Renaming Width to width, Height to height and Version to version in
several structs and function signatures.
Change-Id: I084c3f7e747cb2ce3345aff27a3dff9b13a87543
Wrote sse2 functions of vp9_short_idct8x8 and vp9_short_idct10_8x8.
Compared to c version, the sse2 version is 2X faster. The decoder
test didn't show noticeable gain since 8x8 idct doesn't take much
of decoding time (less than 1% in my test).
Change-Id: I56313e18cd481700b3b52c4eda5ca204ca6365f3
If the intended display size is different than the size the frame is
coded at, then send that size explicitly in the bitstream. Adds a new
bit to the frame header to indicate whether the extra size fields
are present.
Change-Id: I525c66f22d207efaf1e5f903c6a2a91b80245854
Adjust the filter length and strength for each
ARF group based on a measure of difficulty (the boost)
and the active q range.
Remove lower limit on RDMULT value.
Average gains on the different sets in range 0.4%-0.9%.
However the ARNR changes give a very big boost on a
few clips.
Eg. Soccer ~5%, in derf set and Cyclist ~ 10% in the std-hd set
Change-Id: I2078d78798e27ad2bcc2b32d703ea37b67412ec4
This fix resolves some of the mismatch issues being seen
recently. While this is the right thing to do when tiling
is used for this experiment, it is not the underlying cause
of the the mismatches.
Something else is causing writing outside of the allowable
frame area in the encoder leading to this mismatch.
Change-Id: If52c6f67555aa18ab8762865384e323b47237277
These variables are unused, and are subject to overflowing, causing
assertions when built with -ftrapv.
Change-Id: Ia00a3201af309906c05bcd4b23a643925ed6ea86
If the second reference is better than the first in the long term,
it was possible to try to take the fractional exponent of a
negative number, giving an undefined result.
Change-Id: I1dd08286747ceae960eb03bb5d98a383cc9d253b
Updates the YV12_BUFFER_CONFIG structure to be crop-aware. The
exiting width/height parameters are left unchanged, storing the
width and height algined to a 16 byte boundary. The cropped
dimensions are added as new fields.
This fixes a nasty visual pulse when switching between scaled and
unscaled frame dimensions due to a mismatch between the scaling
ratio and the 16-byte aligned sizes.
Change-Id: Id4a3f6aea6b9b9ae38bdfa1b87b7eb2cfcdd57b6
This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
frame rather than a copy of it. This is useful when the application
doesn't know what the size of the reference is, as is the case when
scaling is in effect.
Change-Id: I63667109f65510364d0e397ebe56217140772085
Enable entropy coding of motion vectors up to +/-2048. Also
extend the motion search range accordingly.
Change-Id: Iac2bb015e8934521cef83a19edbe967d9f097436
If the bool-coded partition naturally ends in a byte that matches the
superframe index marker, it could lead to a parse error. This commit
ensures that if such a marker is seen, it is padded out with an
additional zero byte to disambiguate it.
Change-Id: Id977de05745b6fa9ef08afb71e210a2a3ecca02e
When coding the frame that corresponds to the midpoint frame
defining an ARF, do not update the last reference frame buffer.
Previously this buffer was updated meaning that when coding the next
ARF all the reference buffers were the same (or nearly so).
Turning the update off means that the frame before is still available
as an alternative predictor and for use in compound prediction.
Also fixed inconsistency in test for mismatch (patch from JK).
Net average gains (derf 0.049, yt 0.163, yt-hd 0.207, std-hd 0.286)
Change-Id: Ifee21da21ccbb1648ac2eafe890d3ce60562c7bc
Removing redundant code, introducing new functions for better
decomposition, adding 'clamp' function to vp9_common.h.
Change-Id: Ic3b8ca13bbc38f60f0c9c43910b5802005e31aaf
This patch puts in an adjustment to the maximum gf/arf
interval based on the active q range. It sets a fixed
baseline maximum of 16 but can drop this down to 12 at
lower q. This required some re-ordering in the first pass
code to insure we have a Q range estimate before defining
the first gf sequence.
The main gains seed are int he STD hd set on 50fps clips
where previously the interval could rise as high as 25.
On the std hd clip the gains are around 2.8% with limit set
to 300 frames.
When combined with the one shot rate control flags we get
combined of:
derf 1.55% (limit300), yt 7.25%, hd 5.17% std-hd 5.84% (limit300)
Change-Id: Ib380d51354511f2ff0f171a8df4e74291c0421f9
The previous implementation visited each node in the tree multiple times
because it used each symbol's encoding to revisit the branches taken and
increment its count. Instead, we can traverse the tree depth first and
calculate the probabilities and branch counts as we walk back up. The
complexity goes from somewhere between O(nlogn) and O(n^2) (depending on
how balanced the tree is) to O(n).
Only tested one clip (256kbps, CIF), saw 13% decoding perf improvement.
Note that this optimization should port trivially to VP8 as well. In VP8,
the decoder doesn't use this function, but it does routinely show up
on the profile for realtime encoding.
Change-Id: I4f2848e4f41dc9a7694f73f3e75034bce08d1b12
Adds probability updates for extra bits for the nzcs, code for
getting nzc stats, plus some minor cleanups and fixes.
Change-Id: If2814e7f04fb52f5025ad9f400f3e6c50a00b543
Increase the motion search range by 4x. Change MV_CLASS tree of the
entropy coding to allow two additional mv classes to cover the
extended motion vector limit. The codec determines the effective
motion search range conditioned on the actual frame dimension.
It provides coding gains:
stdhd 0.39%
yt 0.56%
hd 0.47%
Major coding performance gains are packed in several sequences with
intense motion activities, e.g., ped_1080p gains 7% at high bit-rates,
and on average 3%.
TODO: Need to further tune the rate control and motion search units.
Change-Id: Ib842540a6796fbee5a797809433ef6a477c6d78d
This also changes the RD search to take account of the correct block
index when searching (this is required for ADST positioning to work
correctly in combination with tx_select).
Change-Id: Ie50d05b3a024a64ecd0b376887aa38ac5f7b6af6
This patch revamps the entropy coding of coefficients to code first
a non-zero count per coded block and correspondingly remove the EOB
token from the token set.
STATUS:
Main encode/decode code achieving encode/decode sync - done.
Forward and backward probability updates to the nzcs - done.
Rd costing updates for nzcs - done.
Note: The dynamic progrmaming apporach used in trellis quantization
is not exactly compatible with nzcs. A suboptimal approach has been
used instead where branch costs are updated to account for changes
in the nzcs.
TODO:
Training the default probs/counts for nzcs
Change-Id: I951bc1e22f47885077a7453a09b0493daa77883d