Moved partition_bmi and partition_count out of MB_MODE_INFO and
placed into MACROBLOCK. Also reduced the size of other members
of the MB_MODE_INFO struct. For 1080p, the memory was reduced
by 1,209,516 bytes. The decoder performance appeared to improve
by 3% for the clip used.
Note: The main goal for this change is to improve the decoder
performance. The encoder will be revisited at a later date for
further structure cleanup.
Change-Id: I4733621292ee9cc3fffa4046cb3fd4d99bd14613
These changes improve the behaviour of the code with
forced key frames sent in by a calling application.
The sizing of the frames is still suboptimal for two pass in
particular but the behaviour is much better than it was.
Change-Id: I35fae610c67688ccc69d11f385e87dfc884e65a1
The external API exposes the RC initial/optimal/full buffer level in
milliseconds, but this value was truncated internally to seconds. This
patch allows the use of the full precision during the conversion from
time to bits.
Change-Id: If8dd2a87614c05747f81432cbe75dd9e6ed2f04e
vp8_update_gf_useage_maps() is only used by the encoder. This patch
fixes the ability to build in decode-only or encode-only
configurations.
Change-Id: I3a5211428e539886ba998e09e8abd747ac55c9aa
At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames. This change allows multiple
references to the same frame buffer instead of copying it.
Changes needed to be made to the encoder to handle this. The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.
Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
Change submitted for Adrian Grange. Convert threshold
calculation in ARNR filter to a lookup table.
Change-Id: I12a4bbb96b9ce6231ce2a6ecc2d295610d49e7ec
Previously we had assumed that it was necessary to give a full frame's
bit allocation to the alt ref frame if it has been created through temporal
filtering. This is not the case. The active max quantizer control
insures that sufficient bits are allocated if needed and allocating a
full frame's worth of bits creates an excessive overhead for the ARF.
Change-Id: I83c95ed7bc7ce0e53ccae6ff32db5a97f145937a
Corrected setting of "which_buffer" for U & V cases to match that
used for Y, i.e. to refer to the temporally most recent frame of
those to be filtered.
Change-Id: Idf94b287ef47a05f060da3e61134a0b616adcb6b
The new fdct lowers the round trip sum squared error for a
4x4 block ~0.12. or ~0.008/pixel. For reference, the old
matrix multiply version has average round trip error 1.46
for a 4x4 block.
Thanks to "derf" for his suggestions and references.
Change-Id: I5559d1e81d333b319404ab16b336b739f87afc79
1. Unavailability of each reference frame type should be tested
independently,
2. Also, only the VP8_GOLD_FLAG needs to be tested before setting
golden frame specific thresholds, and only VP8_ALT_FLAG needs
testing before setting thresholds relevant to the AltRef frame.
(Raised by gbvalor, in response to Issue 47)
Change-Id: I6a06fc2a6592841d85422bc1661e33349bb6c3b8
Since the intent is
to reset the appropriate bit in ref_frame_flags not to
test a logic condition. Prior result would always have
been ref_frame_flags being set to 0.
(Issue reported by dgohman, issue 47)
Change-Id: I2c12502ed74c73cf38e98c9680e0249c29e16433
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
Visual c++ compiler uses xmm registers for floating point
operations for 64 bit architecture, therefore its calling
convention requires the preservation of xmm6-xmm15 in any
function that have used these registers. However, the sse2
functions, that were originally written for 32 bit windows,
may have used xmm6 and xmm7 without preserving the content.
In this particular case, the compiler used xmm6 to save
the variable "two_pass_min_rate", the value of the variable
is mucked up by our sse2 optimized loop filter functions,
hence the results of release/debug mismatching.