* changes:
sad neon: avg for 64x[32,64]
sad neon: macroize 64xN definitions
sad neon: avg for 32x[16,32,64]
sad neon: macroize 32xN definitions
sad neon: avg for 16x[8,16,32]
sad neon: macroize 16xN definitions
Finish the calulations in neon registers. This avoids a potentially
expensive move from neon to gp and allows at least clang to store
directly to memory.
BUG=webm:1424
Change-Id: Idef25eec95f7610947167818e9194bde8b00d282
Always return an int32_t. Since it needs to be moved to a register for
shifting, this doesn't really penalize the smaller transforms.
The values could potentially be summed and shifted in place.
BUG=webm:1424
Change-Id: Id5beb35d79c7574ebd99285fc4182788cf2bb972
For the 8x8_1, the highbd output fit nicely in the existing function. 12
bit input will overflow this implementation of 16x16_1.
BUG=webm:1424
Change-Id: I2945fe5478b18f996f1a5de80110fa30f3f4e7ec
The function was originally written with HBD in mind. Enable it and
configure the tests.
BUG=webm:1424
Change-Id: I78a2eba8d4d9d59db98a344ba0840d4a60ebe9a1
Roughly 2x speedup. Since the only change for HBD is to store(), the
improvement appears to hold there as well.
BUG=webm:1424
Change-Id: I15b813d50deb2e47b49a6b0705945de748e83c19
Unlike x86, arm does not impose additional alignment restrictions on
vector loads. For incoming values to the first pass, it uses vld1_u32()
which typically does impose a 4 byte alignment. However, as the first
pass operates on user-supplied values we must prepare for unaligned
values anyway (and have, see mem_neon.h).
But for the local temporary values there is no stride and the load will
use vld1_u8 which does not require 4 byte alignment.
There are 3 temporary structures. In the C, one is uint16_t. The arm
saturates between passes but still passes tests. If this becomes an
issue new functions will be needed.
Change-Id: I3c9d4701bfeb14b77c783d0164608e621bfecfb1
The sub pixel variance uses a temp buffer which guarantees width ==
stride. Take advantage of this with the 4x and avoid the very costly
lane loads.
Change-Id: Ia0c97eb8c29dc8dfa6e51a29dff9b75b3c6726f1
Continue processing sets of 16 values. Plenty of improvement for 4x8
(doubles the speed) but only about 30% for 4x4.
BUG=webm:1422
Change-Id: Ib8dd96f75d474f0348800271d11e58356b620905
Advise the compiler that the store is eventually going to a uint8_t
buffer. This helps avoid getting alignment hints which would cause the
memory access to fail.
Originally added as a workaround for clang:
https://bugs.llvm.org//show_bug.cgi?id=24421
Change-Id: Ie9854b777cfb2f4baaee66764f0e51dcb094d51e
Move the tran_low_t helper functions to a new file. Additional
load/store functions will be added here.
Change-Id: I52bf652c344c585ea2f3e1230886be93f5caefc3