Commit Graph

219 Commits

Author SHA1 Message Date
Guillaume Martres
e55f60240a Implement variance-based adaptive quantization
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.

(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
2013-10-16 11:55:13 +01:00
Yaowu Xu
8b175679be Masking intra mode choice adaptively
The commit changes to mask available intra prediction modes for test
based on prediction block size.

With this patch, encoding time of CpuUsed 2 reduces from 10% to 20% for
HD clips with a compression drop of 0.2%

Change-Id: I65f320f1237c0f5ae3a355bf7caf447f55625455
2013-10-11 10:29:53 -07:00
Jingning Han
fc19243ced Re-design rate-distortion cost tracking buffers
This commit re-designs the per transformed block rate-distortion
costs tracking buffers. It removes redundant buffer usage, makes
the needed context memory allocation per VP9_COMP instance and
reuses the same buffer sets inside the rate-distortion optimization
search loop, thereby avoiding repeatedly requiring memory space.

It reduces speed 0 runtime:

bus at 2000 kbps from 166763ms to 158967ms,
football at 600 kbps from 246614ms to 234257ms.

Both about 5% speed-up. Local tests suggest about 2% to 5% speed-up
for speed 1 and 2 settings. This does not change compression
performance.

Change-Id: I363514c5276b5cf9a38c7251088ffc6ab7f9a4c3
2013-10-10 11:03:44 -07:00
Paul Wilkins
65f0cc7f4b Disable MODE_TEST_HIT_STATS
This flag is for stats generation and testing and should not
be checked in as enabled by default.

Change-Id: I4ea57dbcf49790f14777f598ddd3dc37dcc7a6bb
2013-10-07 02:54:19 -07:00
Paul Wilkins
de6ecc5ac3 Selective masking of split modes.
Allow selective masking of individual split modes rather than
just a single on / off flag.

For speed 2 recovers the large speed loss seen for some derf
clips  in change Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
and a small quality gain.

For speed 1 10 % speed increase observed locally on some derf clips
for minimal quality change.

Change-Id: If86191087b93cbc05351c26c60c7933e2149e485
2013-10-04 14:20:58 +01:00
Jingning Han
11abab356e Refactor inter mode rate-distortion search
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.

No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.

Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.

Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
2013-10-03 11:36:49 -07:00
Paul Wilkins
6253cc9279 Speed setting review.
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.

In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.

I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0

It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.

In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.

Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.

WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP

Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
2013-10-03 10:23:28 +01:00
Paul Wilkins
ece99b3da0 Merge "Improved auto_partition_range." 2013-10-03 02:06:13 -07:00
Dmitry Kovalev
a88a0e88a4 Merge "Moving get_token_alloc function from common to the encoder." 2013-10-02 16:26:00 -07:00
Jingning Han
54bc73151b Deprecate unused mode count variables
Remove mode_check_freq and mode_test_hit_counts from VP9_COMP.

Change-Id: Iabfd9f841444cd9bf19ac761a9795f140082ce0b
2013-10-02 11:07:14 -07:00
Jim Bankoski
c4627a9ff1 cpplint issues in vp9_onyx_int.h
Change-Id: I6c4058aebe834e1a12b7a3fb10484b9ebe60b349
2013-10-01 15:14:39 -07:00
Dmitry Kovalev
0a5e9ee054 Moving get_token_alloc function from common to the encoder.
Also renaming mb_row -> mi_row, mb_col -> mi_col arguments and calculate
mb_rows/mb_cols values from mi_rows/mi_cols.

Change-Id: I6919a279f560648e23bc9a12f507d17c21ffd5d7
2013-10-01 11:54:10 -07:00
Paul Wilkins
65b93c7e52 Improved auto_partition_range.
The code now takes into account temporal and spatial
information to determine the partition size range, but the
frequency counts have been removed.

The net effect is similar in quality but about 10% faster.

Change-Id: I39a513fb79cec9177b73b2a7218f0da70963ae95
2013-09-30 11:32:57 +01:00
Paul Wilkins
a76caa7ff4 Alter Speed 3.
This patch deletes the variance based speed three partitioning.
Speed 3 now uses the same partitioning method as speed 2
but with some stricter conditions.

The speed and quality are now somewhere between speeds 2 and 4
whereas before it was worse in both than speed 4.

Change-Id: Ia142e7007299d79db3ceee6ca8670540db6f7a41
2013-09-30 11:26:46 +01:00
Dmitry Kovalev
bd9c057433 Reusing FRAME_CONTEXT struct to simplify the code.
Change-Id: Ia455c1900d84a3221e3681e31e15ca86bd03f89d
2013-09-27 16:41:20 -07:00
Dmitry Kovalev
2b5670238b Merge "Replacing txfm with tx." 2013-09-25 15:57:56 -07:00
Dmitry Kovalev
d0365c4a2c Replacing txfm with tx.
Renaming txfm_stepdown_count to tx_stepdown_count and max_txfm_size to
max_tx_size.

Change-Id: Ifc173e22c78240e561a57c4c741b64b1b8fc6fef
2013-09-24 17:24:35 -07:00
Dmitry Kovalev
12d57a9409 Removing redundant 'extern' keyword.
Change-Id: Ie51306689c0dc527a8aa12d3984389dd8f360dea
2013-09-24 15:13:09 -07:00
Yaowu Xu
014acfa2af fix integer overflow errors
Change-Id: I76f440a917832c02d7a727697b225bac66b99f56
2013-09-19 08:14:26 -07:00
Paul Wilkins
cb50dc7f33 Minor clean up.
Removed some unused code and minor cleanup
/ reordering.

Change-Id: I4083ae56aeb8edfe9b85aa2f42a16aa28d19da94
2013-09-16 13:45:20 +01:00
Jingning Han
e8a967d960 Merge "Adaptive motion search control" 2013-09-13 14:43:23 -07:00
Jingning Han
c4826c5941 Adaptive motion search control
This commit enables adaptive constraint on motion search range for
smaller partitions, given the motion vectors of collocated larger
partition as a candidate initial search point.

It makes speed 0 runtime of bus at CIF and 2000 kbps goes from
167s down to 162s (3% speed-up), at 0.01dB performance gains. In
the settings of speed 1, this makes the runtime goes from 33687 ms
to 32142 ms (4.5% speed-up), at 0.03dB performance gains.

Compression performance wise, it gains at speed 1:
derf  0.118%
yt    0.237%
hd    0.203%
stdhd 0.438%

Change-Id: Ic8b34c67810d9504a9579bef2825d3fa54b69454
2013-09-13 13:58:10 -07:00
Deb Mukherjee
0c3038234d Merge "Clean up of the search best filter speed feature" 2013-09-13 11:03:59 -07:00
Deb Mukherjee
b964646756 Clean up of the search best filter speed feature
Removes this speed feature since it is very slow and unlikely
to be used in practice. This cleanup removes a bunch of unnecessary
complications in the outer encode loop.

Change-Id: I3c66ef1ca924fbfad7dadff297c9e7f652d308a1
2013-09-11 15:16:36 -07:00
Deb Mukherjee
69fe840ec4 Changes in speed 2 settings
Propose some changes to the speed 2 settings to improve quality.
In particular, turns off the adjust_thresholds_by_speed feature
which improves results by 6%. Also removes the code for
adjust_thresholds_by_speed since it conflicts with the adaptive
rd thresh feature.

Overall, with this change speed 2 is -15.2% from speed 0 settings,
on derf, which is significantly better than -21.6% down before.

Change-Id: I6e90a563470979eb0c258ec32d6183ed7ce9a505
2013-09-11 10:54:07 -07:00
Yunqing Wang
939791a129 Modify encode breakout for static frames
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.

More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.

Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
2013-09-10 09:06:03 -07:00
Paul Wilkins
4f660cc018 Modified mode skip functionality.
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).

This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.

This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.

Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd  +0.23%).

Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
2013-09-10 13:30:10 +01:00
Ivan Maltz
01b35c3c16 API extensions and sample app for spacial scalable encoder
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
  VP9E_SET_SVC
  VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
  VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve

modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode

Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers

Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
2013-09-09 15:57:56 -07:00
Paul Wilkins
1f4bf79d65 Added per pixel inter rd hit count stats
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.

The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.

Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.

Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9

Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
2013-08-30 00:13:51 +01:00
Deb Mukherjee
b6dbf11ed5 Merge "Adds a speed feature for fast 1-loop forw updates" 2013-08-29 15:54:04 -07:00
Deb Mukherjee
e02dc84c1a Adds a speed feature for fast 1-loop forw updates
Incorporates a speed feature for fast forward updates of
coefficients. This feature takes 3 values:
0 - use standard 2-loop version
1 - use a 1-loop version
2 - use a 1-loop version with reduced updates

Results: derfraw300 +0.007% (on speed 0) at feature value = 1
                    -0.160% (on speed 0) at feature value = 2

There is substantial speed up at speeds 2 and above for low
resolution sequences where the entropy updates are a big part
of the overall computations.

Change-Id: Ie96fc50777088a5bd441288bca6111e43d03bcae
2013-08-28 10:56:52 -07:00
Dmitry Kovalev
7b95f9bf39 Renaming BLOCK_SIZE_TYPE to BLOCK_SIZE in the encoder.
Change-Id: I62bb07c377f947cb72fac68add7a6b199e42c6b9
2013-08-27 11:05:08 -07:00
Dmitry Kovalev
78e670fcf8 Merge "Renaming D27 to D207." 2013-08-27 10:03:57 -07:00
Paul Wilkins
aa823f8667 Merge "Changes to adaptive inter rd thresholds." 2013-08-26 12:48:11 -07:00
Paul Wilkins
642696b678 Merge "Limit Key frame Intra modes checks." 2013-08-26 12:34:56 -07:00
James Zern
c8ba8c513c cosmetics: strip 'VP9_' from defines in vp9 only code
Change-Id: I481d9bb2fa3ec72b6a83d5f04d545ad8013f295c
2013-08-23 19:16:49 -07:00
Dmitry Kovalev
50ee61db4c Renaming D27 to D207.
I've already renamed d27_predictor to d207_predictor but forgot about the
corresponding constant.

Change-Id: Id312aa80fc5b5a1ab8a709a33418a029552a6857
2013-08-23 17:33:48 -07:00
Paul Wilkins
aa5b67add0 Changes to adaptive inter rd thresholds.
Values now carried over frame to frame.
Change to algorithm for decreasing threshold after
a hit and to max threshold (now based on speed)

Removed some old commented out code relating to
VP8 adaptive thresholds.

The impact of these changes tested on Akiyo (50 frames)
and measured in terms of unit rd hits is as follows:

Speed 0 84.36 -> 84.67
Speed 1 29.48 -> 22.22
Speed 2 11.76 -> 8.21
Speed 3 12.32 -> 7.21

Encode speed impact is broadly in line with these.

Change-Id: I5b886efee3077a11553fa950d796fd6d00c8cb19
2013-08-23 16:18:45 +01:00
Paul Wilkins
f76f52df61 Limit Key frame Intra modes checks.
Most of the focus so far has been on inter frames.

At high speed settings the key frame is now taking a high %
of the cycles.

This patch puts in some masking to reduce the number
of INTRA modes searched during key frame coding (as already
happens for inter frames) at higher speed settings

TODO: Develop this further with either adaptive rd thresholds
when choosing which intra modes to consider or some other
heuristic.

Impact.
At high speed settings on some clips the key frame was starting
to dominate. In a coding of the first 50 frames of AKIYO at speed
2 limiting the key frame intra modes to DC or TM_PRED resulted in
~30% overall speedup. For Bus the number was lower at ~4-5%.

Change-Id: I7bde68aee04995f9d9beb13a1902143112e341e2
2013-08-23 16:10:30 +01:00
Deb Mukherjee
2ffe64ad5c Cleanup/enhancements of switchable filter search
Cleans up the switchable filter search logic. Also adds a
speed feature - a variance threshold - to disable filter search
if source variance is lower than this value.

Results: derfraw300
threshold = 16, psnr -0.238%, 4-5% speedup (tested on football)
threshold = 32, psnr -0.381%, 8-9% speedup (tested on football)
threshold = 64, psnr -0.611%, 12-13% speedup (tested on football)
threshold = 96, psnr -0.804%, 16-17% speedup (tested on football)

Based on these results, the threshold is chosen as 16 for speed 1,
32 for speed 2, 64 for speed 3 and 96 for speed 4.

Change-Id: Ib630d39192773b1983d3d349b97973768e170c04
2013-08-20 09:47:04 -07:00
Deb Mukherjee
24856b6abc Speed feature to skip split partition based on var
Adds a speed feature to disable split partition search based on a
given threshold on the source variance. A tighter threshold derived
from the threshold provided is used to also disable horizontal and
vertical partitions.

Results on derfraw300:
threshold = 16, psnr = -0.057%, speedup ~1% (football)
threshold = 32, psnr = -0.150%, speedup ~4-5% (football)
threshold = 64, psnr = -0.570%, speedup ~10-12% (football)

Results on stdhdraw250:
threshold = 32, psnr = -0.18%, speedup is somewhat more than derf
because of a larger number of smoother blocks at higher resolution.

Based on these results, a threshold of 32 is chosen for speed 1,
and a threshold of 64 is chosen for speeds 2 and above.

Change-Id: If08912fb6c67fd4242d12a0d094783a99f52f6c6
2013-08-15 10:01:45 -07:00
Paul Wilkins
5459f68d71 Trivial clean up.
Delete unused / commented out  variable references.

Change-Id: Iaf20c0c3744f89adb296d153b516b5ea41b4f3b4
2013-08-13 13:26:18 +01:00
Dmitry Kovalev
3c43ec206c Renaming BLOCK_SIZE_TYPES constant to BLOCK_SIZES.
There will be another change set to rename BLOCK_SIZE_TYPE enum to
BLOCK_SIZE.

Change-Id: I8d1dfc873d6186fa5e554262f5169e929978085e
2013-08-09 17:47:32 -07:00
Yaowu Xu
c7c9901845 added a speed feature on lpf level picking
Change-Id: Id578f8afdeab3702fc8386969f2d832d8f1b5420
2013-08-09 07:36:32 -07:00
Deb Mukherjee
2158909fc3 Merge "Adds a new subpel motion function" 2013-08-08 12:26:55 -07:00
Deb Mukherjee
1ba91a84ad Adds a new subpel motion function
Adds a new subpel motion estimation function that uses a 2-level
tree-structured decision tree to eliminate redundant computations.
It searches fewer points than iterative search (which can search
the same point multiple times) but has the same quality roughly.

This is made the default setting at speeds 0 and 1, while at
speed 2 and above only a 1-level search is used.

Also includes various cleanups for consistency and redundancy removal.

Results:
derf: +0.012% psnr
stdhd: +0.09% psnr
Speedup of about 2-3%

Change-Id: Iedde4866f5475586dea0f0ba4cb7428fba24eee9
2013-08-08 11:41:49 -07:00
Jingning Han
debb9c68c8 Use low precision 32x32fdct for encodemb in speed1
The low precision 32x32 fdct has all the intermediate steps within
16-bit depth, hence allowing faster SSE2 implementation, at the
expense of larger round-trip error. It was used in the rate-distortion
optimization search loop only.

Using the low precision version, in replace of the high precision one,
affects the compression performance by about 0.7% (derf, stdhd) at
speed 0. For speed 1, it makes derf set down by only 0.017%.

Change-Id: I4e7d18fac5bea5317b91c8e7dabae143bc6b5c8b
2013-08-07 15:34:12 -07:00
Deb Mukherjee
71b43b0ff0 Clean ups of the subpel search functions
Removes some unused code and speed features, and organizes the
interfaces for fractional mv step functions for use in new speed
features to come.

In the process a new speed feature - number of iterations per
step during the subpel search - is exposed.

No change when this parameter is set as the original value of 3.

Results:
subpel_iters_per_step = 3: baseline
subpel_iters_per_step = 2: psnr -0.067%, 1% speedup
subpel_iters_per_step = 1: psnr -0.331%, 3-4% speedup

Change-Id: I2eba8a21f6461be8caf56af04a5337257a5693a8
2013-08-06 17:23:50 -07:00
Deb Mukherjee
15b5a6a2c7 Flexible support for various pattern searches
Adds a few pattern searches to achieve various tradeoffs
between motion estimation complexity and performance.
The search framework is unified across these searches so that a
common pattern search function is used for all. Besides it will
be easier to experiment with various patterns or combinations
thereof at different scales in the future.

The new pattern search is multi-scale and is capable of using
different patterns at different scales.

The new hex search uses 8 points at the smallest scale
and 6 points at other scales.
Two other pattern searches - big-diamond and square are
also added. Big diamond uses 4 points at the smallest scale and
8 points in diamond shape at the larger scales.
Square is very similar conceptually to the default n-step search
but is somewhat faster since it keeps only one survivor across
all scales.

Psnr/speed-up results on derf300:

hex: -1.6% psnr%, 6-8% speed-up
big-diamond: -0.96% psnr, 4-5% speedup
square: -0.93% psnr, 4-5% speedup

Change-Id: I02a7ef5193f762601e0994e2c99399a3535a43d2
2013-08-06 11:56:39 -07:00
Deb Mukherjee
33afddadb9 Merge "Add variance based mode/skipping" 2013-08-06 10:19:15 -07:00