The MAX_PSNR was used to assign a "psnr" number when the mse is close
to zero. The direct assignment is used to prevent divide by zero in
computation. Changing it from 60 to 100 to be consistent against what
is being done in VP9
Change-Id: I4854ffc4961e59d372ec8005a0d52ca46e3c4c1a
WIP: Fixing unsafe threading in VP8 encoder.
Use the passed in macroblock instead of the macroblock located in
cpi.
Change-Id: I1bfa07de6ea463f2baeaae1bae5d950691bc4afc
The loopfilter thread from the previous frame can be running while
starting the current frame. cpi->Source will change during this time causing
the wrong data to be copied. The refresh_x_frame flags also change, which
will cause incorrect updates of the denoised buffers.
Change-Id: I7d982b4fcb40a0610801332aa85f3b792c64e4c3
The denoiser was writing to LAST_FRAME buffer. If LAST_FRAME isn't being
updated, the reference frame buffers were out of sync between the encoder and the
denoised raw buffers. This patch resolves the discrepancy by always writing to a work
buffer (INTRA_FRAME) and then copying from that buffer to any buffers that needs to
be updated.
Change-Id: I6dd855b9749978b542bc3d515914d5f16faf25df
Multi-threaded code was not updated to disable background
refresh for non base-layer frames at the time it was
disabled in the main C-code.
Change-Id: Id6cc376130b7def046942121cfd0526b4f0a71d4
Don't use the switch to gf_rate_correction factor when
temporal layers is used (i.e., cpi->oxcf.number_of_layers > 1).
In temporal layers, we prefer to avoid this as any frame
(e.g., base layer frame at anchor of pattern) may update
both last and golden (and possibly alt-ref), and so we would get
different rate correction factors within the same layer.
This change will make sure one rate correction factor exists for each layer.
Also, made some other code in qp-regulate that depends on
alt/golden update specific to the 1 layer case.
Change-Id: I41a6d085bd477f9307ef3b3c311695214273892c
Creates a merge between the master and experimental branches. Fixes a
number of conflicts in the build system to allow *either* VP8 or VP9
to be built. Specifically either:
$ configure --disable-vp9 $ configure --disable-vp8
--disable-unit-tests
VP9 still exports its symbols and files as VP8, so that will be
resolved in the next commit.
Unit tests are broken in VP9, but this isn't a new issue. They are
fixed upstream on origin/experimental as of this writing, but rebasing
this merge proved difficult, so will tackle that in a second merge
commit.
Change-Id: I2b7d852c18efd58d1ebc621b8041fe0260442c21
Most of these were picked up by jenkins in the commit that changed
the vp8 namespace to vp9 in common/.
Change-Id: I5cbd56ffc753b92ef805133cda6acc1713a13878
For non-static functions, change the prefix to vp9_. For static functions,
remove the prefix. Also fix some comments, remove unused code or unused
function prototypes.
Change-Id: I1f8be05362f66060fe421c3d4c9a906fdf835de5
Most of these were picked up in the previous commit (prefix change from
vp8_ to vp9_), but I'm pushing this separately so that it's easier to
review.
Change-Id: I91e959895778b8632d7d33375523df8a7568a490
Converted the forward and inverse transforms to integer forms.
Modify #define TEST_INT 1/0
in the code to call integer/float version of transforms.
The tests showed that average OVERALL PSNR loss was less than 0.1%.
Change-Id: I1dfa4eeab6412597e3b970ce299cf0e116a917e6
Preparation for project restructuring.
Added vp9_ prefix on some function names that have global scope.
Added static declaration on some that dont.
Change-Id: If072f78b4300e8c17cfeed82c5d17b59946dcc5e
Previously, in evaluating reference motion vectors, MVs are always
rounded to integer pixel position and SADs are calculated. This
commit takes into account the subpixel portion of the mvs, and uses
bilinear interpolation to produce reference pixel values in subpixel
postions. In addition, SSE is used in place of SAD. Pixels used are
16x2 above and 2x16 to the left.
This commmit intends to test the potential of this line of work in
term of compression improvement, obviously, the change would increase
decoder complexity significantly.
Test results
std-hd: 1.738%(avg) 1.779%(glb), 1.663%(ssim)
derf: 0.472%(avg) 0.477%(glb), 0.418%(ssim)
Change-Id: I3ae1b098f6289df78891134d9a5e4bb2fde87a0b
Cleaned up some inconsistent references using both xd-> and
x->e_mbd. to access the same data structure in the same function.
Change-Id: Ieb496fa22bf1feec6aa7bc70b941ea4f16e0f8b5
Coding and costing of mv reference signal.
Issues in updating MV ref with COMPANDED_MVREF_THRESH
to be resolved. Ideally the MV precision should be defined based
on absolute MV magnitude not as now the MV ref magnitude.
Update to mv counts moved into bitstream.c because otherwise
if the motion reference is changed at the last minute the encoder
and decoder get out of step in terms of the counts used to update
entropy probs.
Code working on a few test clips but no results yet re benefit vs
signaling cost and no tuning of red loop to test lower cost alternatives
based on the available reference values.
Patch 3. Added check to make sure we don't pick a reference
that would give rise to an uncodeable / out of range residual.
Patch 6-7: Attempt to rebase. OK to submit but best to leave flag off for now.
Patch 9. Remove print no longer needed.
Change-Id: I1938c2ffe41afe6d3cf6ccc0cb2c5d404809a712
Refactor per-transform copy & paste into a common function
update_coef_probs_common() and read_coef_probs_common(). The dry-run and
bit-writing loops in the encoder are still obvious candidates to be made
common, but they start to diverge a bit in the next commit, so are left
as-is for now.
Change-Id: I896bd3f4a073a6296eab7e92463fef79d8c6c08c
There is a macro DEFAULT_INTERP_FILTER defined in encoder/onyx_if.c that
is set as EIGHTTAP for now - so SWITCHABLE is not really used. Ideally,
this should be SWITCHABLE but that would make the encoder quite a bit slower.
We will change the default filter to SWITCHABLE once we find a faster way to
search for switchable filters.
Change-Id: Iee91832cdc07e6e14108d9b543130fdd12fc9874
* changes:
Fix another typo in 4x4-transform-for-i8x8-intra-pred coeff contexts.
8x8 transform support in splitmv.
Use SPLITMV_PARTITIONING instead of a plain integer type.
For splitmv, where partitioning is 8x16, 16x8 or 8x8, this patch
uses the 8x8 transform (instead of the 4x4) if txfm_mode is
ALLOW_8X8 or ALLOW_16X16. For TX_MODE_SELECT, splitmv can indicate
which of the 2 transform sizes (4x4 or 8x8) it wants to use.
Gains (with hybridtx4x4/8x8/16x16 and tx_select experiments
enabled) on derf: +0.9%, HD: +0.4%, STD/HD: +0.8% (SSIM or overall
PSNR, both metrics show similar improvements).
Change-Id: Ide954b000b415548ed92a7ac78e24f36e60fcf06
This can be used to distinguish between 16x8, 8x16, 8x8 and 4x4
partitioning modes when choosing splitmv as a MB mode.
Change-Id: Idc8b59772e1a80ccc4ad44d63c5c2ec3fc061a3c
It currently counts the probability that the branch is true, but it
should count the probability that the branch is false.
Change-Id: I963825da2e7a7ed3a613eb23ffd085e427dc36e5
Allows B_VL_PRED & B_LD_PRED modes to be used for all blocks
within a MB in B_PRED mode. These modes were temporarily
disabled with super-block coding.
Change-Id: I973b9bdb82c3da5f12d7cc963162a28805f25303
There were several different methods for calculating bitstream
probabilities in use. Consolodate these into a pair of functions,
get_prob() and get_binary_prob().
Change-Id: I5534f517f74027fee16d89c9baefaafea8156b2f
Pass the bool coder to be used explicitly. This avoids cases where two
different bool coders can be addressed from the same function. Also be
more consistent with bool coder variable naming, start to standardize
on 'bc'.
Change-Id: I1c95e2fdbe24ebe8c0f84924daa1728e3b054a31
Separates the logic on transform type selection previously spread out
over a number of files into a separate function. Currently the tx_type
field in b_mode_info is not used, but still left in there to eventually
use for signaling the transform type in the bitstream.
Also, now for tx_type = DCT_DCT, the regular integer DCT is used, as
opposed to the floating point DCT used in conjuction with hybrid
transform.
Results change somewhat due to the transform change, but are within
reasonable limits. The hd/std-hd sets are slightly up, while derf/yt
are slightly down.
Change-Id: I5776840c2239ca2da31ca6cfd7fd1148dc5f9e0f
This commit moves a bit of data that ended up packed with the
modes/mv/residual partition during the change to interleaved encoding
into partition 0 where it belongs.
Change-Id: Ic711a378c58d9d6a17254384f492c213a15bad92
Packs the bitstream with each mb's residual following its mode/mv
information.
TODO: There are still a few fields that should be packed into partition
0 but are included in partition 1, due to them being serialized from
write_kfmodes/pack_inter_mode_mvs, which execute after the first
partition is finalized. These need to be separated out into a separate
function, similar to mb_mode_mv_init() in decodemv.c.
Change-Id: I43a46c363601ab36954d07ebe498760e1e2e3af4
It is essentially a duplicate of mode for RD-only purposes. Removing it
saves us 4 bytes per B_MODE_INFO, or ~0.5MB for a 1080p video encode.
Change-Id: I0a54db5f51658b3946d7efb1ca6e8cfbda0cdf88
The variable is essentially a duplicate of mode for RD-only purposes.
Removing it gives identical results, and saves 4 bytes per macroblock
(i.e. 32.5kB for a 1080p HD video encode).
Change-Id: I22d5058fdb80ab0b69862caee825e9d86bb148b3