this matches the other includes and simplifies include paths in builds
from source
(cherry picked from commit 7999c07697)
Change-Id: I344902c84f688ef93c9f3a53e7c06c30db49d8d3
Set the GF group adaptive max Q compile flag to 1 by default.
This change has a quite big visual impact in some clips and also
contributes to tighter rate control.
For short test clips that have consistent content the impact is
quite small on metrics but for more varied long form clips there is
a drop in overal psnr but a sharp rise in average psnr caused by
greater expenditure on some easier sections and tighter rate clipping
in hard sections.
In chunck'ed encodes some of the effect will already be present due
to the independent rate control in each chunk but this change takes
the control down to a smaller scale.
yt hd +10.67%, - 3.77%, -1.56%
yt +9.654%, - 3.6%, - 1.82%
std hd +0.25%, -0.85%, -0.42%
derf +0.25%, - 1.1%. - 0.87%
Change-Id: Ibbc39b800d99d053939f4c6712d715124082843e
1. skip near if it is same as nearest
2. correct rounding for converting mv to fullpel position
3. update pred_mv_sad after new mv search.
Overall .1%~.25% compression gains on rtc set for speed 5, 6, 7, 8.
Change-Id: Ic300ca53f7da18073771f1bb993c58cde9deee89
Revised adjustment for rd based on source complexity.
Two cases:
1) Bias against low variance intra predictors
when the actual source variance is higher.
2) When the source variance is very low to give a slight
bias against predictors that might introduce false texture
or features.
The impact on metrics of this change across the test sets is
small and mixed.
derf -0.073%, -0.049%, -0.291%
std hd -0.093%, -0.1%, -0.557%
yt +0.186%, +0.04%, - 0.074%
ythd +0.625%, + 0.563%, +0.584%
Medium to strong psycho-visual improvements in some
problem clips.
This feature and intra weight on GF group length now
turned on by default.
Change-Id: Idefc8b633a7b7bc56c42dbe19f6b2f872d73851e
This experiment biases the rd decision based on the impact
a mode decision has on the relative spatial complexity of the
reconstruction vs the source.
The aim is to better retain a semblance of texture even if it
is slightly misaligned / wrong, rather than use a simple rd
measure that tends to favor use of a flat predictor if a perfect
match can't be found.
This improves the appearance of texture and visual quality
on specific test clips but is hidden under a flag and currently
off by default pending visual quality testing on a wider Yt set.
Change-Id: Idf6e754a8949bf39ed9d314c6f2daaa20c888aad
The joint_motion_search function alternates prediction
between two reference frames. In order to reuse existing
code, a pointer to the appropriate reference frame is
written into xd->plane[0].pre[0], that the motion
estimation code assumes points to the reference frame.
If this first reference frame was scaled then the
pointer was incorrectly being reset to point to the
unscaled reference frame rather than the scaled
version.
Change-Id: I76f73a8d8f4f15c1f3a5e7e08a35140cdb7886ab
While CONFIG_INTERNAL_STATS=1, PSNR is calculated while encoding.
The aligned width/height were used mistakenly in the calculation.
This patch fixed it, and used the orignal image width/height.
Change-Id: Iad5334f8693af761b71ebb78f2587db8a3404ecf
the TODO around CONFIG_SPATIAL_SVC has been resolved by changing the
CONFIG_* checks to use an ABI based check
Change-Id: If2638baf361b863186177a453beec9af9231e69e
this removes the CONFIG_* checks from public headers, but means
'--enable-experimental --enable-spatial-svc' builds will fail without a
local change to the ABI in vpx_encoder.h. this should be all right for
testing this experiment.
Change-Id: Ief55e7b9d1e8332cfce990275e04c29b30af0c4a
add explicit returns in cases where ASSERT_* can't be used due to the
function returning a value; retain the EXPECT_* for reporting purposes.
Change-Id: I1f514728537fee42a99277d3aba538e832d3b65b
Factor in segment#2 and skip blocks into the postencode estimated bits,
and increase somewhat the aggressiveness of the refresh.
PSNR/SSIM Metrics on RTC set go up by ~0.8/0.5%.
Change-Id: I5d4e7cb00a3aefb25d18c88b6b24118b72dc5d51
This commit makes the encoder to explicitly calculate the SAD
associated with the LAST_FRAME motion vector and compare it to
that of the GOLDEN_FRAME given by integral projection motion
estimation. It skips the expensive sub-pixel motion search over
GOLDEN_FRAME when the LAST_FRAME can provide fairly good motion
compensated prediction quality.
For dark720p speed -6 single thread goes from
33304 b/f, 40.070 dB, 18156 ms ->
33319 b/f, 40.061 dB, 17611 ms
Change-Id: I01bc94b9b598075567a392111046b97a9bc30efe