On Android NDK, rand() is inlined function. But, on our SSE optimization,
we need symbol for rand()
Change-Id: I42ab00e3255208ba95d7f9b9a8a3605ff58da8e1
As an optimization some architectures use the max_sad argument to break
out early from the SAD. Pass in INT_MAX instead of 0 to prevent this.
Change-Id: I653c476834b97771578d63f231233d445388629d
In the variance calculations the difference is summed and later squared.
When the sum exceeds sqrt(2^31) the value is treated as a negative when
it is shifted which gives incorrect results.
To fix this we cast the result of the multiplication as unsigned.
The alternative fix is to shift sum down by 4 before multiplying.
However that will reduce precision.
For 16x16 blocks the maximum sum is 65280 and sqrt(2^31) is 46340 (and
change).
PPC change is untested.
Change-Id: I1bad27ea0720067def6d71a6da5f789508cec265
Allow the application to change the frame size during encoding. This
is only supported when not using lagged compress.
Change-Id: I89b585d703d5fd728a9e3dedf997f1b595d0db0f
MFQE postproc crashed with stream dimensions not a multiple of 16.
The buffer was memset unconditionally, so if the buffer allocation
fails we end up trying to write to NULL.
This patch traps an allocation failure with vpx_internal_error(),
and aligns the buffer dimensions to what vp8_yv12_alloc_frame_buffer()
expects.
Change-Id: I3915d597cd66886a24f4ef39752751ebe6425066
The 5-layer encode must have a keyframe every 16 frames.
The KF flag was being reset after the encode of the first
frame, which it should not do for the 5-layer case
(mode=6).
Change-Id: I207d6e689d347fe3fd1075b97a817e82f7ad53b9
Sometimes, a user doesn't have enough bandwidth to send high-resolution
(i.e. HD) video even though the camera catches HD video. This change
allowed users to skip highest-resolution encoding by setting that level's
target bit rate to 0.
To test it, modify the following line in vp8_multi_resolution_encoder.c.
unsigned int target_bitrate[NUM_ENCODERS]={1400, 500, 100};
To skip the highest-resolution level, change it to
unsigned int target_bitrate[NUM_ENCODERS]={0, 500, 100};
To skip the first and second highest resolution levels, change it to
unsigned int target_bitrate[NUM_ENCODERS]={0, 0, 100};
This change also fixed a small problem in mapping, which slightly helped
quality and performance.
Change-Id: I977bae9a9fbfba85c8be4bd5af01539f2b84bc81
This is the final commit in the series converting to the new RTCD
system. It removes the encoder csystemdependent files and the remaining
global function pointers that didn't conform to the old RTCD system.
Change-Id: I9649706f1bb89f0cbf431ab0e3e7552d37be4d8e
This commit continues the process of converting to the new RTCD
system. It removes the last of the VP8_ENCODER_RTCD struct references.
Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
Commit 892e23a5b introduced support for the VP8D_GET_LAST_REF_USED,
but missed the mapping of the control id to the underlying function,
so it was unavailable to applications.
In addition, the underlying function vp8_references_buffer() is
moved from common/postproc.c to decoder/onyxd_if.c as postproc.c is
not built in all configurations.
Change-Id: I426dd254e7e6c4c061b70d729b69a6c384ebbe44
Added new 2 and 3 layer prediction frame patterns to
vp8_scalable_patterns.c and modified the coding
parameters.
Change-Id: I18798fd7326a79d2ad1e1d5b6c26f5516b6d247f
Commit e06c242ba introduced a change to call vp8_find_near_mvs() only
once instead of once per reference frame by observing that the only
effect that the frame had was on the bias applied to the motion
vector. By keeping track of the sign_bias value, the mv to use could
be flip-flopped by multiplying its components by -1.
This behavior was subtley wrong in the case when clamping was applied
to the motion vectors found by vp8_find_near_mvs(). A motion vector
could be in-bounds with one sign bias, but out of bounds after
inverting the sign, or vice versa. The clamping must match that done
by the decoder.
This change modifies vp8_find_near_mvs() to remove the clamping from
that function. The vp8_pick_inter_mode() and vp8_rd_pick_inter_mode()
functions instead track the correctly clamped values for both bias
values, switching between them by simple assignment. The common
clamping and inversion code is in vp8_find_near_mvs_bias()
Change-Id: I17e1a348d1643497eca0be232e2fbe2acf8478e1
This commit is incomplete, as it does not synchronize the loop filter
before returning a handle to the reconstructed frame in
vpx_codec_get_preview_frame(), which can cause (false?) failures
when running the test_reconstruct_buffer test.
This may be related to a bug that does cause visible artifacts, which
is also under investigation.
This reverts commit 380d64ecb1.
Change-Id: Iad710941e7731d44fc2bde63bc63d6763cc4629e