development has moved to the nextgenv2 branch and a snapshot from here
was used to seed aomedia
BUG=b/29457125
Change-Id: Iedaca11ec7870fb3a4e50b2c9ea0c2b056a0d3c0
CONFIG_VP9_HIGHBITDEPTH is currently used by both vp9 and vp10, but in
many place outside vp9/vp10, the macro was used in conjunction of
CONFIG_VP9. This created a dependency on vp9 for vp10 to build. This
commit removes the dependency by use CONFIG_VP9_HIGHBITDEPTH only in
these places.
Change-Id: I8cc007fc9cf132394c6498ce6759e606b64a6ad0
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
The calculation of required extension used in HBD case was wrong due
to rounding for UV when y dimension is odd. This commit replace the
computation with correct version.
This fixes a crash caused by writting beyond buffer boundary.
Change-Id: Ic7c9afeb7388cd1341ec4974a611dacfb74ac6b6
Fails to compile. Bad calls to vp9_alloc_frame_buffer
and vp9_realloc_frame_buffer in postproc.c
This reverts commit 399823b6f5.
Change-Id: I29f0e173f8e185d3a303cfdb17813e1eccb51e3a
Add support for setting byte alignment on the Y, U, and V plane of the
reference buffers. The byte alignment must be a power of 2, from 32 to
1024. A value of 0 sets legacy alignment.
Change-Id: I7c1399622f7aa68e123646369216b32047dda73d
Libvpx was memseting every external frame buffer before decode. This
was to work around a valgrind issue in our C loop filter. Most of
the time this was not needed and we have noticed some significant
performance loss on some platforms. Now we require the application to
zero out the buffers if it is using external frame buffers.
Change-Id: I7330d00a315e65137ed30edd5f813e8929b76242
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
Ensure consistent border extension by rounding uv_crop_* at image
creation time. Where it was rounded problems could arise with the right
and bottom extensions.
When padding = 32, y_width = 64, and y_crop_width = 63:
(padding + width - crop_width + 1) / 2
32 + 64 - 63 + 1 should equal 32 *but*
32 + 1 + 1 equals 34 giving a right buffer of 17 instead of 16.
By calculating uv_crop_* earlier we round up at the appropriate time and
for the same values:
(y_crop_width + 1) / 2
63 + 1 / 2
64
(padding / 2) + uv_width - uv_crop_width
16 + 16 - 16
16
Change-Id: If866cd1b63444771440edb1432280ac83875969b
This CL changes libvpx to call a function when a frame buffer
is needed for decode. Libvpx will call a release callback when
no other frames reference the frame buffer. This CL adds a
default implementation of the frame buffer callbacks. Currently
only VP9 is supported. A future CL will add support for
applications to supply their own frame buffer callbacks.
Change-Id: I1405a320118f1cdd95f80c670d52b085a62cb10d
This fixes issue 667.
In the case where the frame was an odd number of pixels
wide or high, the border was being extended by one col
or row too far.
The calculation of color plane dimensions was modified
to use those already computed at the time the frame
buffer was allocated.
Also freed the temporary scaling buffer in vpxdec to
prevent a memory leak.
Change-Id: Ied04bdcdfd77469731408c05da205db1a6f89bf5
- s|source -> src
- dest -> dst
- use verbose names in extend_plane dropping the redundant comments
+ light cosmetics:
- join a few lines / assignments
- drop some unnecessary comments & includes
Change-Id: I6d979a85a0223a0a79a22f79a6d9c7512fd04532
This is a short term optimization till we work out a decoder
implementation requiring no frame border extension.
Change-Id: I02d15bfde4d926b50a4e58b393d8c4062d1be70f
The part where we align it by 8 or 16 is an implementation detail that
shouldn't matter to the outside world.
Change-Id: I9edd6f08b51b31c839c0ea91f767640bccb08d53
This is a mostly-working implementation of an extra channel in the
bitstream. Configure with --enable-alpha to test. Notable TODOs:
- Add extra channel to all mismatch tests, PSNR, SSIM, etc
- Configurable subsampling
- Variable number of planes (currently always uses all 4)
- Loop filtering
- Per-plane lossless quantizer
- ARNR support
This implementation just uses the same contents as the Y channel
for the A channel, due to lack of content and general pain in
playing back 4 channel content. A later patch will use the actual
alpha channel passed in from outside the codec.
Change-Id: Ibf81f023b1c570bd84b3064e9b4b8ae52e087592
Adds a subsampling aware border extension function. This may be reworked
soon to support more than 3 planes.
Change-Id: I76b81901ad10bb1e678dd4f0d22740ca6c76c43b