Turned down the blending level to make colored blocks obscure
the video less.
Not blending the entire block to give distinction to macro
block edges.
Added configuration so that macro block blending function can
be optimized.
Change to constrain line as to when dx and dy are computed.
Now draw two lines to form an arrow.
Change-Id: Id3ef0fdeeab2949a6664b2c63e2a3e1a89503f6c
This allows multiple post processor debug levels to be overlayed.
i.e. can show colored reference blocks and visual motion vectors.
Change-Id: Ic4a1df438445b9f5780fe73adb3126e803472e53
Post process option to color the block for either the mode
of the macro block, or the frame that the macro block references.
Change-Id: Ie498175497f2d20e3319924d352dc4ddc16f4134
Postproc level that uses Bresenham's line algorithm
to draw motion vectors onto the postproc buffer.
Change-Id: I34c7daa324f2bdfee71e84fcb1c50b90fa06f6fb
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
Removed the global variables vp8_an and vp8_cd. vp8_an was causing problems
because it was increasing the .bss by 1572864 bytes.
Change-Id: I6c12e294133c7fb6e770c0e4536d8287a5720a87
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d