Loopfilter deltas are initialized to zero on keyframes in the decoder.
The values then persist from the previous frame unless an update bit
is set in the bitstream. This data is not included in the entropy
data saved by the 'refresh entropy' bit in the bitstream, so it is
effectively an additional contextual element beyond the 3 ref-frames
and the entropy data.
The encoder was treating this delta update bit as update-if-nonzero,
meaning that the value would be refreshed even if it hadn't changed,
and more significantly, if the correct value for the delta changed
to zero, the update wouldn't be sent, and the decoder would preserve
the last (presumably non-zero) value.
This patch updates the encoder to send an update only if the value
has changed from the previously transmitted value. It also forces the
value to be transmitted in error resilient mode, to account for lost
context in the event of lost frames.
Change-Id: I56671d5b42965d0166ac226765dbfce3e5301868
- Scheduling for Atom processors
- Combining of macros to allow for better interleaving
- Change from multiplies to adds for main filter
- Use of movhps/movlps to fill xmm registers without
shifting and orring
Change-Id: I0b3500a5f58abf7085253ec92d64c8a96723040b
The existing code applied a 6-tap filter with 0's on either end.
We're already paying the branch penalty to avoid computing the two
extra columns needed as input to this filter.
We might as well save time computing the filter as well.
This reduces the inner loop from 21 instructions to 16, the number
of loads per iteration from 4 to 1, and the number of multiplies
from 7 to 4.
The gain in overall decoding performance, however, is small (less
than 1%).
This change also means we now valgrind clean on ARMv6, which is
its real purpose.
The errors reported here were valgrind's fault (it does not detect
that 0 times an uninitialized value is initialized), but Julian
Seward says it would slow down valgrind considerably to make such
checks.
Speeding up libvpx rather, even by a small amount, seems a much
better idea if only to enable proper valgrind checking of the
rest of the codec.
Change-Id: Ifb376ea195e086b60f61daf1097d8910c4d8ff16
This function was accessing values below the stack pointer, which
can be corrupted by signal delivery at any time.
Change-Id: I92945b30817562eb0340f289e74c108da72aeaca
previous implementation compared each set of values to limit and then
&'d them together, requiring a compare and & for each value.
this does the accumulation first, requiring only one compare
Change-Id: Ia5e3a1a50e47699c88470b8c41964f92a0dc1323
reconintra_mt.c is only required for building the decoder right now.
It could definitely be used for the encoder in the future, but it
currently depends on decoder only data structures. (onyxd_int.h,
VP8D_COMP, etc). Move it from common/ to decoder/ until the
necessary changes to the common multithread code are complete.
This patch is needed to build with --disable-vp8-decoder.
Change-Id: I568c52221a2b309234d269675cba97131ce35c86
Movdqu is more expensive (throughput, uops) than movq. Minimal
impact for newer big cores, but ~2.25% gain on Atom.
Change-Id: I62c80bb1cc01d8a91c350c4c7719462809a4ef7f
Use pmaxub instead of a combination of psubusb/por to
determine if any comparisons go over the limit.
Change-Id: I3f0bd7d2aabe5fee9ba6620508e2b60605abcb82
On each MB, loopfiltering is done right after MB decoding. This
combines two loops in multi-threaded code into one, which reduces
number of synchronizations to half.
The above-row/left-col data are saved in temp buffers for
next-row/next MB decoding.
Tests on 4-core gLucid machine showed 10% decoder performance
gain with threads=4 (tulip clip). Testing on other platforms
isn't done yet.
Change-Id: Id18ea7c1e84965dabea65d4c01ca5bc056ddeac9
There is no need to make sure that the lower byte of the
register is 0 because the downshift by 11 overwrites that byte.
Change-Id: I89cbf004b2ff532a2c68e0dc399c45a49cdad5a1
Sequentially accessing memory from a low address to a high
address should make it easier for the processor to predict
the cache.
Change-Id: I1921ce996bdd547144fe864fea6435f527f5842d
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
Moved partition_bmi and partition_count out of MB_MODE_INFO and
placed into MACROBLOCK. Also reduced the size of other members
of the MB_MODE_INFO struct. For 1080p, the memory was reduced
by 1,209,516 bytes. The decoder performance appeared to improve
by 3% for the clip used.
Note: The main goal for this change is to improve the decoder
performance. The encoder will be revisited at a later date for
further structure cleanup.
Change-Id: I4733621292ee9cc3fffa4046cb3fd4d99bd14613
Remove the dependency on postproc.c for the encoder in general, the only
unchecked need for it is when CONFIG_PSNR is enabled. All other cases
are already wrapped in CONFIG_POSTPROC. In the CONFIG_PSNR case the file
will still be included.
Additionally, when VP8_SET_POSTPROC is used with the encoder when post
processing has been disabled an error will be returned.
This addresses issue #153.
Change-Id: Ia6dfe20167f7077734a6058cbd1d794550346089
The main reason for the change was to reduce cycles in the token
decoder. (~1.5% gain for 32 bit) This layout should be more
cache friendly.
As a result of this change, the encoder had to be updated.
Change-Id: Id5e804169d8889da0378b3a519ac04dabd28c837
Note: dixie uses a similar layout
The memory being zeroed in vp8_update_mode_info_border() was just
allocated with calloc, and so the entire function is actually
redundant, but it should be made correct in case someone expects
it to actually work in the future.
Change-Id: If7a84e489157ab34ab77ec6e2fe034fb71cf8c79
Moving the eob structure allows for a non-struct based
function to handle decoding an entire mb of
idct/dequant/recon data. This allows for SIMD functions
to idct/dequant/recon multiple blocks at once.
SSE2 implementation gives 3% gain on Atom.
Change-Id: I8a8f3efd546ea4e0535f517d94f347cfb737c9c2
move some things around, reorder some instructions
constant 0 is used several times. load it once per call in horiz,
once per loop in vert.
separate saturating instructions to avoid stalls.
just use one usub8 call to set GE flags, rather than uqsub8 followed by
usub8 w/ 0
document some stalls for further consideration
Change-Id: Ic3877e0ddbe314bb8a17fd5db73501a7d64570ec
test cases were causing a crash because the count was being read
incorrectly. after fixing that, noticed that the output was not
matching. fixed that.
Change-Id: Idb0edb887736bd566a3cf6d4aa1a03ea8d20eb27
vp8_update_gf_useage_maps() is only used by the encoder. This patch
fixes the ability to build in decode-only or encode-only
configurations.
Change-Id: I3a5211428e539886ba998e09e8abd747ac55c9aa
asm_offsets contains some definitions which are no longer used. this
was one of them. v6 build works now
Change-Id: If370cfa8acd145de4fead2d9a11b048fccc090df
These copies occurred for each macroblock in the encoder and decoder.
Thetemp MB_MODE_INFO mbmi was removed from MACROBLOCKD. As a result,
a large number compile errors had to be fixed.
Change-Id: I4cf0ffae3ce244f6db04a4c217d52dd256382cf3
The mv_ref and sub_mv_ref token encodings are indexed from NEARESTMV
and LEFT4X4, respectively, rather than being zero-based like the
other token encodings.
Change-Id: I3699c3f84111209ecfb91097c4b900773e9a3ad5
Clang defaults to C99 mode, and inline works differently in C99.
(gcc, on the other hand, defaults to a special gnu-style inlining,
which uses different syntax.) Making the functions static makes sure
clang doesn't decide to discard a function because it's too large to
inline.
Thanks to eli.friedman for the patch.
Fixes http://code.google.com/p/webm/issues/detail?id=114
Change-Id: If3c1c3c176eb855a584a60007237283b0cc631a4
global label:data
^^
Provide nasm compatibility. No binary change by this patch with yasm
on {x86_64,i686}-fedora13-linux-gnu. Few longer opcodes with nasm on
{x86_64,i686}-fedora13-linux-gnu have been checked as safe.
Change-Id: I10f17eb1e4d4a718d4ebd1d0ccddc807c365e021
Removed the global variables vp8_an and vp8_cd. vp8_an was causing problems
because it was increasing the .bss by 1572864 bytes.
Change-Id: I6c12e294133c7fb6e770c0e4536d8287a5720a87
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.
This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon: ~162 fps
HEAD v6: ~102 fps
new v6: ~106 fps
The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add
Conflicts:
vp8/decoder/arm/armv6/dequantdcidct_v6.asm
vp8/decoder/arm/armv6/dequantidct_v6.asm
Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm
Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
This moves the prediction step before the idct and combines the idct and
reconstruction steps into a single step. Combining them seems to give an
overall decoder performance improvement of about 1%.
Change-Id: I90d8b167ec70d79c7ba2ee484106a78b3d16e318
At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames. This change allows multiple
references to the same frame buffer instead of copying it.
Changes needed to be made to the encoder to handle this. The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.
Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
Restructured and rewrote SSE2 loopfilter functions. Combined u and
v into one function to take advantage of SSE2 128-bit registers.
Tests on test clips showed a 4% decoder performance improvement on
Linux desktop.
Change-Id: Iccc6669f09e17f2224da715f7547d6f93b0a4987
If the version script produced by the libvpx build system is not
used when linking a shared library on x86-64 Linux, the constant
data in the subpel filters produces R_X86_64_32 relocation errors
due to the use of wrt rip addressing instead of
wrt rip wrt ..gotpcrel.
Instead of adding a new macro for this addressing mode, this patch
sets the ELF visibility of these symbols to "hidden", which
allows wrt rip addressing to work without a text relocation.
This allows building a shared library without using the provided
build system or a separate version script.
Fixes http://code.google.com/p/webm/issues/detail?id=46
Change-Id: Ie108f9d9a4352e5af46938bf4750d2302c1b2dc2
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
Change bitreading functions to use a larger window which is refilled less
often.
This makes it cheap enough to do bounds checking each time the window is
refilled, which avoids the need to copy the input into a large circular
buffer.
This uses less memory and speeds up the total decode time by 1.6% on an ARM11,
2.8% on a Cortex A8, and 2.2% on x86-32, but less than 1% on x86-64.
Inlining vp8dx_bool_decoder_fill() has a big penalty on x86-32, as does moving
the refill loop to the front of vp8dx_decode_bool().
However, having the refill loop between computation of the split values and
the branch in vp8_decode_mb_tokens() is a big win on ARM (presumably due to
memory latency and code size: refilling after normalization duplicates the
code in the DECODE_AND_BRANCH_IF_ZERO and DECODE_AND_LOOP_IF_ZERO cases.
Unfortunately, refilling at the end of vp8dx_bool_decoder_fill() and at the
beginning of each decode step in vp8_decode_mb_tokens() means the latter
requires an extra refill at the end.
Platform-specific versions could avoid the problem, but would require most of
detokenize.c to be duplicated.
Change-Id: I16c782a63376f2a15b78f8086d899b987204c1c7
Restructure vp8_sixtap_predict functions to eliminate extra 5-line
calculation while doing first-pass only. Also, combline functions
to eliminate usage of intermediate buffer. This gives decoder a 3%
performance gain on my test clips.
Change-Id: I13de49638884d1a57d0855c63aea719316d08c1b
This patch removes the secondary MV clamping from the MV decoder. This
behavior was consistent with limits placed on non-split MVs by the
reference encoder, but was inconsistent with the MVs generated in the
split case.
The purpose of this secondary clamping was only to prevent crashes on
invalid data. It was not intended to be a behaviour an encoder could or
should rely on. Instead of doing additional clamping in a way that
changes the entropy context, the secondary clamp is removed and the
border handling is made implmentation specific. With respect to the
spec, the border is treated as essentially infinite, limited only by
the clamping performed on the near/nearest reference and the maximum
encodable magnitude of the residual MV.
This does not affect any currently produced streams.
Change-Id: I68d35a2fbb51570d6569eab4ad233961405230a3
This renames the vpx_codec/ directory to vpx/, to allow applications
to more consistently reference these includes with the vpx/ prefix.
This allows the includes to be installed in /usr/local/include/vpx
rather than polluting the system includes directory with an
excessive number of includes.
Change-Id: I7b0652a20543d93f38f421c60b0bbccde4d61b4f
This doesn't play well with autotools, and the preprocessor magic is
confusing and unhelpful in the vp8-only context.
Change-Id: I2fcb57e6eb7876ecb58509da608dc21f26077ff1