This SSE2 is based on VP8 denoiser's SSE2 code. In VP8, there are
only 16x16 blocks in denoiser, while in VP9, there are 13 different
block sizes.
By adding this SSE2 code, the improvement of encoder speed is around
20%(using C code vs using SSE2 code), vary for different clips.
The unit test for VP9 denoiser is to confirm that the SSE2 code is
bit-exact with the C code. The unit test covers all block size.
Change-Id: Ic8d8ac26db4ea40a5f146b5678a065af07eaaa3d
This issue is found when the denoising mode is set to kDenoiserOnYUVAggressive.
Updated the C code to make it the same with SSE version.
I also changed several lines in VP9 denoiser for the code style.
Change-Id: I640d48cf946fe8c6a400e6e252107501d1e226d3
This is to keep the same with VP8 denoiser.
If motion magnitude is small,
make denoiser more aggressive.
Change-Id: I942a6e2f2ed9aec6f0c4c1f9e5fa47066cadcc0c
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
In vp8, statistics are collected about the different modes as they are searched.
This process is more complicated due to the variable block size. Fields were
added to the PICM_MODE_CONTEXT struct to hold this information for each point in
the search. The information is then taken from the appropriate part of the tree
during denoising.
Change-Id: I89261ab77ad637821287ae157dfdf694702b8e77