The function has evolved over time, now only calls vp9_rtcd(), so this
commit removes the function and changes to call vp9_rtcd() directly.
Change-Id: I8cfa6190daa4b28f6f3d1e11bb3a07f9c95322bf
Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_avg_variance64x64
2. vp9_sub_pixel_avg_variance32x32
both of those function were calling vp9_sub_pixel_avg_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_avg_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 80% function level gain and 2% user level gain
Change-Id: Iea694654e1b7612dc6ed11e2626208c2179502c8
ne_read_block/ne_find_cue_position_for_track/nestegg_get_cue_point
in the use of ne_map_track_number_to_index
+ add a check to ensure it doesn't exceed the type bounds
fixes:
./third_party/nestegg/src/nestegg.c|1322| warning C4244: 'function' :
conversion from 'uint64_t' to 'unsigned int', possible loss of data
Change-Id: I3703d739dcf9a2d4d8e2b704e957e5e3fd80dca0
different_ref_found is always equal to one (if calculated) because
ref_frame[0] != ref_frame[1] for each mi-block.
Change-Id: Ibd7625b7b29dec2fd3c40edbc3de1169abb78585
2. Add read/write for RC stats file
The two pass RC for svc does not work yet. This is just the first
step. We need further development to make it working.
Change-Id: I8ef0e177dff0b5ed3c97a916beea5123717cc6f2
Adds a speed 8 to VP9 where only the nearestmv (0 mv) is searched.
This seems to be about the same speed as vp8 speed 5.
Adds a new speed feature to disable inter modes based on a mask for
each blocksize.
Adds code for having lower complexity motion search methods
in nonrd pick mode function, even though speed 7 still uses DIAMOND
search for now.
Also uses HEX search for speed 6 rather than FAST_HEX which improves
psnr by 0.56% without any noticeable speed drop (tested on gipsmotion).
Change-Id: Ic13176572dbd3aed5884a26786940a4b1bbd8a75
For blocks at frame boundary, the selected block size sometimes needs
to be smaller than that was first given. This commit forces such block
size change only between square blocks, so as to avoid the potential
use case containing 32x16 + 16x8 + 16x8, for 1080p sequences.
Local test suggested no visible coding speed difference. Borg test
reveals no difference in terms of compression performance.
Change-Id: Ie8de87f3c6febc3acf11b4cbfdf2077f9f6def52