vp8_build_intra_predictors_mbuv_s().
This patch replaces the assembly version with an intrinsic
version.
On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~2.6%.
Change-Id: I9ef65bad929450c0215253fdae1c16c8b4a8f26f
Renames all x86_64 specific assembly files to consistently
end in _x86_64.asm. This will be useful for build systems to
handle these files differently.
All new 64-bit specific assembly files should use the new
naming convention.
Change-Id: I36c89584967c82ffc4088b1b5044ac15d2bb7536
This reverts commit 81ad047ee5.
Revert "VP8 for ARMv8 by using NEON intrinsics 15"
This reverts commit 727af7cebe.
This exposes a bug in gcc 4.9 regarding register allocation. Will reland
when 4.9 is fixed.
Change-Id: I2d8a04e4edde93719280e41550f4c0765608ec4d
This reverts commit c500fc22c1
There is an issue with gcc 4.6 in the Android NDK:
loopfiltersimpleverticaledge_neon.c: In function 'vp8_loop_filter_bvs_neon':
loopfiltersimpleverticaledge_neon.c:176:1: error: insn does not satisfy its constraints:
Change-Id: I95b6509d12f075890308914cc691b813d2e5cd9f
This reverts commit a5d79f43b9
There is an issue with gcc 4.6 in the Android NDK:
loopfilter_neon.c: In function 'vp8_loop_filter_vertical_edge_y_neon':
loopfilter_neon.c:394:1: error: insn does not satisfy its constraints:
Change-Id: I2b8c6ee3fa595c152ac3a5c08dd79bd9770c7b52
This patch did a cleanup following the commit "Save NEON registers
in VP8 NEON functions". The pushing/poping of callee-saved NEON
registers was moved into individual NEON functions. Therefore,
we don't need to save those registers at the beginning of codec.
The related code was removed.
Change-Id: I5648166514fc9beffb780aa138495597731f49ea
significantly speeds up file generation.
the goal of this change is to convert rtcd.sh to perl as directly as
possible to allow for simple comparison. future changes can make it more
perl-like.
---
Linux
[CREATE] vpx_scale_rtcd.h
real 0m0.485s -> 0m0.022s
[CREATE] vp8_rtcd.h
real 0m4.619s -> 0m0.060s
[CREATE] vp9_rtcd.h
real 0m10.102s -> 0m0.087s
Windows
[CREATE] vpx_scale_rtcd.h
real 0m8.360s -> 0m0.080s
[CREATE] vp8_rtcd.h
real 1m8.083s -> 0m0.160s
[CREATE] vp9_rtcd.h
real 2m6.489s -> 0m0.233s
Change-Id: Idfb71188206c91237d6a3c3a81dfe00d103f11ee
Filter out files ending in _neon.c and append .neon so the Android build
system knows to apply -mfpu=neon
Change-Id: Ib67277e5920bfcaeda7c4aa16cd1001b11d59305
Creates a merge between the master and experimental branches. Fixes a
number of conflicts in the build system to allow *either* VP8 or VP9
to be built. Specifically either:
$ configure --disable-vp9 $ configure --disable-vp8
--disable-unit-tests
VP9 still exports its symbols and files as VP8, so that will be
resolved in the next commit.
Unit tests are broken in VP9, but this isn't a new issue. They are
fixed upstream on origin/experimental as of this writing, but rebasing
this merge proved difficult, so will tackle that in a second merge
commit.
Change-Id: I2b7d852c18efd58d1ebc621b8041fe0260442c21
Most of these were picked up by jenkins in the commit that changed
the vp8 namespace to vp9 in common/.
Change-Id: I5cbd56ffc753b92ef805133cda6acc1713a13878
Quickly modified the ssse3 sixtap filters to support eight taps. For the test
clip used, a 23+% boost in decoder performance was seen. We can
revisit later and improve further.
Change-Id: I5f59860459e80d6fa23e6cc0fd91296a969f5240
First sse2 version of vp8_mbloop_filter_vertical_edge(). For now,
intrinsics are being used until the bitstream is finalized. This function
will be revisited later for further performance improvements.
For the test clip used, a 34+% decoder performance improvement
was seen. This will vary depending on material.
Change-Id: I455b438bc8d8af76cf7533ac42eda5f689b21f7c
First sse2 version of vp8_mbloop_filter_horizontal_edge(). For now,
intrinsics are being used until the bitstream is finalized. This function
will be revisited later for further performance improvements.
For the test clip used, a 31+% decoder performance improvement
was seen. This will vary depending on material.
Change-Id: I03ed3a7182478bdd1f094644ff3e0442625600e7
Alternative strategy for finding a list of candidate motion
vectors to use as reference values in mv coding and as
nearest and near.
Sort by sad in vp8_find_best_ref_mvs() rather than just
pick the best. Allow 0,0 as a best ref option but not a
nearest or near unless there are no alternatives.
Encode/Decode verified on at least some clips.
Some commented out experimental and stats code still in place.
Gain over existing code averages about 1% on derf (alll metrics)
with improvement on all clips. Other test results pending.
The entropy coding of the mode (nearest/near etc) still
depends upon and requires the old "findnear" code so
this needs looking at and may provide room for further gains.
Change-Id: I871d7cba1d1c379c4bad9bcccce1fb19c46b8247