For non-static functions, change the prefix to vp9_. For static functions,
remove the prefix. Also fix some comments, remove unused code or unused
function prototypes.
Change-Id: I1f8be05362f66060fe421c3d4c9a906fdf835de5
Merges this experiment in to make it easier to run tests on
filter precision, vectorized implementation etc.
Also removes an experimental filter.
Change-Id: I1e8706bb6d4fc469815123939e9c6e0b5ae945cd
This is a code snapshot of experimental work currently ongoing for a
next-generation codec.
The codebase has been cut down considerably from the libvpx baseline.
For example, we are currently only supporting VBR 2-pass rate control
and have removed most of the code relating to coding speed, threading,
error resilience, partitions and various other features. This is in
part to make the codebase easier to work on and experiment with, but
also because we want to have an open discussion about how the bitstream
will be structured and partitioned and not have that conversation
constrained by past work.
Our basic working pattern has been to initially encapsulate experiments
using configure options linked to #IF CONFIG_XXX statements in the
code. Once experiments have matured and we are reasonably happy that
they give benefit and can be merged without breaking other experiments,
we remove the conditional compile statements and merge them in.
Current changes include:
* Temporal coding experiment for segments (though still only 4 max, it
will likely be increased).
* Segment feature experiment - to allow various bits of information to
be coded at the segment level. Features tested so far include mode
and reference frame information, limiting end of block offset and
transform size, alongside Q and loop filter parameters, but this set
is very fluid.
* Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used
in MBs using 16x16 prediction modes within inter frames.
* Compound prediction (combination of signals from existing predictors
to create a new predictor).
* 8 tap interpolation filters and 1/8th pel motion vectors.
* Loop filter modifications.
* Various entropy modifications and changes to how entropy contexts and
updates are handled.
* Extended quantizer range matched to transform precision improvements.
There are also ongoing further experiments that we hope to merge in the
near future: For example, coding of motion and other aspects of the
prediction signal to better support larger image formats, use of larger
block sizes (e.g. 32x32 and up) and lossless non-transform based coding
options (especially for key frames). It is our hope that we will be
able to make regular updates and we will warmly welcome community
contributions.
Please be warned that, at this stage, the codebase is currently slower
than VP8 stable branch as most new code has not been optimized, and
even the 'C' has been deliberately written to be simple and obvious,
not fast.
The following graphs have the initial test results, numbers in the
tables measure the compression improvement in terms of percentage. The
build has the following optional experiments configured:
--enable-experimental --enable-enhanced_interp --enable-uvintra
--enable-high_precision_mv --enable-sixteenth_subpel_uv
CIF Size clips:
http://getwebm.org/tmp/cif/
HD size clips:
http://getwebm.org/tmp/hd/
(stable_20120309 represents encoding results of WebM master branch
build as of commit#7a15907)
They were encoded using the following encode parameters:
--good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63
--end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999
--kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50
--minsection-pct=0 --maxsection-pct=800 --sharpness=0
--arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF)
--arnr-type=3
Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
Prepend . to local labels in assembly code. This
allows non unique labels within a file. Also
makes profiling information more informative
by keeping the function name with the loop name.
Change-Id: I7a983cb3a5ba2413d5dafd0a37936b268fb9e37f
the win64 abi requires saving and restoring xmm6:xmm15. currently
SAVE_XMM and RESTORE XMM only allow for saving xmm6:xmm7. allow
specifying the highest register used and if the stack is unaligned.
Change-Id: Ica5699622ffe3346d3a486f48eef0206c51cf867
Went through the code and fixed it. Verified on Windows.
Where possible, remove dependencies on xmm[67]
Current code relies on pushing rbp to the stack to get 16 byte
alignment. This broke when rbp wasn't pushed
(vp8/encoder/x86/sad_sse3.asm). Work around this by using unaligned
memory accesses. Revisit this and the offsets in
vp8/encoder/x86/sad_sse3.asm in another change to SAVE_XMM.
Change-Id: I5f940994d3ebfd977c3d68446cef20fd78b07877
In sub-pixel calculation, xoffset and yoffset mostly take some
specific values. Modified sub-pixel filter functions according to
these possible values to improve performance.
Change-Id: I83083570af8b00ff65093467914fbb97a4e9ea21
nasm does not support `label wrt rip', it requires `rel label'. It is
still fully compatible with yasm.
Provide nasm compatibility. No binary change by this patch with yasm on
{x86_64,i686}-fedora13-linux-gnu. Few longer opcodes with nasm on
{x86_64,i686}-fedora13-linux-gnu have been checked as safe.
Change-Id: I488773a4e930a56e43b0cc72d867ee5291215f50
nasm requires the instruction length (movd/movq) to match to its
parameters. I find it more clear to really use 64bit instructions when
we use 64bit registers in the assembly.
Provide nasm compatibility. No binary change by this patch with yasm on
{x86_64,i686}-fedora13-linux-gnu. Few longer opcodes with nasm on
{x86_64,i686}-fedora13-linux-gnu have been checked as safe.
Change-Id: Id9b1a5cdfb1bc05697e523c317a296df43d42a91
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d