Renaming flatmask4 to flat_mask4, flatmask5 to flat_mask5, hevmask to
hev_mask, filter to filter4, mbfilter to filter8, wide_mbfilter to
filter16.
Change-Id: Ic61c73e59c2eee505257584867aafac99833cea1
Also inline some of the block calculations to assist the compiler to
not do silly things like calculating the same offset (or converting
between raster/transform block offset or block, mi and pixel unit)
many, many, many times.
Cycle times:
4x4: 584 -> 505 cycles (16% faster)
8x8: 1651 -> 1560 cycles (6% faster)
16x16: 7897 -> 7704 cycles (2.5% faster)
32x32: 16096 -> 15852 cycles (1.5% faster)
Overall, this saves about 0.5 seconds (1min49.8 -> 1min49.3) on the
first 50 frames of bus (speed 0) @ 1500kbps, i.e. 0.5% overall.
Change-Id: If3dd62453f8e2ab9d4ee616bc4ea956fb8874b80
Removing unused DEC_DEBUG define and dec_debug variable. Changing function
signatures to eliminate code duplication, renaming function
mb_init_dequantizer to init_dequantizer. Also removing redundant curly
braces, and comments.
Change-Id: Ia56ee1b0be5f24abb0e878581845be8a4773c298
Change the mbfilter Neon code from executing both branches if all
vectors follow only one branch.
The code is about 5% faster when executing only one branch and about
1% slower when executing both branches.
-PS5: Remove local stack space from mbfilter.
Change-Id: I6a23f9b318a9f4568a2718b4c9348db988fe2182
Skip the inverse transform and reconstruction of inter-mode coded
blocks in the rate-distortion optimization loop, when skip_encode_sb
feature is turned on. This provides about 1% speed-up at speed 0,
and 1.5% speed-up at speed 1. No performance change in both settings.
Change-Id: I2932718bf4d007163702b61b16b6ff100cf9d007
This speed feature allows the encoder to largely remove the spatial
dependency between blocks inside a 64x64 superblock, thereby removing
the need to repeatedly encode superblocks per partition type in the
rate-distortion optimization loop.
A major challenge lies in the intra modes tested in the rate-distortion
optimization loop. The subsequent blocks do not have access to the
reconstructed boundary pixels without the intermediate coding steps.
This was resolved by using the original pixels for intra prediction
in the rd loop, followed by an appropriately designed distortion
modeling on the quantization parameters. Experiments also suggested
that the performance impact is more discernible at lower bit-rate/psnr
settings. Hence a quantizer dependent threshold is applied to deactivate
skip of block coding.
For bus_cif at 2000 kbps,
speed 0: runtime 269854ms -> 237774ms (12% speed-up) at 0.05dB
performance loss.
speed 1: runtime 65312ms -> 61536ms, (7% speed-up) at 0.04dB
performance loss.
This operation is currently turned on in settings of speed 1.
Change-Id: Ib689741dfff8dd38365d8c1b92860a3e176f56ec
This commit enables SSE2 implementation of 8x8 inverse ADST/DCT
transform. The runtime goes from 1216 cycles -> 266 cycles.
For bus_cif at 2000 kbps, the overall runtime reduces from
253707ms -> 248430ms, i.e., 2% speed-up at speed 0.
Change-Id: Ib0372e17e9162d7b11a10d653b1c8be547c878fb
Adding missed parenthesis around boolean expressions. Bitstream is changed.
Regenerating test vectors.
Change-Id: I4cc00b761e9473f92f180a9fc3a0c607f0aaae56
This function is actually called from set_offsets which is called right
before vp9_read_mode_info.
Change-Id: Ibb9d5ad606194bc80eab264fad85b31c9dfd8f77
Super basic conversion from the other implementations. Any changes to
one should be trivial to copy over keep in sync.
Change-Id: I1720b4128e0aba4b2779e3761f6494f8a09d3ea8
this was never fleshed out in the context of VP8, for which it was
added. for VP9 it has no meaning.
Change-Id: Iba2ecc026d9e947067b96690245d337e51e26eff
Implements some of the helper functions more efficiently with
lookups rathers than branches. Modeling function is consolidated
to reduce some computations.
Also merged the two enums BLOCK_SIZE_TYPES and BlockSize into
one because there is no need to keep them separate (even though
the semantics are a little different).
No bitstream or output change.
About 0.5% speedup
Change-Id: I7d71a66e8031ddb340744dc493f22976052b8f9f
For some reason iOS builds take a really long time to sort this
function out.
It's not used anywhere so remove it.
Change-Id: Ia5c8513a0d9c7eb32641cca58ca1c1113e2dd9f4