The postproc vp9_denoise() is a spatial denoise/blur function.
It was not intended to be used if temporal denoising is enabled.
Change-Id: I97d2dcb941e7cc49bbafce99d9286beb2693249d
Put check to avoid possible out of bounds when looping
over the blocks to estimate noise level.
No change in behavior.
Change-Id: I4b7b19b7edee0ae1c35b9dc0700b1bf9b304d7f5
the lookahead buffer allocation is deferred to receipt of the first
frame to allow profile changes. if the encoder was flushed before
supplying any frames the encoder would crash trying to dereference the
NULL buffer. vp8 is unaffected.
fixes mozilla bug:
https://bugzilla.mozilla.org/show_bug.cgi?id=1237848
Change-Id: Icee4b64de760476eee0d33b568f0a1010335ff13
Use multiple clusters instead of one and decrease
the distance thresholds.
Add a define to switch between models.
Default is set to existing (1 cluster) model.
Change-Id: I802cd9bb565437ae8983ef39453939f5d5073bb1
If a superblock contains alot of "skin" then force split
of 64x64 partition, and make some adjustments in mode selection.
This helps to reduce artifacts on moving face/skin areas at low bitrates.
Little/no change in metrics: avgPSNR/SSIM down by ~0.12%.
Small encoding time increase < 1%.
Change-Id: Ic57f52148c3716f391419fab0530d916e4c1d186
For aqmode=3, golden period update is set based on period of cyclic refresh.
Put a limit on max golden period update, for now set to 40.
And fix comment.
Change-Id: Icb61dd87c796cce2a5f5f7331c6a129540994696
Limit oscilation detection in the case where overshoot is very very
large.
This keeps the 9-bit cost patch from breaking the DownUp reisze test.
The patch pushed us to an 11% undershoot right before a scene cut
causing a 1200% overshoot. (Whereas before we were undershooting by
only 6% before overshooting by 1200%).
Change-Id: Id90ccfab8aba872ccadc45b73b3bb097b895677f
In inter mode search skip all modes except NEARESTMV and DC_PRED.
10% less encode latency for large frames using the chromium remoting_perftests.
+0.313% BDRATE on the screencast set at speed -6.
Change-Id: Ib97a39dd8bcdeab545509e0e02d78ce7033f8c63
Changes to mode selection for 1 pass SVC mode:
use base layer motion vector, changes to intra-prediction.
Change-Id: I3e883aa04db521cfa026a0b12c9478ea35a344c9
This patch fixes a bug that causes the loop filter search to reset to
a low value or zero after each arf overlay frame. We expect the overlay
frames to need little or no loop filtering but this should not propagate.
Change-Id: I895b28474cf200f20d82793f3de40b60b19579fd