vp9_block_error_sse2 can only handle 16 bytes at a time but
the function requires to handle a sequence of 32 bytes at a time
so each 16 bytes is handled in a different register.
With AVX2 optimization the 32 bytes can be handled in one register instead
of two in the SSE2
The vp9_block_error was optimized by 85%.
The user level was optimized by 1.2%
Change-Id: Ia8fffe60e61eff7432a5fbd538757894f6c319fd
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
* changes:
Turn on unit tests for SSSE3 8x8 forward and inverse 2D-DCT
Change eob threshold for partial inverse 8x8 2D-DCT to 12
SSSE3 8x8 inverse 2D-DCT with first 10 coeffs non-zero
The scanning order has the first 12 coefficients of the 8x8 2D-DCT
sitting in the top left 4x4 block. Hence the partial inverse 8x8
2D-DCT allows to handle cases with eob below 12.
The overall runtime of the inverse 8x8 2D-DCT unit is reduced from
166 cycles (using SSE2) to 150 cycles (using SSSE3).
Change-Id: I4514f9748042809ac84df4c14382c00f313f1cd2
This commit enables ssse3 assembly implementation of the 8x8
inverse 2D-DCT with only first 10 coefficients non-zero. The
average runtime for this unit goes down from 198 cycles to 129
cycles (34.8% faster).
Change-Id: Ie7fa4386f6d3a2fe0d47a2eb26fc2a6bbc592ac7
Includes changes that are not compatible with VS windows builds.
Amongst other things stdint.h is not supported in VS.
This reverts commit 89fbf3de50.
Change-Id: Ifa86d7df250578d1ada9b539c9ff12ed0c523cdd
This commit enables SSSE3 version full inverse 8x8 2D-DCT and
reconstruction. It makes the runtime of vp9_idct8x8_64_add down
from 256 cycles (SSE2) to 246 cycles.
Change-Id: I0600feac894d6a443a3c9d18daf34156d4e225c3
Assembly implementation of ssse3 8x8 forward 2D-DCT. The current
version is turned on only for x86_64. The average unit runtime
goes from 157 cycles down to 136 cycles, i.e., about 12.8% faster.
This translates into about 1.5% speed-up for pedestrian_area 1080p
at speed 2.
Change-Id: I0f12435857e9425ed7ce12541344dfa16837f4f4
Calculate the difference variance between last source frame and
current source frame. The variance is calculated at 16x16 block
level. The variances are compared to several thresholds to decide
final partition sizes.
An adaptive strategy is implemented to decide using
SOURCE_VAR_BASED_PARTITION or FIXED_PARTITION based on motions
in the video. The switching test is done once every
search_type_check_frequency frames.
The selection of source_var_thresh needs to be investigated
further later.
RTC set Borg test showed 0.424% overall psnr gain, and 0.357%
ssim gain. For clips with large enough static area, the
encoding speedup is around 2% to 15%.
Change-Id: Id7d268f1d8cbca7fb8026aa4a53b3c77459dc156
2 functions were optimized for avx2 by using full 256 bit register
In order to handle 32 elements in parallel instead of only 16 in parallel:
1. vp9_sad32x32x4d
2. vp9_sad64x64x4d
The function level gain is 66% and the user level gain is ~1%.
Change-Id: I4efbb3bc7d8bc03b64b6c98f5cd5c4a9dd3212cb
significantly speeds up file generation.
the goal of this change is to convert rtcd.sh to perl as directly as
possible to allow for simple comparison. future changes can make it more
perl-like.
---
Linux
[CREATE] vpx_scale_rtcd.h
real 0m0.485s -> 0m0.022s
[CREATE] vp8_rtcd.h
real 0m4.619s -> 0m0.060s
[CREATE] vp9_rtcd.h
real 0m10.102s -> 0m0.087s
Windows
[CREATE] vpx_scale_rtcd.h
real 0m8.360s -> 0m0.080s
[CREATE] vp8_rtcd.h
real 1m8.083s -> 0m0.160s
[CREATE] vp9_rtcd.h
real 2m6.489s -> 0m0.233s
Change-Id: Idfb71188206c91237d6a3c3a81dfe00d103f11ee