This commit enables a special handle for the 8x8 inverse 2D-DCT,
where only DC coefficient is quantized to be non-zero. For bus_cif
at 2000 kbps, it provides about 1% speed-up at speed 0.
Change-Id: I2523222359eec26b144cf8fd4c63a4ad63b1b011
Speed feature experiment to set an upper and lower
partition size limit based on what has been seen
in spatial neighbors.
This seems to gives quite reasonable speed gains in local
(10-15%) and when used with speed 0 the losses are small
(0.25% derf, 0.35% stdhd). However, for now I am only
enabling it on speed 1 as there may be clashes with the existing
temporal partition selection in speed 2.
Using a tighter min / max around the range derived from the
neighbors increases speed further but at the cost of a
bigger quality loss. However, I think this spatial method could
be combined with data from either the last frame or a variance
method (or both) to refine the range of minimum and maximum
partition size. I.e. consider the min and max from spatial and
temporal neighbors and the variance recommendation.
Change-Id: I1b96bf8b84368d6aad0c7aa600fe141b4f07435f
Used 3 * standard_deviation in internal threshold calculation
instead of fit curve. This actually approached the algorithm
better.
For comparison, similar tests were done:
The overall psnr loss is less than before.
1. derf set:
when static-thresh = 1, psnr loss is 0.329%;
when static-thresh = 500, psnr loss is 0.970%;
2. stdhd set:
when static-thresh = 1, psnr loss is 0.922%;
when static-thresh = 500, psnr loss is 1.307%;
Similar speedup is achieved. For example,
clip bitrate static-thresh psnr time
akiyo(cif) 500 0 48.952 5.077s(50f)
akiyo 500 500 48.866 4.169s(50f)
parkjoy(1080p) 4000 0 30.388 78.20s(30f)
parkjoy 4000 500 30.367 70.85s(30f)
sunflower(1080p) 4000 0 44.402 74.55s(30f)
sunflower 4000 500 44.414 68.69s(30f)
Change-Id: Ic78833642ce1911dbbd1cb6c899a2d7e2dfcc1f3
Now read_inter_mode_info calls read_intra_block_part (renamed from
read_intra_block_modes) or read_inter_block_part (just added).
Change-Id: I541badea6b663e0ae692ec158665efb90ed20c03
This option exists in VP8, and it was rewritten in VP9 to support
skipping on different partition levels. After prediction is done,
we can check if the residuals in the partition block will be all
quantized to 0. If this is true, the skip flag is set, and only
prediction data are needed in reconstruction. Based on DCT's energy
conservation property, the skipping check can be estimated in
spatial domain.
The prediction error is calculated and compared to a threshold.
The threshold is determined by the dequant values, and also
adjusted by partition sizes. To be precise, the DC and AC parts
for Y, U, and V planes are checked to decide skipping or not.
Test showed that
1. derf set:
when static-thresh = 1, psnr loss is 0.666%;
when static-thresh = 500, psnr loss is 1.162%;
2. stdhd set:
when static-thresh = 1, psnr loss is 1.249%;
when static-thresh = 500, psnr loss is 1.668%;
For different clips, encoding speedup range is between several
percentage and 20+% when static-thresh <= 500. For example,
clip bitrate static-thresh psnr time
akiyo(cif) 500 0 48.923 5.635s(50f)
akiyo 500 500 48.863 4.402s(50f)
parkjoy(1080p) 4000 0 30.380 77.54s(30f)
parkjoy 4000 500 30.384 69.59s(30f)
sunflower(1080p) 4000 0 44.461 85.2s(30f)
sunflower 4000 500 44.418 78.1s(30f)
Higher static-thresh values give larger speedup with larger
quality loss.
Change-Id: I857031ceb466ff314ab580ac5ec5d18542203c53
Removing unused constants, macros, and function declarations. Using
ROUND_POWER_OF_TWO macro, vp9_zero, vp9_copy where possible. Moving
#include from *.h to *.c. Merging for loops for motion vectors.
Change-Id: Ic3bf841764a2bb177128bb3a6d7aa8f68229cd13
Simplified the code that extracts and uses the motion
vectors for the 4 sub-partitions in rd_pick_partition.
Change-Id: Iaf698ef7ee3aef9edd59015e1ae065dd359b17d9
This commit makes the initialization of trellis coeff optimization
a per-plane operation, thereby eliminating the redundant steps in
encode_sby and encode_sbuv. It makes the encoder at speed 0 slightly
faster.
Change-Id: Iffe9faca6a109dafc0dd69dc7273cbdec19b17cd
The feature that uses small partition results as a measure to skip
mode evaluation at larger partition requires the flags to be reset.
The reset was missing in the code path that calls rd_use_partition().
Change-Id: Ia0a3a0aee1a862b6e2333d596808db7c48033d50
Add SSE2 implementation to handle the special case of inverse 2D-DCT
where only DC coefficient is non-zero.
Change-Id: I2c6a59e21e5e77b8cf39a4af5eecf4d5ade32e2f
Adding common merge_probs and merge_probs2 functions. Changing ints to
usigned ints in some places.
Change-Id: Icf088ffdea7cf5b95284a128916409bdd53506b0
Prior to 73c4e284, the generated .sln files didn't contain any
information about the different configurations when using .vcxproj
project files. The MSVS IDE was able to fill this in just fine when
loaded though.
When building for ARM, the obj_int_extract project still is built
for x86, in order for the build process to be able to use
obj_int_extract.exe.
Now that configuration info is generated, it breaks current ARM
setups, since the configurations generated by gen_msvs_sln.sh only
included configurations from the last parsed project file (as
mentioned in the comment).
In these setups, the MSVS IDE generated a third meta-platform, called
"Mixed Platforms". This meta-platform points to either ARM or
Win32 as platform in each of the individual projects.
When the MSVS IDE generated this automatically, it also included
the original ARM and Win32 platforms as separate choices, but these
can be omitted since they don't make sense.
Change-Id: Ie25226496f91af4bb1ad8eb9ae9ca5bfed0433d7
Adding plane type check condition because it was always used outside of
get_tx_type_{4x4, 8x8, 16x16}.
Change-Id: I02f0bbfee8063474865bd903eb25b54d26e07230
Although local copies of the mode member variables
(mode, ref_frame) were made, they were not used in
all places. Also, made a local copy of the
second_ref_frame member.
Change-Id: I84d8c822e5cb3d8a02fc3de8a4037ca3fea8bfad
Prevents doing duplicate IDCTs; encoding of first 50 frames of bus
(speed 0) @ 1500kbps goes from 1min4.0 to 1min3.5, i.e. 0.87% faster
overall.
Change-Id: I2df39e29ed9d5ea5e7d2704a34940ba622832ddd
Encoding time of first 50 frames of bus (speed 0) @ 1500kbps goes from
1min5.4 to 1min4.0, i.e. 2.2% faster overall.
Change-Id: I8c32f2aff9a649ce7dd49d910dc5ba16b99c3bc6