With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
This commit changes the value of highbitdepth flag to avoid conflict
with vp8 refresh_last_frame flag.
Change-Id: Idcff2cf44f0a200bd935b326f785c0cf32d7228a
The calculation of required extension used in HBD case was wrong due
to rounding for UV when y dimension is odd. This commit replace the
computation with correct version.
This fixes a crash caused by writting beyond buffer boundary.
Change-Id: Ic7c9afeb7388cd1341ec4974a611dacfb74ac6b6
This commit added a field to vpx_image_t for indicating color space,
the field is also added to YUV_BUFFER_CONFIG. This allows the color
space information pass through the decoder from input stream to the
output buffer.
The commit also updated compare_img() function with added verification
of matching color space to ensure the color space information to be
correctly passed from encode to decoder in compressed vp9 streams.
Change-Id: I412776ec83defd8a09d76759aeb057b8fa690371
Fails to compile. Bad calls to vp9_alloc_frame_buffer
and vp9_realloc_frame_buffer in postproc.c
This reverts commit 399823b6f5.
Change-Id: I29f0e173f8e185d3a303cfdb17813e1eccb51e3a
Add support for setting byte alignment on the Y, U, and V plane of the
reference buffers. The byte alignment must be a power of 2, from 32 to
1024. A value of 0 sets legacy alignment.
Change-Id: I7c1399622f7aa68e123646369216b32047dda73d
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.
Source files will remain until the various third-party builds are updated.
The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.
Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.
pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.
BUG=710
Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
Libvpx was memseting every external frame buffer before decode. This
was to work around a valgrind issue in our C loop filter. Most of
the time this was not needed and we have noticed some significant
performance loss on some platforms. Now we require the application to
zero out the buffers if it is using external frame buffers.
Change-Id: I7330d00a315e65137ed30edd5f813e8929b76242
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
The code fails the unit test. Speed comparisons to the C are invalid
because the code frequently didn't correctly extend the right and
bottom portions of the frame.
Reduce maximum frame size on ARM devices to avoid OOM
Change-Id: Ia664c86406f0bb8120fd7ad401f32d0bd44994fb
Ensure consistent border extension by rounding uv_crop_* at image
creation time. Where it was rounded problems could arise with the right
and bottom extensions.
When padding = 32, y_width = 64, and y_crop_width = 63:
(padding + width - crop_width + 1) / 2
32 + 64 - 63 + 1 should equal 32 *but*
32 + 1 + 1 equals 34 giving a right buffer of 17 instead of 16.
By calculating uv_crop_* earlier we round up at the appropriate time and
for the same values:
(y_crop_width + 1) / 2
63 + 1 / 2
64
(padding / 2) + uv_width - uv_crop_width
16 + 16 - 16
16
Change-Id: If866cd1b63444771440edb1432280ac83875969b
For some dimensions, neon code ends up in a dead loop inside.
This will fix the unit test failure in svc_test on ARM.
Change-Id: Ie6098bfaefd86bcf3616a3d0c2c3ff0b154222b5
significantly speeds up file generation.
the goal of this change is to convert rtcd.sh to perl as directly as
possible to allow for simple comparison. future changes can make it more
perl-like.
---
Linux
[CREATE] vpx_scale_rtcd.h
real 0m0.485s -> 0m0.022s
[CREATE] vp8_rtcd.h
real 0m4.619s -> 0m0.060s
[CREATE] vp9_rtcd.h
real 0m10.102s -> 0m0.087s
Windows
[CREATE] vpx_scale_rtcd.h
real 0m8.360s -> 0m0.080s
[CREATE] vp8_rtcd.h
real 1m8.083s -> 0m0.160s
[CREATE] vp9_rtcd.h
real 2m6.489s -> 0m0.233s
Change-Id: Idfb71188206c91237d6a3c3a81dfe00d103f11ee
previously the scale functions would always be include regardless of the
CONFIG_SPATIAL_RESAMPLING setting.
Change-Id: Ifbccf47b20689b5dd61bb3ddccd5c013297b4e05
This CL changes libvpx to call a function when a frame buffer
is needed for decode. Libvpx will call a release callback when
no other frames reference the frame buffer. This CL adds a
default implementation of the frame buffer callbacks. Currently
only VP9 is supported. A future CL will add support for
applications to supply their own frame buffer callbacks.
Change-Id: I1405a320118f1cdd95f80c670d52b085a62cb10d
Encoder's boarder is still 160, while decoder's boarder will be 32.
With on demand and separate boarder buffer for boarder extension.
The decoder's boarder does not need to to 160 anymore.
Change-Id: I93d5aaff15a33a2213e9761eaa37c5f2870747db
This fixes issue 667.
In the case where the frame was an odd number of pixels
wide or high, the border was being extended by one col
or row too far.
The calculation of color plane dimensions was modified
to use those already computed at the time the frame
buffer was allocated.
Also freed the temporary scaling buffer in vpxdec to
prevent a memory leak.
Change-Id: Ied04bdcdfd77469731408c05da205db1a6f89bf5
- s|source -> src
- dest -> dst
- use verbose names in extend_plane dropping the redundant comments
+ light cosmetics:
- join a few lines / assignments
- drop some unnecessary comments & includes
Change-Id: I6d979a85a0223a0a79a22f79a6d9c7512fd04532