INT64_MAX may be assigned as RDCOST when RDCSOST computation is skipped
for speed, this commit to prevent INT64_MAX from being used as real
RDCOST in transform size decision.
Change-Id: I89a945134191bbdea1f1431ade70424ac079eaac
This commit enables forcing all coefficients zero per transformed
block, when its rate-distortion cost is lower than regular coeff
quantization.
The overall performance improvement (including its parent patch on
calculating rd cost per transformed block) at speed 1:
derf: 0.298%
yt: 0.452%
hd: 0.741%
stdhd: 0.006%
Change-Id: I66005fe0fd7af192c3eba32e02fd6d77952accb5
This commit makes the rate-distortion optimization loop evaluate
the rd costs of regular quantization and all zero coeffs, per
transformed block. It improves speed 1 compression performance:
derf: 0.245%
yt: 0.515%
For a large partition that consists multiple transformed blocks,
this allows more flexibility to selectively force a portion of
them coded as all zero coeffs, as well be continued in the next
patches.
Change-Id: I211518be4179747b57375696f017d1160cc91851
The sub8x8 blocks has its own motion vector reference scheme. The
mv_pred is only used blocks of sizes 8x8 and above, to find the
starting point for motion search.
This change does not change any coding behavior. It makes the
encoding process slightly faster. (0.5% speed-up for local test on
speed 1.)
Change-Id: I746ee6ef0eac19aa3621be014afa12be8d82cbb9
This commit cleans up the second reference check in the
rate-distortion optimization loop of sub8x8 blocks.
Change-Id: Ife68feaa4cddbfad2878c9b44d3012788d634f97
The commit added reset of pred_mv at the beginning of each SB64x64
partition mv search, also limited the usage of pred_mv only when
search on the largest partition is already done. This is to fix
a crash at speed 1/2 encoder where an invalid mv is used in mv
search.
Change-Id: I39010177da76d054e3c90b7899a44feb2e3a5b1b
This commit enables adaptive constraint on motion search range for
smaller partitions, given the motion vectors of collocated larger
partition as a candidate initial search point.
It makes speed 0 runtime of bus at CIF and 2000 kbps goes from
167s down to 162s (3% speed-up), at 0.01dB performance gains. In
the settings of speed 1, this makes the runtime goes from 33687 ms
to 32142 ms (4.5% speed-up), at 0.03dB performance gains.
Compression performance wise, it gains at speed 1:
derf 0.118%
yt 0.237%
hd 0.203%
stdhd 0.438%
Change-Id: Ic8b34c67810d9504a9579bef2825d3fa54b69454
Mis-merge of the following change managed to break mode order
and delete two mode options (new alt ref and near alt ref)
It also created a situation where we could test two undefined
modes off the end of the VP9_mode_order[] data structure.
"clang warnings : remove split and i4x4_pred fake modes"
"Change Id: I8ef3c*"
Initial testing on Akiyo at speed 2.
101.35 44.567 44.447 improves to
96.82 44.915 44.815
Approx 0.3-0.4db gain and 2.5% size reduction
Change-Id: Icff813e7c0778d140ad4f0eea18cf1ed203c4e34
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
While static-thresh is on, we only need to transmit skip
flag if skip = 1. The cost of skip bit is added to the
total rate cost.
Change-Id: I64e73e482bc297eba22907026298a15fa8cc3920
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.
The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.
Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.
Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9
Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
The two arrays are typically initialized to INT64_MAX, if they are not
filled with valid values before the addition, the values can overflow
and lead to wrong results.
Change-Id: I515de22cf3e8f55af4b74bdb2c8eb821a02d3059
Switching from mi_{width, height}_log2 and b_{width, height}_log2 to
num_8x8_blocks_{wide, high} and num_4x4_blocks_{wide, high}. Removing
redundant code, adding const.
Change-Id: Iaab2207590fd24d0b76999071778d1395dc5cd5d
This commit resolved a mis-alignment issue in compound inter-inter
prediction of sub8x8. This patch follows solution from dkovalev@.
Change-Id: I3cc0cf7e55b84110e0c42ef4b2e6ca7ac3f8f932
Removing references to plane_block_width and plane_block_height (we are
going to delete the latter ones).
Change-Id: I7982da4d373aebb54d2209dc8886f6192df4d287