Commit Graph

10 Commits

Author SHA1 Message Date
Timothy B. Terriberry
18dc92fd66 Add 4-tap version of 2nd-pass ARMv6 MC filter.
The existing code applied a 6-tap filter with 0's on either end.
We're already paying the branch penalty to avoid computing the two
 extra columns needed as input to this filter.
We might as well save time computing the filter as well.
This reduces the inner loop from 21 instructions to 16, the number
 of loads per iteration from 4 to 1, and the number of multiplies
 from 7 to 4.
The gain in overall decoding performance, however, is small (less
 than 1%).

This change also means we now valgrind clean on ARMv6, which is
 its real purpose.
The errors reported here were valgrind's fault (it does not detect
 that 0 times an uninitialized value is initialized), but Julian
 Seward says it would slow down valgrind considerably to make such
 checks.
Speeding up libvpx rather, even by a small amount, seems a much
 better idea if only to enable proper valgrind checking of the
 rest of the codec.

Change-Id: Ifb376ea195e086b60f61daf1097d8910c4d8ff16
2010-09-27 18:25:45 -07:00
Timothy B. Terriberry
e2795e9978 Fix valgrind errors in vp8_sixtap_predict8x4_armv6().
This function was accessing values below the stack pointer, which
 can be corrupted by signal delivery at any time.

Change-Id: I92945b30817562eb0340f289e74c108da72aeaca
2010-09-24 14:34:18 -07:00
John Koleszar
c2140b8af1 Use WebM in copyright notice for consistency
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.

Fixes issue #97.

Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
2010-09-09 10:01:21 -04:00
Johann
52852da7c9 cleanup simple loop filter
move some things around, reorder some instructions

constant 0 is used several times. load it once per call in horiz,
once per loop in vert.

separate saturating instructions to avoid stalls.

just use one usub8 call to set GE flags, rather than uqsub8 followed by
usub8 w/ 0

document some stalls for further consideration

Change-Id: Ic3877e0ddbe314bb8a17fd5db73501a7d64570ec
2010-08-19 13:37:40 -04:00
Johann
467a0b99ab fix armv6 simpleloop filter
test cases were causing a crash because the count was being read
incorrectly. after fixing that, noticed that the output was not
matching. fixed that.

Change-Id: Idb0edb887736bd566a3cf6d4aa1a03ea8d20eb27
2010-08-19 11:29:21 -04:00
Johann
c75f3993c0 store more vars than we removed
only saved r4-11+lr, but were storing r4-r12+lr

Change-Id: If77df1998af50e9badee7d99ef53543046434675
2010-08-16 10:32:15 -04:00
Johann
56f5a9a060 update arm idct functions
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.

This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon:  ~162 fps
HEAD v6:   ~102 fps
new v6:    ~106 fps

The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add

Conflicts:

	vp8/decoder/arm/armv6/dequantdcidct_v6.asm
	vp8/decoder/arm/armv6/dequantidct_v6.asm

Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm

Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
2010-07-26 08:55:19 -04:00
John Koleszar
94c52e4da8 cosmetics: trim trailing whitespace
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.

Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
2010-06-18 13:06:11 -04:00
John Koleszar
09202d8071 LICENSE: update with latest text
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
2010-06-04 16:19:40 -04:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00