The transform functions in experimental branch absorbed a scaling
factor of 4 to allow quantization steps closer to unit quantizer.
This commit added scaling code in between forward and inverse
transform to properly account for the scaling factor.
Change-Id: I9a573ddc1ffa74973b34800a5da1a56dbabe0949
Alternative strategy for finding a list of candidate motion
vectors to use as reference values in mv coding and as
nearest and near.
Sort by sad in vp8_find_best_ref_mvs() rather than just
pick the best. Allow 0,0 as a best ref option but not a
nearest or near unless there are no alternatives.
Encode/Decode verified on at least some clips.
Some commented out experimental and stats code still in place.
Gain over existing code averages about 1% on derf (alll metrics)
with improvement on all clips. Other test results pending.
The entropy coding of the mode (nearest/near etc) still
depends upon and requires the old "findnear" code so
this needs looking at and may provide room for further gains.
Change-Id: I871d7cba1d1c379c4bad9bcccce1fb19c46b8247
For videos with big static background(such as video conferencing
clips), the mode decision was biased to ZEROMV in order to
obtain a stable background. The percentage of ZEROMV on last
frame was used to predict if there is static area in current frame,
and checking already-encoded neighboring macroblocks' motion
vectors to make sure the local area has low motion.
Change-Id: I05b3241d3a56a0bda88b6681e5646c1c8baf2e57
The current way of counting inter_zz_count doesn't work correctly
in multi-threaded encoding. Calculating it after the frame is
encoded fixed the problem.
Change-Id: Ifcb1972cde950b8cc194f75c6d7b6af09e8b0e65
Added missing parameters to calls to:
vp8_build_intra_predictors_internal
vp8_build_intra_predictors_mbuv_internal
Change-Id: If8eeb8ff23eff4572397b404fe61be5d0c950bbe
This commit adds a pick_sb_mode() function which selects the best 32x32
superblock coding mode. Then it selects the best per-MB modes, compares
the two and encodes that in the bitstream.
The bitstream coding is rather simplistic right now. At the SB level,
we code a bit to indicate whether this block uses SB-coding (32x32
prediction) or MB-coding (anything else), and then we follow with the
actual modes. This could and should be modified in the future, but is
omitted from this commit because it will likely involve reorganizing
much more code rather than just adding SB coding, so it's better to let
that be judged on its own merits.
Gains on derf: about even, YT/HD: +0.75%, STD/HD: +1.5%.
Change-Id: Iae313a7cbd8f75b3c66d04a68b991cb096eaaba6
Loop filter producing wierd artifacts when
repeatedly applied in noisy video. This
mitigates the effect.
Change-Id: If4b1a8543912d186a486f84e11d8b01f7436fa5f