The over quant code was added in VP8 post
bitstream freeze to allow compression to lower
data rates
In VP9 the real qualtizer range has been greatly
extended anyway.
Change-Id: I5d384fa5e9a83ef75a3df34ee30627bd21901526
The commit changes the coding mode to lossless whenever the lowest
quantizer is choosen.
As expected, test results showed no difference for cif and std-hd
set where Q0 is rarely used. For yt and yt-hd set, Q0 is used for
a number of clips, where this commit helped a lot in the high end.
Average over all clips in the sets:
yt: 2.391% 1.017% 1.066%
hd: 1.937% .764% .787%
Change-Id: I9fa9df8646fd70cb09ffe9e4202b86b67da16765
Since there is no Y2, these values are always zero. This changes the
bitstream results slightly, hence a separate commit.
Change-Id: I2f838f184341868f35113ec77ca89da53c4644e0
Reverted part of change
I19981d1ef0b33e4e5732739574f367fe82771a84
That gives rise to an enc/dec mismatch.
As things stand the memsets are still needed.
Change-Id: I9fa076a703909aa0c4da0059ac6ae19aa530db30
1. Added a bit in frame header to to indicate if a frame is encoded
in lossless mode, so decoder does not make the decision based on Q0
2. Minor changes to make sure that lossy coding works same as when
the lossless experiment is not enabled.
3. Renamed function pointers for transforms to be consistent, using
prefix fwd_txm and inv_txm for forward and inverse respectively
To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
with vpxenc.
Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
A couple of scalar optimizations speeding up quantization by about 1.6x. Overall encoder speedup is around 3%.
Change-Id: I19981d1ef0b33e4e5732739574f367fe82771a84
Remove eob_max_offset markers and replace
with the generic skip_block flag to indicate
to the quantizer that all coeffs to be set to 0
and eob position set to 0;
Change-Id: Id477e8f8d4ec1a5562758904071013c24b76bfd7
First step in simplifying the segment mode and
segment EOB flags into a simpler segment skip
flag that implies 0,0 mv and EOB at position 0.
Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
Simplification to eliminate a number of very large data
data structures. All zero run, zbin boosts for different
transform sizes are now limited to a maximum run length
of 15 before they max out the boost.
Some further work still needs be done to refactor, rationalize
and optimize the multiple quantizer functions.
The simplification coupled with tweaks to the 16 element array
now used for all transform sizes, has minimal effect on quality.
Change-Id: I6f3948b8ca0418b60d4db9030ff19026a34ed423
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
This adds Debargha's DCT/DWT hybrid and a regular 32x32 DCT, and adds
code all over the place to wrap that in the bitstream/encoder/decoder/RD.
Some implementation notes (these probably need careful review):
- token range is extended by 1 bit, since the value range out of this
transform is [-16384,16383].
- the coefficients coming out of the FDCT are manually scaled back by
1 bit, or else they won't fit in int16_t (they are 17 bits). Because
of this, the RD error scoring does not right-shift the MSE score by
two (unlike for 4x4/8x8/16x16).
- to compensate for this loss in precision, the quantizer is halved
also. This is currently a little hacky.
- FDCT and IDCT is double-only right now. Needs a fixed-point impl.
- There are no default probabilities for the 32x32 transform yet; I'm
simply using the 16x16 luma ones. A future commit will add newly
generated probabilities for all transforms.
- No ADST version. I don't think we'll add one for this level; if an
ADST is desired, transform-size selection can scale back to 16x16
or lower, and use an ADST at that level.
Additional notes specific to Debargha's DWT/DCT hybrid:
- coefficient scale is different for the top/left 16x16 (DCT-over-DWT)
block than for the rest (DWT pixel differences) of the block. Therefore,
RD error scoring isn't easily scalable between coefficient and pixel
domain. Thus, unfortunately, we need to compute the RD distortion in
the pixel domain until we figure out how to scale these appropriately.
Change-Id: I00386f20f35d7fabb19aba94c8162f8aee64ef2b
This patch allows use of 8x8 and 4x4 ADST correctly for Intra
16x16 modes and Intra 8x8 modes when the block size selected
is smaller than the prediction mode. Also includes some cleanups
and refactoring.
Rebase.
Change-Id: Ie3257bdf07bdb9c6e9476915e3a80183c8fa005a
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc