This saves an extra 64x64 variance calculation and replaces two
32x32 variance functions with sad functions. The compression
performance change is unnoticeable.
Change-Id: I6d33868695664ec73b56c42945162ae61c484856
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
Use rectangular block size for integral projection motion estimation
if the the 64x64 block has over half block outside the frame. This
avoids the issue that the motion information of these blocks is
dominated by the extended pixels, instead of the pixels of interest.
Change-Id: I22f4d2bb7f6a20db9b3f5e2e5463a7f4b9d1b737
The rounding factor needs to be scaled down by a factor of 2.
Also, the quantized and dequantized coefficients are memset to 0
when dc quantizer is used.
Change-Id: Ifa68bab02addbf1b83d249c5b4cbd5cda796b1cf
A frame may be waiting for an out of border pixel from another
frame. A frame's row progress variable is set to -1 when start being decoded
and another frame may be waiting for -2 row pixel from this frame.
In this case, vp9_frameworker_wait will return directly and skip the waiting
which leads to tsan error between threads.
Change-Id: Id16604915fb598b823e34393f696e3aa46fb6422
Most of the current decoders use tile-based multithreading. Also
most of the current decoders need frame_parallel_decoding_mode
turned on to enable multithreaded decoding. tile-columns is
limited by resolution, so setting to max (6) is fine.
BUG=https://code.google.com/p/webm/issues/detail?id=963
Change-Id: I6e7ac3485d96bf0c69e06706cbb326dd38be0020
Instead using only a fixed threshold, this commit adapts the threshold
for color sensitivity decision to luma signal energy: chroma channel's
sse is at least 1/6 of that in luma for color sensitivity flag to be
set to active.
This recoups a large portion of the speed loss due to accounting for
chroma component costs in RTC mode decision.
Change-Id: Ie01f747f6037dba6a1d1ed3e10b71a0ef1abc42c
This patch fixed webm issue 962.
(https://code.google.com/p/webm/issues/detail?id=962)
The data races occurred when an encoder and a decoder were created
at the same time, and the function pointers were initialized twice.
Change-Id: I8851b753c4b4ad4767d6eea781b61f0ac9abb44b
This commit replaces the SAD with variance as metric for the
integral projection vector match. It improves the search accuracy
in the presence of slight light change. The average speed -6
compression performance for rtc set is improved by 1.7%. No speed
changes are observed for the test clips.
Change-Id: I71c1d27e42de2aa429fb3564e6549bba1c7d6d4d
This commit fixes an issue in source frame border extension. It
causes certain frame resolution such as 640x480 to have a portion
of the right/bottom extension filled by zeros, which misleads
motion search and degrades transform coding performance when large
block size is used.
This fix improves the speed 2 compression performance of a few
yt sequence, typically ranging from 1% - 2%, up to 5% at median
to low bit-rate.
Change-Id: Id6b09a5695d9e7651c6dfbc2c6a72288b08af7fb
This commit applies one-step refinement search to the resulting
motion vector of the integral projectiion based motion estimation,
per 64x64 block. It improves the coding performance of speed -6.
pedestrian 1080p 500 kbps
51735 b/f, 36.794 dB, 16044 ms ->
51382 b/f, 36.793 dB, 16282 ms
cloud 1080p 500 kbps
24081 b/f, 37.988 dB, 14016 ms ->
23597 b/f, 38.076 dB, 12774 ms
vidyo1 720p 1000 kbps
16552 b/f, 40.514 dB, 8279 ms ->
16553 b/f, 40.543 dB, 8510 ms
The rtc set compression performance is improved by 0.5%.
Change-Id: I3d09bea2caf58b2a4f3b38aa26fffafcbe9a2c17
The intrinsic statement _mm_subs_epi16() should take immediate.
Feeding variable as its input argument will cause compile failure
in older version gcc.
Change-Id: I6a71efcc8d3b16b84715e0a9bcfa818494eea3f4
This commit modifies the hierarchical vector match patter. It
avoids repeated SAD computation at same points. The function
vp9_vector_sad_sse2 is called 12 times per 64x64 block, instead
of 15 times as before. The effective coverage remains the same.
Change-Id: I91ad9d27d40db8963c907d02af84e10702136994
In ssse3 functions, DEFINE_ARGS macro hard codes qcoeff and dqcoeff
to r3 and r4. If skip is 1, qcoeff and dqcoeff need to be loaded
from the stack, which doesn't work because of the above definitions.
Currently, skip=1 case is not used in the encoder. This patch fixed
the issue, so it can be turned on later.
Change-Id: I998d696b1a7a85dca2b3bcee790b21c21e039147