Combined vp9_denoiser_8xM_sse2 and vp9_denoiser_4xM_sse2 into one
function vp9_denoiser_NxM_sse2_small and passed the bitexact testing.
Changed the name of the function vp9_denoiser_64_32_16xM_sse2 to
vp9_denoiser_NxM_sse2_big.
Change-Id: Ib22478df585994dd347ebae04202c0b701e7f451
This commit changes to allow the usage of golden reference frame in
VP9 CBR mode to improve quality. VP9 supports potentially up to 8
reference buffers, it has reference buffers available for this
purpose. This was not possible in VP8 as golden and alt-ref buffers
were used for temporal scalability purpose in CBR mode in WebRTC.
For frames that update golden frame, there can be a quality boost.
The amount of allowed bitrate boost can be controlled via parameter
rc_max_inter_bitrate_pct. The inital value of the boost ratior is
currently based on over_shoot_pct. Further experiments will work
out the adaption of this boost value.
Change-Id: I0c5f010c8fd8b7b598f69779c1b30e5b2ac30a4d
Added code to relax the active maximum Q in response
to extreme local overshoot to reduce bandwidth peaks.
The impact is small in metrics terms, but it this helps reduce
bandwidth spikes and overall overshoot in a number of
clips in our tests sets (especially the YT test set).
In particular this should help prevent very big spikes where a clip
is mainly easy but has a short hard section. In such a case a choice
of maximum Q for the clip as a whole may allow us to hit the overall
target rate but give some extreme spikes. The chunked encoding in YT
mitigates this problem but it can show up where a longer clip is
coded as a single chunk.
Change-Id: I213d09950ccb8489d10adf00fda1e53235b39203
The zero motion vector was effectively used in the subsampled pixel
based variance calculation. This commit makes it directly use zero
mv to generate prediction.
Change-Id: Ica83dc843e9f8da2f89c3ef451e50f16214c0def
0 means that golden boost is off, and uses average frame target rate,
a non-zero number means the percentage of boost over average frame
bitrate is given initially to golden frames in CBR mode.
Change-Id: If4334fe2cc424b65ae0cce27f71b5561bf1e577d
-Use full bandwidth (when temporal layers is on) for checking switching.
-Normalize metric wrt num_blocks.
-Rounding fix to update of average noise level metric.
-Make default internal denoiser mode == kDenoiserOnYUV (in denoiser set_parameters()).
-Adjust some thresholds.
Change-Id: Ib827512b25a7bf1f66c76d3045f3a68ce56b1cd2
The point at which frames are scaled to their
coded dimensions is moved into the re-code loop.
This is in preparation for a further patch that
will add logic into the re-code loop to reduce
the coded frame size if the encoder is struggling
to hit the target data rate at the native frame
size.
Change-Id: Ie4131f5ec6fb93148879f6ce96123296442bf2d1
Add second level arf Q adjustment when using dual arfs
in constant Q mode.
Previously in constant Q mode enabling dual arf hurt by ~5%
but with this change the average benefit is ~1-1.5% with some
mid range data points up ~10%.
Note however that it still hurts on some clips including
some very low motion show content.
Change-Id: I5b7789a2f42a6127d9e801cc010c20a7113bdd9b
This patch allocated frame contexts outside VP9_COMMON. This allows
multiple threads to share the same copy of frame contexts, and
reduces the overhead. It also guarantees the correct update of
these contexts during bitstream packing. This patch doesn't change
encoding result.
Change-Id: Ic181a2460b891d1d587278a6d02d8057b9dbd353
The initialization of this_mode_pred does not work when the ref_frame
loop ever goes beyond LAST_FRAME. This commit fixes the subtle issue
and allows potentially expanding the loop to test GOLDEN_FRAME.
Change-Id: Ibbd427a22160d1d9eacb8ed0c87f88d6cef9c0f3