Changes to the coding of transform sizes, along with forward
and backward probability updates.
Results:
derf300: +0.241%
Context based coding of transform sizes will be in a separate
patch.
Change-Id: I97241d60a926f014fee2de21fa4446ca56495756
Split partition probabilities between keyframes and non-keyframes,
since they are fairly different. Also have per-blocksize interframe
y intramode probabilities, since these vary heavily between different
blocksizes.
Lastly, replace default probabilities for partitioning and intra modes
with new ones generated from current codec. Replace counts with actual
probabilities also.
Change-Id: I77ca996e25e4a28e03bdbc542f27a3e64ca1234f
1. remove prediction mode conversion
2. unified bmode, same for key and non-key frame
3. set I4X4_PRED count for pdf to 0, as I4X4_PRED is no longer
coded ever. It is determined by ref_frame and block partition
Change-Id: If5b282957c24339b241acdb9f2afef85658fe47d
Also do per-partition motion vector referencing in <sb8x8 partitions,
and adjust mvref finding for sub8x8 partitions.
Change-Id: Id3ed1ed4d2a8910d11d327db6cc63b8eb79f941f
Replace vp9_kf_default_bmode_counts structure with
direct default probabilities. The probability structure is
smaller and it removes the need to specify in the bitstream
how to convert the counts to probabilities.
Note that I have concerns still about the size and value of
the large intra mode context. This may cause problems for
HW but it also means we rely heavily on reverse update as
forwards update of a structure this size is problematic. I
intend to review this more generally in the next few days to
see if we can come up with a competitive solution that does
not rely on such a large context.
Change-Id: I0a36071079d5d26a57ab0e9fbf91af4199aa7984
Work-in-progress, not yet ready for review. TODO items:
- bitstream writing (encoder) and reading (decoder)
- decoder reconstruction
Change-Id: I5afb7284e7e0480847b47cd0097cb469433c9081
Enable recursive partition information coding from SB64X64 down to
MB16X16. The bit-stream syntax is now supporting rectangular block
sizes. It starts from SB64X64 and recursively describes the partition
type of the current block. If the partition type is PARTITION_NONE,
the block is coded as a single unit; if it is PARTITION_HORZ or
PARTITION_VERT, the block is segmented into two independently coded
rectangular units, with no further partition needed; otherwise, the
block is segmented into 4 square blocks. i.e., PARTITION_SPLIT case,
each can be potentially further partitioned.
Forward adaptive probability modeling is used for the partition
information coding, conditioned on the current block size.
Change-Id: I499365fb547839d555498e3bcc0387d8a3587d87
Refactors the switchable filter search in the rd loop to
improve encode speed.
Uses a piecewise approximation to a closed form expression to estimate
rd cost for a Laplacian source with a given variance and quantization
step-size.
About 40% encode time reduction is achieved.
Results (on a feb 12 baseline) show a slight drop:
derf: -0.019%
yt: +0.010%
std-hd: -0.162%
hd: -0.050%
Change-Id: Ie861badf5bba1e3b1052e29a0ef1b7e256edbcd0
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.
If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.
The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.
The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.
Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc