removing goto and using while loop instead, renaming seg_eob to max_eob,
moving eob token counter increment.
Change-Id: Idcc4b3a45e4f313596a71776aef56691a6647e5f
Renaming treed_read() to consistent vp9_read_tree() and moving it from
deleted vp9_treereader.h to vp9_dboolhuff.h file.
Change-Id: Iedd8655acbe25e4fcf62b79e5a13bdea69b6b004
Simplifies the code by implementing band mapping with static arrays.
A lot of the code complexity introduced in a previous patch
disappears.
Change-Id: Ia3fac36e594fb5ad2d55ae141c58bba4c55c2d28
Implements scan order to band map with arrays in both the encoder
and decoder to remove conditional statements.
Encoding seems to be about 1% faster at speed 0, tested on football.
Decoding seems to be about 0.5-1% faster on a set of 25 videos.
Change-Id: Idb233ca0b9e0efd790e30880642e8717e1c5c8dd
It is more logical to use dqcoeff buffer to put there *dequantized*
transform coefficients (inside inverse_transform_block and
decode_coefs functions). Dequantization happens inside WRITE_COEF_CONTINUE
macro.
qcoeff buffer should be only used in the encoder for *quantized*
transform coefficients.
Change-Id: Ifd54bef272bbf5311ced6669c4f1079f998af5d7