This commit continues the process of converting to the new RTCD
system. It removes the last of the VP8_ENCODER_RTCD struct references.
Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
This patch removes the local copies of the dequantize
constants and implements John's idea as described
in "Make a local copy of the dequantized data" commit.
Change-Id: Ic6b7d681f00bf63263f71ff1e39ab2f80729e8b2
When mb_skip_coeff is set, the idct is not necessary. Prior
to this patch, the code would call idcts based on leftover
eob information. This patch will now skip the idct for
SPLIT_MV and clear out the eobs for B_PRED, forcing the idct
to be skipped.
Change-Id: If5b0d2ed3ebd07789d30ec5160df927485fcaa17
These functions are now used by the encoder.
This is WIP with the goal of creating a common idct/add for
the encoder and decoder. A boost of 1.8% was seen for
the HD rt test clip used.
[Tero] Added needed changes to ARM side.
Change-Id: Ibbb8000be09034203d7adffc457d3c3f8b06a5bf
to the dqcoeff or qcoeff buffer. The encoder would
populate the dc coeffs of the y blocks as a separate
stage (recon_dcblock) and the decoder would use a special
version of the idct. This change eliminates the extra copy
and reduces the code footprint.
[Tero] Added needed changes to armv6 and NEON assembly.
Change-Id: I83202ffdbaf83f6e5dd69f4ba2519fcf0b13b3ba
Added ARM optimized intra 4x4 prediction
- 2x faster on Profiler compared to C-code compiled with -O3
- Function interface changed a little to improve BLOCKD structure
access
Change-Id: I9bc2b723155943fe0cf03dd9ca5f1760f7a81f54
Adding support for several partitions within one input fragment.
This is necessary to fully support all possible packetization
combinations in the VP8 RTP profile. Several partitions can
be transmitted in the same packet, and they can only be split
by reading the partition lengths from the bitstream.
Change-Id: If7d7ea331cc78cb7efd74c4a976b720c9a655463
Restructure if statement to clarify the error condition. Trigger the
error before clobbering pc-> variables.
Change-Id: Id01cab798a341ce9899078fdcec265a0e942a0b7
Instead of using the predict buffer, the decoder now writes
the predictor into the recon buffer. For blocks with eob=0,
unnecessary idcts can be eliminated. This gave a performance
boost of ~1.8% for the HD clips used.
Tero: Added needed changes to ARM side and scheduled some
assembly code to prevent interlocks.
Patch Set 6: Merged (I1bcdca7a95aacc3a181b9faa6b10e3a71ee24df3)
into this commit because of similarities in the idct
functions.
Patch Set 7: EC bug fix.
Change-Id: Ie31d90b5d3522e1108163f2ac491e455e3f955e6
These changes fixes a glitch between the RTP profile and the input
partitions interface. Since there's no way for the user to know the
actual number of partitions, the decoder have to read the
multi_token_paritition bits also when input partitions mode is
enabled.
Included are also a couple of fixes for issues with independent
partitions and uninitialized memory reads.
Change-Id: I6f93b15287d291169ed681898ed3fbcc5dc81837
In the "Removed bmi copy to/from BLOCKD" commit, the copy
to the bmi in BLOCKD was eliminated. The clamp_mvs() used
the bmi in BLOCKD, which now contains incorrect values. This
patch fixes this problem.
Change-Id: I8eca1eaf4015052b0b63e90876f7ad321aba7cff
for SPLITMV and B_PRED modes. Modified code to use the bmi
found in mode_info_context instead of BLOCKD. On the decode
side, the uvmvs are calculated only when required, instead of
every macroblock. This is WIP. (bmi should eventually be
removed from BLOCKD)
Small performance gains noticed for RT encodes and decodes.(VGA)
Change-Id: I2ed7f0fd5ca733655df684aa82da575c77a973e7
When error concealment is enabled the first key frame must
be successfully received before error concealment is activated.
Error concealment will be activated when the delta following
delta frame is received.
Also fixed a couple of bugs related to error tracking in
multi-threading. And avoiding decoding corrupt residual
when we have multiple non-resilient partitions.
Change-Id: I45c4bb296e2f05f57624aef500a874faf431a60d
This patch fixes an OOB read when error concealment is enabled and the
partition sizes are corrupt. The partition size read from the bitstream
was not being validated in EC mode.
Change-Id: Ia81dfd4bce1ab29ee78e42320abe52cee8318974
sharpness was not recalculated in vp8cx_pick_filter_level_fast
remove last_filter_type. all values are calculated, don't need to update
the lfi data when it changes.
always use cm->sharpness_level. the extra indirection was annoying.
don't track last frame_type or sharpness_level manually. frame type
only matters for motion search and sharpness_level is taken care of in
frame_init
move function declarations to their proper header
Change-Id: I7ef037bd4bf8cf5e37d2d36bd03b5e22a2ad91db
There were many instances in the code of vp8_coef_tokens and
vp8_coef_tokens-1, which was a preprocessor macro despite the naming
convention. Replace these with MAX_ENTROPY_TOKENS and ENTROPY_NODES,
respectively.
Change-Id: I72c4f6c7634c94e1fa066cd511471e5592c748da
With this commit frames can be received partition-by-partition
from the encoder and passed partition-by-partition to the
decoder.
At the encoder-side this makes it easier to split encoded
frames at partition boundaries, useful when packetizing
frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
several VPX_CODEC_CX_FRAME_PKT packets will be returned
from vpx_codec_get_cx_data(), containing one partition
each. The partition_id (starting at 0) specifies the decoding
order of the partitions. All partitions but the last has
the VPX_FRAME_IS_FRAGMENT flag set.
At the decoder this opens up the possibility of decoding partition
N even though partition N-1 was lost (given that independent
partitioning has been enabled in the encoder) if more info
about the missing parts of the stream is available through
external signaling.
Each partition is passed to the decoder through the
vpx_codec_decode() function, with the data pointer pointing
to the start of the partition, and with data_sz equal to the
size of the partition. Missing partitions can be signaled to
the decoder by setting data != NULL and data_sz = 0. When
all partitions have been given to the decoder "end of data"
should be signaled by calling vpx_codec_decode() with
data = NULL and data_sz = 0.
The first partition is the first partition according to the
VP8 bitstream + the uncompressed data chunk + DCT address
offsets if multiple residual partitions are used.
Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
Also includes a couple of error concealment bug fixes:
- the segment_id wasn't properly initialized when missing
- when interpolating and no neighbors are found, set to zero
- clear the qcoef buffer when concealing an MB
Change-Id: Id79c876b41d78b559a2241e9cd0fd2cae6198f49
If setup_token_decoder reported an internal error the memory allocated
there would not be freed in the resulting call to _remove_decompressor.
Change-Id: Ib459de222d76b1910d6f449cdcd01663447dbdf6
Declared the bmi in BLOCKD as a union instead of B_MODE_INFO.
Then removed B_MODE_INFO completely.
Change-Id: Ieb7469899e265892c66f7aeac87b7f2bf38e7a67
Declared the bmi in MODE_INFO as a union instead of B_MODE_INFO.
This reduced the memory footprint by 518,400 bytes for 1080
resolutions. The decoder performance improved by ~4% for the
clip used and the encoder showed very small improvements. (0.5%)
This reduction was first mentioned to me by John K. and in a
later discussion by Yaowu.
This is WIP.
Change-Id: I8e175fdbc46d28c35277302a04bee4540efc8d29
The error-concealer is plugged in after any motion vectors have been
decoded. It tries to estimate any missing motion vectors from the
motion vectors of the previous frame. Intra blocks with missing
residual are replaced with inter blocks with estimated motion vectors.
This feature was developed in a separate sandbox
(sandbox/holmer/error-concealment).
Change-Id: I5c8917b031078d79dbafd90f6006680e84a23412
Fixed test vector mismatch that was introduced
in the "Removed dc_diff from MB_MODE_INFO"
(Ie2b9cdf9e0f4e8b932bbd36e0878c05bffd28931)
Change-Id: I98fa509b418e757b5cdc4baa71202f4168dc14ec
The dc_diff flag is used to skip loopfiltering. Instead
of setting this flag in the decoder/encoder, we now check
for this condition in the loopfilter.
Change-Id: Ie2b9cdf9e0f4e8b932bbd36e0878c05bffd28931
Code cleanup. The build inter predictor functions are
redundantly checking the mode_info_context for either
INTRA_FRAME or SPLITMV.
Change-Id: I4d58c3a5192a4c2cec5c24ab1caf608bf13aebfb
A large number of functions were defined with external linkage, even
though they were only used from within one file. This patch changes
their linkage to static and removes the vp8_ prefix from their names,
which should make it more obvious to the reader that the function is
contained within the current translation unit. Functions that were
not referenced were removed.
These symbols were identified by:
$ nm -A libvpx.a | sort -k3 | uniq -c -f2 | grep ' [A-Z] ' \
| sort | grep '^ *1 '
Change-Id: I59609f58ab65312012c047036ae1e0634f795779
The vp8_build_intra_predictors_mby and vp8_build_intra_predictors_mby_s
functions had global function pointers rather than using the RTCD
framework. This can show up as a potential data race with tools such as
helgrind. See https://bugzilla.mozilla.org/show_bug.cgi?id=640935
for an example.
Change-Id: I29c407f828ac2bddfc039f852f138de5de888534
A new vpx_codec_control called VP8D_GET_FRAME_CORRUPTED. The output
from the function is non-zero if the last decoded frame contains
corruption due to packet losses.
The decoder is also modified to accept encoded frames of zero length.
A zero length frame indicates to the decoder that one or more frames
have been completely lost. This will mark the last decoded reference
buffer as corrupted. The data pointer can be NULL if the length is
zero.
Change-Id: Ic5902c785a281c6e05329deea958554b7a6c75ce
The check '(user_data_end - partition < partition_size)' must be
evaluated as a signed comparison, but because partition_size was
unsigned, the LHS was promoted to unsigned, causing an incorrect
result on 32-bit. Instead, check the upper and lower bounds of
the segment separately.
Change-Id: I6266aba7fd7de084268712a3d2a81424ead7aa06
This eliminates a large set of warnings exposed by the Mozilla build
system (Use of C++ comments in ISO C90 source, commas at the end of
enum lists, a couple incomplete initializers, and signed/unsigned
comparisons).
It also eliminates many (but not all) of the warnings expose by newer
GCC versions and _FORTIFY_SOURCE (e.g., calling fread and fwrite
without checking the return values).
There are a few spurious warnings left on my system:
../vp8/encoder/encodemb.c:274:9: warning: 'sz' may be used
uninitialized in this function
gcc seems to be unable to figure out that the value shortcut doesn't
change between the two if blocks that test it here.
../vp8/encoder/onyx_if.c:5314:5: warning: comparison of unsigned
expression >= 0 is always true
../vp8/encoder/onyx_if.c:5319:5: warning: comparison of unsigned
expression >= 0 is always true
This is true, so far as it goes, but it's comparing against an enum, and the C
standard does not mandate that enums be unsigned, so the checks can't be
removed.
Change-Id: Iaf689ae3e3d0ddc5ade00faa474debe73b8d3395
The code was not checking for frame sizes smaller than 3 bytes, and the
partition size checks might have failed if the input buffer was within
16MB of the top of the heap.
In addition, the reference count on the current frame buffer was not
being decremented on error, so after a small number of errors, no new
frame buffer could be found and it would run off the list of them.
Change-Id: I0c60dba6adb1e2a29df39754f72a56ab6c776b46
Most of the code that actually uses these matrices indexes them as
if they were a single contiguous array, and coverity produces
reports about the resulting accesses that overflow the static
bounds of the first row.
This is perfectly legal in C, but converting them to actual [16]
arrays should eliminate the report, and removes a good deal of
extraneous indexing and address operators from the code.
Change-Id: Ibda479e2232b3e51f9edf3b355b8640520fdbf23
On each MB, loopfiltering is done right after MB decoding. This
combines two loops in multi-threaded code into one, which reduces
number of synchronizations to half.
The above-row/left-col data are saved in temp buffers for
next-row/next MB decoding.
Tests on 4-core gLucid machine showed 10% decoder performance
gain with threads=4 (tulip clip). Testing on other platforms
isn't done yet.
Change-Id: Id18ea7c1e84965dabea65d4c01ca5bc056ddeac9
Improved the subset block search and fill. (about 3% improvement for
32 bit) Modified/merged the code in order to create
vp8_read_mb_modes_mv which can decode the modes/mvs on a macroblock
level. This will allow the decode loop (in the future) to decode
modes/mvs on a frame, row, or mb level.
Change-Id: If637d994b508792f846d39b5d44a7bf9aa5cddf3
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
The main reason for the change was to reduce cycles in the token
decoder. (~1.5% gain for 32 bit) This layout should be more
cache friendly.
As a result of this change, the encoder had to be updated.
Change-Id: Id5e804169d8889da0378b3a519ac04dabd28c837
Note: dixie uses a similar layout
Moving the eob structure allows for a non-struct based
function to handle decoding an entire mb of
idct/dequant/recon data. This allows for SIMD functions
to idct/dequant/recon multiple blocks at once.
SSE2 implementation gives 3% gain on Atom.
Change-Id: I8a8f3efd546ea4e0535f517d94f347cfb737c9c2
These copies occurred for each macroblock in the encoder and decoder.
Thetemp MB_MODE_INFO mbmi was removed from MACROBLOCKD. As a result,
a large number compile errors had to be fixed.
Change-Id: I4cf0ffae3ce244f6db04a4c217d52dd256382cf3
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.
This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon: ~162 fps
HEAD v6: ~102 fps
new v6: ~106 fps
The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add
Conflicts:
vp8/decoder/arm/armv6/dequantdcidct_v6.asm
vp8/decoder/arm/armv6/dequantidct_v6.asm
Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm
Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
This moves the prediction step before the idct and combines the idct and
reconstruction steps into a single step. Combining them seems to give an
overall decoder performance improvement of about 1%.
Change-Id: I90d8b167ec70d79c7ba2ee484106a78b3d16e318
At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames. This change allows multiple
references to the same frame buffer instead of copying it.
Changes needed to be made to the encoder to handle this. The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.
Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
Change bitreading functions to use a larger window which is refilled less
often.
This makes it cheap enough to do bounds checking each time the window is
refilled, which avoids the need to copy the input into a large circular
buffer.
This uses less memory and speeds up the total decode time by 1.6% on an ARM11,
2.8% on a Cortex A8, and 2.2% on x86-32, but less than 1% on x86-64.
Inlining vp8dx_bool_decoder_fill() has a big penalty on x86-32, as does moving
the refill loop to the front of vp8dx_decode_bool().
However, having the refill loop between computation of the split values and
the branch in vp8_decode_mb_tokens() is a big win on ARM (presumably due to
memory latency and code size: refilling after normalization duplicates the
code in the DECODE_AND_BRANCH_IF_ZERO and DECODE_AND_LOOP_IF_ZERO cases.
Unfortunately, refilling at the end of vp8dx_bool_decoder_fill() and at the
beginning of each decode step in vp8_decode_mb_tokens() means the latter
requires an extra refill at the end.
Platform-specific versions could avoid the problem, but would require most of
detokenize.c to be duplicated.
Change-Id: I16c782a63376f2a15b78f8086d899b987204c1c7
No good reason to be tricky here. I don't know why 'break' occurred to me
as the natrual replacement for the 'return', but an if/else block is
definitely clearer.
Change-Id: I08a336307afeb0dc7efa494b37398f239f66c2cf
The new scheme introduced in I68d35a2f did not clamp chroma MVs in the SPLITMV
case, and clamped them incorrectly (to the luma plane bounds) in every other
case.
Because chroma MVs are computed from the luma MVs before clamping occurs, they
could still point outside of the frame buffer and cause crashes.
This clamping happens outside of the MV prediction loop, and so should not
affect bitstream decoding.
This patch removes the secondary MV clamping from the MV decoder. This
behavior was consistent with limits placed on non-split MVs by the
reference encoder, but was inconsistent with the MVs generated in the
split case.
The purpose of this secondary clamping was only to prevent crashes on
invalid data. It was not intended to be a behaviour an encoder could or
should rely on. Instead of doing additional clamping in a way that
changes the entropy context, the secondary clamp is removed and the
border handling is made implmentation specific. With respect to the
spec, the border is treated as essentially infinite, limited only by
the clamping performed on the near/nearest reference and the maximum
encodable magnitude of the residual MV.
This does not affect any currently produced streams.
Change-Id: I68d35a2fbb51570d6569eab4ad233961405230a3